Commit Graph

13211 Commits

Author SHA1 Message Date
slapshot5
67c934d6b7 remove SVar= from SubAbility (O cards) 2012-01-16 05:21:16 +00:00
slapshot5
721acc0c10 remove SVar= from SubAbility (P cards) 2012-01-16 05:20:38 +00:00
slapshot5
b3f4c44cc7 remove SVar= from SubAbility (Q-R cards) 2012-01-16 05:19:36 +00:00
slapshot5
26e7ee4417 remove SVar= from SubAbility (S cards) 2012-01-16 05:18:25 +00:00
slapshot5
139cc417a9 remove SVar= from SubAbility (T cards) 2012-01-16 05:17:19 +00:00
ArsenalNut
2e2e141e91 Refactored anyChoice to expressChoice. Added logic to make automatic color choices for "Any" keyword mana sources. 2012-01-16 04:53:04 +00:00
slapshot5
4125bfd294 fix Crash with Qasali Ambusher 2012-01-16 04:51:17 +00:00
ArsenalNut
8d855efca3 fixed ManaCost.isColor() to return true when comparing any size colorless mana cost to a type of "1" 2012-01-16 04:46:07 +00:00
Doublestrike
00545e0983 Small update to FSkin font derivations. 2012-01-16 01:28:33 +00:00
Doublestrike
fc49e63a41 Small fix to winlose layout. 2012-01-16 01:26:29 +00:00
Doublestrike
9b2be47fd3 Fixed cancel button layout bug. 2012-01-16 01:07:41 +00:00
jeffwadsworth
6b62691582 - Little fix 2012-01-16 00:28:28 +00:00
slapshot5
31a2018769 little cleanup in GenerateThemeDeck.java 2012-01-15 22:50:31 +00:00
Sloth
5000542865 - Updated some SVars. 2012-01-15 21:57:23 +00:00
Sloth
3f10289e86 - Enabled multiple copies of Cascade on a spell. 2012-01-15 21:37:43 +00:00
Hellfish
c0319cb833 *Forgot to add Lich's Mirror script. 2012-01-15 20:34:50 +00:00
Hellfish
bd528d06d5 *Added YouDrewThisTurn and OppDrewThisTurn to xCount.
*Added Archmage Ascension.
2012-01-15 20:30:33 +00:00
Hellfish
12848f154d *Added a GameLoss replacement effect.
*Added Lich's Mirror.
2012-01-15 18:48:48 +00:00
slapshot5
856b7d6c3e remove SVar= from SubAbility (W cards) 2012-01-15 16:28:27 +00:00
slapshot5
696da97cbb remove SVar= from SubAbility (U-V cards) 2012-01-15 16:27:21 +00:00
slapshot5
7d559fbc02 remove SVar= from SubAbility (Y cards) 2012-01-15 15:56:58 +00:00
slapshot5
0edc60637d remove SVar= from SubAbility (Z cards) 2012-01-15 15:55:55 +00:00
Doublestrike
49f73a7bcc Null pointer fix. 2012-01-15 12:31:40 +00:00
Sloth
158a28dc67 - Added Petrified Wood-Kin. 2012-01-15 12:19:14 +00:00
Doublestrike
40d99fe21d Added counter to input area to indicate match #x out of y. 2012-01-15 12:01:19 +00:00
Sloth
781b386bf7 - Added Tin Street Hooligan. 2012-01-15 11:41:32 +00:00
Chris
3f80bdf1cc - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-15 11:35:51 +00:00
Doublestrike
767a035e24 Minor fix to comments in ControlDetail. 2012-01-15 10:57:03 +00:00
Sloth
74295b998b - Added Ulasht, the Hate Seed (mostly by jeffwadsworth). 2012-01-15 10:54:08 +00:00
Doublestrike
40af2cc63d Changed "removed" to "exiled" for consistency 2012-01-15 10:42:54 +00:00
Sloth
9d2623ad5b - Added Lantern of Insight. 2012-01-15 10:29:56 +00:00
Sloth
6bc7efbe6d - Cleanup. 2012-01-15 10:20:54 +00:00
Sloth
d2f9fcccb6 - Added canPlayFromEffectAI to AF Destroy. 2012-01-15 10:11:32 +00:00
Sloth
8396639d87 - Updated the AffectedZone of some continuous static abilities. 2012-01-15 09:56:43 +00:00
Doublestrike
ed06fa4acf Performance enhancement: fonts used in UI are now pre-derived once in skin. 2012-01-15 08:49:27 +00:00
Doublestrike
93df8f62ac Fixed icons display for mana overlay setting. Now, icons and counters will show all the time, but title, p/t, and casting cost is toggle-able. 2012-01-15 07:49:39 +00:00
Doublestrike
dababeffe0 Internalized win/lose frame into match UI using overlay. 2012-01-15 06:34:55 +00:00
ArsenalNut
a190fdd8f8 fixed problem with Any color mana abilities added through continuous effects e.g. Gemhide Sliver 2012-01-15 00:25:11 +00:00
Sloth
2ba40f49f5 - Added the function playSpellAbilityWithoutPayingManaCost to ComputerUtil.
- Fixed the AI part of Cascade and Ripple skipping payment of non mana costs.
2012-01-14 22:49:45 +00:00
Chris
226f3b728f - CheckStyle. 2012-01-14 22:47:37 +00:00
SoulStorm
65869f39c2 Fixed Equilibrium. 2012-01-14 22:01:30 +00:00
Sol
efaac06564 Temporarily fixing infinite loop in AF Pump, not sure if this is what it should do though. 2012-01-14 21:57:25 +00:00
Hellfish
e6f7c0bdce *Changed Fungus Sliver to grant a trigger instead of a keyword.
*Removed the now unused keyword it used to grant.
2012-01-14 17:19:38 +00:00
Sloth
238e0f34f9 - Changed Ripple to use canPlayFromEffectAI. 2012-01-14 15:48:14 +00:00
Sloth
97501eff6f - Removed the hardcoded cascade ability of Bituminous Blast. 2012-01-14 12:51:47 +00:00
Sloth
3d063fc7c1 - Added canPlayFromEffectAI to AF Draw and Discard. 2012-01-14 12:35:46 +00:00
Chris
20aea0d70b - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-14 12:12:16 +00:00
Sloth
d8a09449ba - Added canPlayFromEffectAI to AF Pump.
- Little fix for Cascade.
2012-01-14 12:05:55 +00:00
Chris
4e61eb604e - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2012-01-14 12:04:11 +00:00
Sloth
ebece034b9 - Added canPlayFromEffectAI function. 2012-01-14 11:39:59 +00:00