Maxmtg
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7d3ee5635a
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CostPartMana now contains a ManaCost instance, no more strings
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2013-04-03 17:57:01 +00:00 |
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moomarc
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4a5d500f97
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- Added Blazing Effigy
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2013-04-03 17:09:39 +00:00 |
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Maxmtg
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e7b1a07742
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had to move setActivatingPlayer to an earlier moment because player was needed yet at the point of costs check
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2013-04-03 15:18:52 +00:00 |
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Maxmtg
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0d00496afe
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same as previous
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2013-04-03 15:14:00 +00:00 |
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Maxmtg
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8586768dcd
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fixed a bug with incorrect recognition of numbers written as +N (titanic growth was affected)
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2013-04-03 15:13:31 +00:00 |
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Chris
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e1bc7e1ba0
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- Added new card names to changes.txt.
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2013-04-03 11:09:56 +00:00 |
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swordshine
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d69dd49bb1
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- Simplified some codes and and stack descriptions
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2013-04-03 11:01:59 +00:00 |
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Maxmtg
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8be07d95f2
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cleanup of AbilityUtils.calculateAmount - if amount is pure integer, it's returned right away (that means no svars may be named after valid numbers)
former parseMath renamed and no longer returns an array of one string (just return the string)
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2013-04-03 09:35:09 +00:00 |
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swordshine
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25388ecda8
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- Vanguard: Added Jhoira of the Ghitu Avatar
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2013-04-03 08:43:51 +00:00 |
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swordshine
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8810a67f7a
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- vanguard: Added Sliver Queen Avatar
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2013-04-03 07:48:44 +00:00 |
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Maxmtg
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d9e3978bab
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the remaining 2 methods used to play human's spells also moved to HumanPlayer
GameActionPlay.java eliminated.
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2013-04-03 07:19:05 +00:00 |
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swordshine
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10f4be4c97
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- vanguard: Added Peacekeeper Avatar and Stonehewer Giant Avatar
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2013-04-03 06:59:40 +00:00 |
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Maxmtg
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b8107ac97f
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SpellAbility cost adjustment moved to ManaCostBeingPaid
the adjustment modifies the instance of ManaCostBeingPaid it was called on (all callers do create a new instance anyway and call this first)
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2013-04-03 06:59:25 +00:00 |
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Maxmtg
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8368b4c8c6
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GameActionPlay.playXXX => HumanPlayer (the only one who used them)
GameActionPlay.setSplitCardState => Card class (a logical place and will require less parameters)
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2013-04-03 05:32:09 +00:00 |
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swordshine
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fc15876846
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- Fixed a typo
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2013-04-03 05:20:27 +00:00 |
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Maxmtg
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9f83c38d75
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copy-pasters must die!
(moved after mulligan actions to MatchController (temporary))
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2013-04-03 05:14:35 +00:00 |
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swordshine
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4481fb72bd
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- Vanguard: Added Akroma, Angel of Wrath Avatar and Eight-and-a-Half-Tails Avatar
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2013-04-03 00:22:36 +00:00 |
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swordshine
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24145e7da8
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- Added Heroism
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2013-04-03 00:20:08 +00:00 |
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swordshine
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9679890ede
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- Fixed Jihad (IsPresent is not used in static abilities)
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2013-04-03 00:19:14 +00:00 |
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Sloth
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6e3d39b9ce
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- Updated some SVars.
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2013-04-02 22:41:21 +00:00 |
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Sloth
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36cbb95d3c
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- Improved Encode AI.
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2013-04-02 22:34:18 +00:00 |
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Sloth
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c4ee8cb931
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- Fixed Mercadian Atlas.
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2013-04-02 22:18:10 +00:00 |
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Sloth
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d725eda5bc
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- Fixed chooseAndPlaySa not setting activating player.
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2013-04-02 21:55:19 +00:00 |
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Maxmtg
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1f9e4b07e3
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GuiChoose.order is also always invoked by EDT.
