Commit Graph

5444 Commits

Author SHA1 Message Date
Sloth
f705d35823 - Changed getDefendingPlayerRelatedTo to return a list instead of a single player (which brings it closer to the rules).
- Added Yare.
2013-03-13 23:25:06 +00:00
Sloth
945d5a5f56 - Improved the script pf Quietus Spike. 2013-03-13 22:58:45 +00:00
Sloth
d6b249e897 - Fixed splicing spells with subAbilities. 2013-03-13 19:35:58 +00:00
Sloth
0d707646e4 - Fixed AI crashing on Squandered Resources (but it still can't use it). 2013-03-13 16:40:43 +00:00
Maxmtg
cbbf22f34a added reveal method to PlayerController (should probably add one to game? to reveal to all players)
AI mulligan decision code moved to ComputerUtil
2013-03-13 08:31:49 +00:00
moomarc
592ab5752d - Restored Emblem image functionality
- Added Domri Rade's emblem to the token download urls
2013-03-12 10:10:33 +00:00
Sol
3d073c92a8 - Fix NPE related to X Can't be 0 and Announce
- Added Simic Manipulator
2013-03-12 03:20:32 +00:00
Sol
60d98a0c12 - Costs should not use the terminology "Targeting" since that means something very distinct in Magic 2013-03-12 02:19:45 +00:00
Sol
6ec78bb5d6 - RemoveCounter can now handle X counters to remove using "byType" cost
- Small change to allow refunding of certain partially paid costs
- Added Ooze Flux
2013-03-12 01:56:36 +00:00
Maxmtg
1ec1bceedb fixes NPE at getCmc 2013-03-11 09:35:40 +00:00
swordshine
63453fec21 - Added Chain Lightning, Chain of Vapor and Vision Charm 2013-03-11 00:41:25 +00:00
myk
c568a7cae2 truncate stack overflow error traces so the resulting messages aren't too long to post 2013-03-10 21:39:26 +00:00
Agetian
187f700c2c - Fixed the sideboarding code not allowing a deck with more cards than the original deck in Limited (Sealed, Draft) modes. 2013-03-10 18:34:27 +00:00
Agetian
8afd761a42 - Fixed the main deck title label initially not showing the number of cards when Sideboarding. 2013-03-10 18:24:28 +00:00
Agetian
2de038d0bc - Sealed and Draft modes do not get a visual warning for AI-unplayable cards since those consist only of picks/received cards that did not go into the main deck but were left in the sideboard. 2013-03-10 18:17:07 +00:00
moomarc
4f114411e1 - Added Mana Clash 2013-03-10 14:57:18 +00:00
Maxmtg
40641f2b41 This changes input back to single-threaded model. 2013-03-10 14:46:48 +00:00
Maxmtg
6d2ebbc909 removed duplicate code 2013-03-10 12:30:05 +00:00
Maxmtg
19d17effc8 Input no longer observable (noone used that anyway) 2013-03-10 12:29:17 +00:00
Maxmtg
dcaf1c941a flipCoin should not have get out of its executor class 2013-03-10 12:28:44 +00:00
moomarc
99ecca4805 - Added new scheme: All in Good Time
- new player keyword "Schemes can't be set in motion this turn."
2013-03-10 10:15:52 +00:00
Agetian
45193939e2 - A (temporary?) fix for the r20184 issue with the input hanging between phases when the phases are changed too quickly. 2013-03-10 04:49:33 +00:00
moomarc
9046801f9e - Added Odds//Ends 2013-03-09 12:21:43 +00:00
Maxmtg
d91545cfb3 when a second game in the match starts, player will be shown directly the mulligan input 2013-03-09 06:51:31 +00:00
Maxmtg
3e6d4ecc0c A hardcode to use cards from 6ED whenever S00 card is not found 2013-03-09 06:50:53 +00:00
Sol
be80c5582e - Reverting RememberedSize, which isn't a great name if its only sposed to be used with counters 2013-03-09 05:22:11 +00:00
Sol
a1f1ae5c1d - Replacing the duplicate RememberedSize with the the Remembered Counter that already existed. 2013-03-09 04:06:28 +00:00
Sol
ede42d710a - Added Natural Balance 2013-03-09 03:41:30 +00:00
Maxmtg
d34e00bd00 making isGameOver synchronized,
isValid in InputProxy.java is also synchronized instead of being volatile
2013-03-08 16:10:35 +00:00
RumbleBBU
3a91615435 Slight adjustments to the unlocking cost formula to make it more consistent with the new desired base cost. 2013-03-08 09:27:54 +00:00
swordshine
e7b1413a08 - Fixed last commit 2013-03-08 07:41:37 +00:00
swordshine
d467b3392a - Added Rise//Fall 2013-03-08 07:35:31 +00:00
Maxmtg
ec98a428d3 Monocolored decks generation 2013-03-07 21:08:11 +00:00
Maxmtg
0496dca705 fixed initial turn number (that affects draw on 1st turn) 2013-03-07 19:09:57 +00:00
Maxmtg
ff3652c766 restart game effect (from Karn Liberated) will set mulliganned flag to false 2013-03-07 14:58:51 +00:00
Maxmtg
0db2f0aeb4 'Mulligan' phase removed 2013-03-07 10:43:43 +00:00
Maxmtg
3c017f36d8 order attackes and blockers moved to PlayerController 2013-03-07 09:00:43 +00:00
myk
850d246193 ensure the start button can only be clicked once at a time 2013-03-06 19:09:45 +00:00
Maxmtg
066cad5aec Drawing two costs in CardPanel for split cards 2013-03-06 16:27:24 +00:00
Maxmtg
3a7c0787d6 simple manacost display shows split card costs aside 2013-03-06 16:00:36 +00:00
myk
48dcd5bed4 change base cost for unlocking sets to 4000 2013-03-06 15:51:55 +00:00
Sloth
5c5df4ea3b - Fixed Phyrexian Soulgorger. 2013-03-06 15:15:55 +00:00
Maxmtg
404552ed45 Display of split costs in deck editor 2013-03-06 15:07:04 +00:00
Agetian
0d1af64e84 - Fix a glitch that causes the "Add Card To Play" dev mode feature not to interact correctly with Split Cards as far as showing their color and name on stack goes. 2013-03-06 14:34:47 +00:00
Sloth
4153ee07ed - Fixed multiple problems with Convoke. 2013-03-06 13:14:47 +00:00
Sloth
446bfa785e - Improved AI of UntapAll. 2013-03-06 13:03:47 +00:00
Sloth
1c9beffe56 - Fixed logic error in canBeSacrificedBy.
- Improved SacrificeAI.
2013-03-06 11:43:16 +00:00
Maxmtg
f47e73adbf removing view-related code from Card class. 2013-03-06 10:49:29 +00:00
Maxmtg
0836137755 cardfactory - no longer instanced. some methods moved here from CardFactoryUtil 2013-03-06 10:42:54 +00:00
Agetian
3c918be717 - The real (hopefully) fix for the split card LQ pictures not being downloaded correctly from a picture URL. 2013-03-06 07:17:33 +00:00