Anthony Calosa
79c58053fe
Enable controller listener when adventure mode starts
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- Controller listener needs continuous rendering like Adventure mode. Classic mode only shouldn't be affected by continuous rendering unless the listener has already started.
2022-09-02 09:12:16 +08:00
Anthony Calosa
b6cab2ac5c
remove comment
2022-09-01 20:10:28 +08:00
Anthony Calosa
3421b3bdd7
update controls
2022-09-01 20:03:33 +08:00
Anthony Calosa
4bde4911ea
add DPAD selector for gamepad in ListChooser
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also add a way to select player using back button (select button on ds4), highlight player using left analog down, then press the back button to select player
2022-09-01 19:02:31 +08:00
Anthony Calosa
aa12e751a1
Merge branch 'master' into newmaster
2022-09-01 05:16:59 +08:00
Anthony Calosa
6ad0b32c64
add bypass for android version displaying magnification on hover (when using gamepad)
2022-09-01 05:11:12 +08:00
Anthony Calosa
33d927f71f
Update CardZoom.java
2022-09-01 04:11:19 +08:00
Anthony Calosa
39a44eb354
unused import
2022-09-01 04:03:39 +08:00
Anthony Calosa
5f1c29b823
Gamepad for Adventure Mode
2022-09-01 03:55:11 +08:00
Anthony Calosa
0615cb3a53
Merge pull request #1417 from rikimbo/fix_adventure_card_reward_bonus
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Adventure: Fix "Card Reward Bonus" to properly max at 3
2022-08-31 05:46:43 +08:00
Eric
5f0ae9eca1
Changed RegisteredPlayer.addExtraCardsOnBattlefield() so that when called multiple times, it adds to the existing set of cards each time. Fixes Adventure dungeon effects that add creatures to the battlefield.
2022-08-29 21:15:48 -05:00
Eric
c9bf08f0d2
Fix AdventurePlayer.bonusDeckCards() to properly cap out at 3.
2022-08-28 12:53:16 -05:00
Anthony Calosa
700d2182cb
remove parenthesis
2022-08-19 21:56:52 +08:00
Anthony Calosa
520876f0de
show messages for doppelganger if player is using custom decks in adventure
2022-08-19 21:55:05 +08:00
Anthony Calosa
797ff625db
Adventure Custom StarterDecks
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- add support loading custom starterdeck in adventure mode, custom->starterdecks on user folder before starting Forge
2022-08-19 21:28:23 +08:00
Anthony Calosa
89319f95ab
crash fix using textratypist on Android
2022-08-18 15:39:51 +08:00
Anthony Calosa
0349f45a9b
revert flip
2022-08-18 07:19:00 +08:00
Anthony Calosa
c595cf7896
fix autosave flip preview
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- the screenshot is already flipped to render correctly so we don't need to flip it again
2022-08-18 04:33:59 +08:00
Anthony Calosa
8493c151c7
fix save preview for some android devices
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- take screenshot and redraw it on a new framebuffer so it renders properly on some android devices that don't support RGBA framebuffer directly.
2022-08-18 03:22:09 +08:00
Anthony Calosa
003ec159c8
unused import
2022-08-17 13:37:06 +08:00
Anthony Calosa
7170b2d282
add TextraTypist
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for Font Effects, Styles, etc..
2022-08-17 13:32:17 +08:00
Anthony Calosa
49e1df5682
..
2022-08-16 14:32:46 +08:00
Anthony Calosa
aa1d639855
fix captured image
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- on some android devices, it doesn't support RGBA Framebuffer, this should fix the lastScreenTexture rendering black
2022-08-16 14:20:10 +08:00
Anthony Calosa
1f9d212dfd
prevent NPE
2022-08-15 08:25:15 +08:00
Anthony Calosa
8599c60177
Update StartScene.java
2022-08-14 10:12:09 +08:00
Anthony Calosa
be6b9ecca3
Update SaveLoadScene.java
2022-08-14 10:04:34 +08:00
Anthony Calosa
6ad81080fc
set 250 as minimum value for temp health boost
2022-08-14 09:32:37 +08:00
Anthony Calosa
fcecec09d6
Update InnScene.java
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move computation on scene enter
2022-08-13 20:17:36 +08:00
Anthony Calosa
f3f9c222b0
Merge branch 'master' into autoHealWhenEnteringTowns
2022-08-13 17:53:30 +08:00
Anthony Calosa
b9a3189849
Update GameHUD.java
2022-08-13 17:31:40 +08:00
Anthony Calosa
5e5117315b
colored lifepoints
2022-08-13 17:26:14 +08:00
Anthony Calosa
cf1e5fc856
fix heal
2022-08-13 14:33:41 +08:00
Anthony Calosa
22365a3c10
Update AdventurePlayer.java
2022-08-13 14:24:22 +08:00
Anthony Calosa
661600d680
Update AdventurePlayer.java
2022-08-13 14:23:07 +08:00
Anthony Calosa
ece2fc575f
Update AdventurePlayer.java
2022-08-13 14:19:52 +08:00
Anthony Calosa
9651812b0d
Update TileMapScene.java
2022-08-13 14:15:45 +08:00
Anthony Calosa
86927e8076
add simple check for full heal
2022-08-13 14:13:11 +08:00
Anthony Calosa
007757187a
Update Forge.java
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unused import
2022-08-13 13:11:36 +08:00
Anthony Calosa
f1185707ee
Update InnScene.java
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add default message if localizer can't find the translation
2022-08-13 13:10:32 +08:00
Anthony Calosa
659f20edff
Update TileMapScene.java
2022-08-13 13:07:42 +08:00
Anthony Calosa
f33ec785b0
move the code to tilemapscene
2022-08-13 13:05:44 +08:00
Anthony Calosa
e8152ef621
NPE check on dispose (this is called also on destroy event)
2022-08-13 09:12:02 +08:00
Anthony Calosa
c49521e063
update Flashback Zone on Mobile
2022-08-12 08:44:59 +08:00
Anthony Calosa
cc215499c5
cleanup
2022-08-11 20:47:49 +08:00
Anthony Calosa
3c186e38de
Update DuelScene.java
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fix avatar and player extra cards overwritten by blank effects.. (effect cards uses setcardsonbattlefields)
2022-08-11 20:43:05 +08:00
Grimm
618b272166
fixed Doppelgänger in chaos mode
2022-08-11 13:14:33 +02:00
Anthony Calosa
e4560f3714
prevent startup crash adventure (ExceptionInInitializerError)
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- if not using classpath, it will fail to get the fallback_skin hidden inside the jar, to prevent crash use dummy instead;
2022-08-10 21:29:20 +08:00
Anthony Calosa
112a2ce18f
unused imports
2022-08-10 19:35:48 +08:00
Anthony Calosa
9209c64399
Add progressbar on adventure loading transition
2022-08-10 19:31:53 +08:00
Anthony Calosa
d38b82867a
unused imports
2022-08-10 12:34:40 +08:00