Found a right wrapper class to pass Callables to EDT,
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2013-04-02 20:21:11 +00:00 |
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Hellfish
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a7a6a199e8
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*How did I misread the part about shuffling exiled cards back in after mulligan? Jeez.
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2013-04-02 20:15:14 +00:00 |
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Maxmtg
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81b988ae14
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GuiChoose invokes ListChooser from EDT thread.
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2013-04-02 19:54:17 +00:00 |
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Hellfish
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02cff88cf9
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*Fixed enabling/disabling of buttons in partial paris mulligan.
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2013-04-02 19:27:51 +00:00 |
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Hellfish
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f760d39e7e
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*Added support for Partial Paris Mulligan.
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2013-04-02 19:13:44 +00:00 |
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Maxmtg
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3e0cd0ad44
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Player.playSpellAbility moved to HumanPlayer since that method is used only for it.
Removed a restriction that made impossible to play abilities from opoonent's cards
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2013-04-02 19:00:50 +00:00 |
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moomarc
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bcc11d2391
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- Converted Splitting Headache to proper Charm
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2013-04-02 15:32:08 +00:00 |
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moomarc
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f7a5217d69
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- Improved stack description for hidden origin ChangeZone abilities. Probably still room for improvement, but it should be way better than it was.
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2013-04-02 13:55:33 +00:00 |
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swordshine
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397d2ce3cd
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- Some stack descriptions
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2013-04-02 12:06:04 +00:00 |
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Chris
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e5b51cef2f
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- Added new card names to changes.txt.
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2013-04-02 11:44:28 +00:00 |
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moomarc
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18266580a3
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- Fixed the hidden origin ChangeZone abilities that use a target (stack descriptions still need to be reworked but that has been an issue for a while)
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2013-04-02 10:33:19 +00:00 |
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swordshine
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69978b40e9
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- Converted Karma to script
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2013-04-02 09:41:00 +00:00 |
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swordshine
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1f42e9cc70
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- Added Runed Halo
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2013-04-02 07:57:59 +00:00 |
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moomarc
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d9778c9cfa
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- added Chooser and DefinedPlayer params to some ChangeZone hidden origin cards
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2013-04-02 07:44:39 +00:00 |
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Maxmtg
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2e98741d87
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reveting incorrect implmentation of damage dealt by general calculation
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2013-04-02 06:20:21 +00:00 |
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Hellfish
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3d57a98d3c
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*Some Commander infrastructure added
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2013-04-02 06:15:58 +00:00 |
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swordshine
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67817aaecd
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- Added Delay
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2013-04-02 05:51:56 +00:00 |
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swordshine
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d83b6b7e66
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- Added Cut the Tethers
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2013-04-02 05:29:40 +00:00 |
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swordshine
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aa46a48888
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- Converted "DifferentCardNames", ready for new DGM card Maze's End
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2013-04-02 05:21:53 +00:00 |
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swordshine
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0567c7a3a5
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- Improved AI for Cleansing
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2013-04-02 02:06:44 +00:00 |
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swordshine
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3714ccc14a
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- CounterEffect: Renamed "RememberTargets" (we have another "RememberTargets" in AbilityUtils)
- Added Fold into AEther, Hinder, and Swift Silence
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2013-04-02 00:48:12 +00:00 |
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Maxmtg
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49f288197d
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Added player's loss condition for 21 damage from generals
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2013-04-01 21:49:12 +00:00 |
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Maxmtg
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998c8dae8b
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minor - write a logical sentence in a single line
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2013-04-01 21:18:33 +00:00 |
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Maxmtg
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e797ce337a
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removed couple of methods, whose results can be derived from other members
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2013-04-01 21:17:31 +00:00 |
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Maxmtg
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7666f67067
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InputSelectTargets - added targeted cards' highlighting, corrected target selection for divide as you choose
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2013-04-01 20:56:37 +00:00 |
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Maxmtg
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e1d6825341
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fixed script for castigate
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2013-04-01 20:35:14 +00:00 |
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Hellfish
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7009df7ea0
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*Fixed Color Identity for cards like Transguild Courier and DFC's.
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2013-04-01 20:01:47 +00:00 |
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