drdev
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7d88e2db83
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Add support for cards from special sets like Commander
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2015-12-20 01:53:04 +00:00 |
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Sloth
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fbf86fa6c3
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- Added Corpse Augur.
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2015-12-18 11:30:25 +00:00 |
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Sloth
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f283ae7cef
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- Re-added SVar:RemAIDeck:True to Radiant Flames. Maximising X can sometimes be a bad choice (for example when the AI controls the only x/3 creature).
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2015-12-16 15:16:08 +00:00 |
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excessum
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d624557a73
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- Implemented AI for Painful Truths
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2015-12-16 12:28:33 +00:00 |
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excessum
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1202661119
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- Added RemAiDeck for Aligned Hedron Network: no AI logic at all
- Removed RemAiDeck for Radiant Flames: same logic as all X-spells (ie. maximise X/converge)
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2015-12-16 12:11:06 +00:00 |
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Sloth
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79c8e9f34a
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- Added the medium quest opponent Arjun 2.
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2015-12-15 22:30:33 +00:00 |
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drdev
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f217853a86
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Prevent zooming cards not yet revealed
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2015-12-14 18:50:46 +00:00 |
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drdev
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e89bc7e0be
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Support flipping cards on reward dialog
Prevent concurrent modification exception from opening overlay from background thread
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2015-12-14 18:29:51 +00:00 |
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drdev
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46fe68d5b9
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Start working on card flipping animation
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2015-12-14 01:39:13 +00:00 |
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drdev
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679327ec0e
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Prevent crash if card image not found for avatar image
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2015-12-14 00:28:11 +00:00 |
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drdev
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e682d2d6fc
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Add basic framework for launching Planar Conquest games
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2015-12-14 00:11:20 +00:00 |
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drdev
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3f31285d2e
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Fix so cards are displayed in reward dialog
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2015-12-13 22:34:23 +00:00 |
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drdev
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8685d3231f
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Create dialog for showing conquest rewards
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2015-12-13 21:57:41 +00:00 |
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drdev
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6a9f15cf45
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Add starting shards preference
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2015-12-13 19:39:46 +00:00 |
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drdev
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5d9f7dcc7e
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Add missing prefs to Conquest prefs screen
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2015-12-13 19:11:51 +00:00 |
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drdev
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a27d1a63c9
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Add tip label to the AEther
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2015-12-13 18:47:15 +00:00 |
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drdev
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8774fcbf52
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Show available shards and disable button if it is less than cost
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2015-12-13 18:24:26 +00:00 |
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drdev
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99329f2d6d
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Commit new parameter to setAsBackScreen
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2015-12-13 18:19:37 +00:00 |
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Agetian
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8671761b73
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- Update the fizzling mechanism in AB ChangeZone, fixes the interaction of Knowledge Pool with auras (experimental, please test).
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2015-12-13 09:46:17 +00:00 |
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drdev
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710d93381a
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Implement basic cost calculation for the AEther
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2015-12-13 05:13:06 +00:00 |
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drdev
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7101407e27
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Fix so full count shows when items filtered
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2015-12-13 04:17:51 +00:00 |
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drdev
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c3feb79f42
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Add button to AEther screen
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2015-12-13 04:14:40 +00:00 |
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drdev
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71f0e3ecc6
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Remove extra portal rows
Rename credits to aetherShards
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2015-12-13 03:03:20 +00:00 |
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drdev
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a92d3efca7
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Fix so full rarity names appear in rarity combo box
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2015-12-13 02:35:13 +00:00 |
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drdev
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50dc8a72fc
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Add "The AEther" screen
Rename "Planar Map" to "The Multiverse"
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2015-12-12 22:56:58 +00:00 |
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Sloth
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37304a9d65
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- Updated 3 quest decks.
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2015-12-12 21:50:01 +00:00 |
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Sloth
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ce9eb0b02c
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- More fixeing the check in isPreferredTarget AI function.
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2015-12-12 21:49:15 +00:00 |
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Sloth
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e91a069b2b
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- Fixed a check in isPreferredTarget AI function.
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2015-12-12 21:27:43 +00:00 |
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Sloth
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2a3c54d20c
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- Fixed logic in getUnblockedAttackers() (used by Ninjutsu AI).
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2015-12-12 21:17:34 +00:00 |
|
Sloth
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723e58b2b3
|
- Fixed AI sometimes not using ciphered or replicated spells.
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2015-12-12 16:53:23 +00:00 |
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Sloth
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97f9aa80a7
|
- Added "Profile=Reckless" to some more decks.
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2015-12-11 08:53:18 +00:00 |
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Sloth
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23cbac88f1
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- Added the very hard quest opponent Immortus 4.
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2015-12-11 07:55:40 +00:00 |
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Sloth
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05511671f9
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- The AI will now use Multikicker for Permanents.
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2015-12-11 07:53:19 +00:00 |
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drdev
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53eb31cfba
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Create new booster structure so cards that aren't new are converted to an appropriate number of credits
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2015-12-08 04:15:09 +00:00 |
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drdev
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64bc5e0484
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Refactor logic for determining when a card can be a commander into CardRules
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2015-12-08 02:14:36 +00:00 |
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drdev
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d7d6fbc222
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Add credits to conquest data
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2015-12-08 01:57:39 +00:00 |
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drdev
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860eee750b
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Fix selected style of unowned cards
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2015-12-07 03:58:36 +00:00 |
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drdev
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aa1210f0a1
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Optimize countAll in ItemPool for most common cases
Use countDistinct in ItemManager so zeros are count for total
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2015-12-07 03:26:17 +00:00 |
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drdev
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c93418a526
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Support showing unowned cards in collection
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2015-12-07 03:02:39 +00:00 |
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drdev
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85320926e7
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Code cleanup
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2015-12-07 02:28:41 +00:00 |
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drdev
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aa7531c98c
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Improve performance of addAll function for most ItemPools
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2015-12-07 02:25:11 +00:00 |
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drdev
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1d8efee185
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Improve performance of getting image keys by moving it into InventoryItem interface
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2015-12-07 02:02:05 +00:00 |
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drdev
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1e6a47b3d2
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Add Collection screen for Planar Conquest
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2015-12-07 01:43:13 +00:00 |
|
drdev
|
cc14ee7e99
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Add advanced search filters for commanders
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2015-12-06 23:45:55 +00:00 |
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drdev
|
421ea51fb6
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Fix Conquest menu
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2015-12-06 22:57:49 +00:00 |
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drdev
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1a1364e574
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Add Commanders screen for Planar Conquest
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2015-12-06 22:45:57 +00:00 |
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drdev
|
3a9a1f1f09
|
Support generating starting deck based on commander
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2015-12-06 20:18:00 +00:00 |
|
drdev
|
020b09375b
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Show planeswalker and current plane in Load Conquest screen
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2015-12-06 19:48:32 +00:00 |
|
drdev
|
cb74a18456
|
Further simplify planar conquest model
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2015-12-06 19:34:45 +00:00 |
|
drdev
|
3281ced50a
|
Fix compile errors
|
2015-12-06 18:48:17 +00:00 |
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