Commit Graph

9979 Commits

Author SHA1 Message Date
jendave
ac60ff566c code simplifications for getting various CardLists 2011-08-07 00:55:19 +00:00
jendave
5e9facf7c7 - Added basic AI checks to AF PumpAll. 2011-08-07 00:55:11 +00:00
jendave
19a8337249 - Little improvement of equipping AI. 2011-08-07 00:55:04 +00:00
jendave
034d4ff0fc - Ran set info script. 2011-08-07 00:54:56 +00:00
jendave
94e42444c6 - Added Loxodon Anchorite, Martyrs' Tomb and Master Healer. 2011-08-07 00:54:42 +00:00
jendave
fd113ec0d1 - Added Heal, Healing Leaves and Kei Takahashi. 2011-08-07 00:54:33 +00:00
jendave
f60570f4fa - Added Daru Healer, Eiganjo Castle and Femeref Healer. 2011-08-07 00:54:24 +00:00
jendave
6f170c3679 - Added Battlefield Medic, Combat Medic and D'Avenant Healer. 2011-08-07 00:54:14 +00:00
jendave
7c99933023 - Added Bandage, Barrenton Medic and Ethereal Champion. 2011-08-07 00:54:05 +00:00
jendave
1662d5982d - Removed rarity of Do or Die. 2011-08-07 00:53:56 +00:00
jendave
533e4408f9 - The AI will now anticipate DamagePrevention abilities. 2011-08-07 00:53:50 +00:00
jendave
a6f0dd6e00 - Added Soul Scourge. 2011-08-07 00:53:42 +00:00
jendave
106dc0da98 - Converted Plague Rats to script. 2011-08-07 00:53:35 +00:00
jendave
8422ae18e2 code simplifications in CombatUtil and ComputerUtil 2011-08-07 00:53:27 +00:00
jendave
6ca1e7013f code simplifications in Cost_Payment.java 2011-08-07 00:53:21 +00:00
jendave
026ce42ce1 convert Goblin Skycutter to Cost/Target system 2011-08-07 00:53:13 +00:00
jendave
3d6851d4d4 - Some more prep work for United Targeting front. 2011-08-07 00:53:06 +00:00
jendave
d9a46d06dc convert the CF_Planeswalker stuff to Cost/Target; some improvements; some code simplifications 2011-08-07 00:52:56 +00:00
jendave
197136917d - Remember can now handle Targeted Players.
- Convert Laquatus's Champion to Script
2011-08-07 00:52:49 +00:00
jendave
dc2890f3de - Some more converting to Cost/Target classes 2011-08-07 00:52:37 +00:00
jendave
bcde2d0577 - Converted Reiterate to script. 2011-08-07 00:52:29 +00:00
jendave
931b5f3454 Maven build - Windows icon matches Mac icon. Tokenized forge.sh 2011-08-07 00:52:18 +00:00
jendave
8c54051699 - Fixed the whole thing this time... 2011-08-07 00:52:11 +00:00
jendave
87b0c8ee64 - Small fix Perish the Thought 2011-08-07 00:52:04 +00:00
jendave
d7861bf1da - Ran set info script. 2011-08-07 00:51:58 +00:00
jendave
a3ee2eccaa Fixed activation cost for Minotaur Illusionist 2011-08-07 00:51:51 +00:00
jendave
8c605b1626 - Fixed the -1/-1 counter theme. 2011-08-07 00:51:45 +00:00
jendave
3be6d70db6 - Fixed Cumulative upkeep for the AI. 2011-08-07 00:51:38 +00:00
jendave
9e60dff0a7 - Fixed Nihil Spellbomb. 2011-08-07 00:51:32 +00:00
jendave
e107d8ff7c - Added Lavacore Elemental. 2011-08-07 00:51:25 +00:00
jendave
405fa4f0a4 Fixed spell description in Vaevictis Asmandi 2011-08-07 00:51:18 +00:00
jendave
a1e14e083c - Added Ravaging Riftwurm. 2011-08-07 00:51:11 +00:00
jendave
5e79be9a46 - Converted Oubliette to script (its implementation was and still is incomplete) and removed its rarity. 2011-08-07 00:51:04 +00:00
jendave
658a82f1cb - Added special AI for Skullclamp. 2011-08-07 00:50:55 +00:00
jendave
ed266ae235 - Updated sacrifice cost AI in more AF's. 2011-08-07 00:50:48 +00:00
jendave
060eb5af9b - Added Shrek 1 deck. 2011-08-07 00:50:39 +00:00
jendave
65f52b2b01 - The AI will now only use sacrifice costs, if the card itself will be sacrificed (for cards like Seal of Removal) or a preferred sacrifice is present (Hatching Plans). [Other AF's will follow] 2011-08-07 00:50:27 +00:00
jendave
09beb9148d - Some cleanup of modified classes. 2011-08-07 00:50:16 +00:00
jendave
6c85876f49 - Fixed some AF GainControl cards. 2011-08-07 00:50:08 +00:00
jendave
87c25297ce - Fixed AF GainControl setting summoning sickness when control doesn't actually change. 2011-08-07 00:49:59 +00:00
jendave
d34eeb8b7c - Ran set info script. 2011-08-07 00:49:52 +00:00
jendave
fd476665db - Fixed Celestial Kirin. 2011-08-07 00:49:44 +00:00
jendave
d77e755552 - Converted Infernal Kirin to script. 2011-08-07 00:49:38 +00:00
jendave
3060084fe5 - The AI will no longer play legendary lands if it controls one with the same name already. 2011-08-07 00:49:29 +00:00
jendave
1b6351c7da - Added 4 cards with "If CARDNAME was kicked, it enters the battlefield with X +1/+1 counters on it.". 2011-08-07 00:49:23 +00:00
jendave
ce31820d64 - The AI will now also anticipate targeted regeneration abilities. 2011-08-07 00:49:13 +00:00
jendave
4cfd1b97ec - Cleanup in GameActionUtil. 2011-08-07 00:49:05 +00:00
jendave
4c4ac20b47 Maven build - moved OSX build into profile so it does not build under Linux/Windows. Fixed permissions on executable files. 2011-08-07 00:48:56 +00:00
jendave
5633a1318e - Added an optional condition and description to etbCounter.
- Converted cards with "If CARDNAME was kicked, it enters the battlefield with X +1/+1 counters on it." to etbCounter.
2011-08-07 00:48:50 +00:00
jendave
2bee01872f - Converting some hardcoded cards to Cost/Target 2011-08-07 00:48:39 +00:00