Anthony Calosa
6fd7a55f2c
update
2023-02-18 07:45:07 +08:00
Anthony Calosa
ba5dd1b414
speedup SpellSmithScene
...
- preload editions for faster loading of SpellSmithScene
2023-02-18 07:34:30 +08:00
Anthony Calosa
8dc33b82fc
add dispose for GifAnimation
2023-02-16 05:37:34 +08:00
Anthony Calosa
367a3e2ada
update SpellSmith colors, card size
2023-02-15 23:08:34 +08:00
Anthony Calosa
a9f5b468ae
remove unused imports
2023-02-15 22:27:52 +08:00
Anthony Calosa
47b4f77f1a
add AdventureScreen launchscreen
2023-02-15 22:15:43 +08:00
Anthony Calosa
6f93dab1e7
Merge pull request #2456 from Simisays/branchy
...
Kiora miniboss Adventure + some cleanup of two previous dungeons
2023-02-14 17:31:11 +08:00
Simisays
94d6b5f67b
update
2023-02-14 10:22:11 +01:00
Simisays
68079ac908
update
2023-02-14 09:26:31 +01:00
Anthony Calosa
dbd0cbea27
update label
2023-02-14 06:57:28 +08:00
Anthony Calosa
bd1c0d65f7
update deckaward dialog
2023-02-14 06:41:07 +08:00
Simisays
ecd72c6444
Update EnemySprite.java
2023-02-13 22:49:44 +01:00
Simisays
cb50bb2994
update
2023-02-13 22:48:12 +01:00
Simisays
dfee4d40ab
Update EnemySprite.java
2023-02-13 17:39:02 +01:00
Anthony Calosa
aeb9c85f7d
fix gamehud life color
2023-02-13 19:39:20 +08:00
Anthony Calosa
ea13491203
center text
2023-02-13 18:26:13 +08:00
Anthony Calosa
6172b2c21f
show winloss stats on match transition
2023-02-13 18:14:34 +08:00
Anthony Calosa
8e8afc1e50
fix TransitionScreen runnable
2023-02-13 15:57:22 +08:00
Anthony Calosa
b000ba19da
fix playerpanel not applying name to slot
2023-02-13 08:28:27 +08:00
Simisays
6a8f80d2c7
update
2023-02-12 23:21:39 +01:00
Anthony Calosa
9eafccf1d2
update deckaward icons
2023-02-13 05:50:18 +08:00
Anthony Calosa
23fc8e1c93
fix item tooltip shard spacing
2023-02-13 05:39:56 +08:00
Anthony Calosa
8e0de8f4ba
update Item tooltips
2023-02-13 01:35:50 +08:00
Anthony Calosa
30aeac257c
unused import
2023-02-13 01:04:52 +08:00
Anthony Calosa
c07697bdae
update exit to worldmap
2023-02-13 00:51:58 +08:00
Anthony Calosa
822093ad51
update map dialog
2023-02-12 09:22:41 +08:00
Anthony Calosa
98cffcd796
fix text/effect/map layout
...
- revert textratypist to 0.7.2 to fix effect/map dialog
- update GameHUD
2023-02-11 22:20:54 +08:00
Anthony Calosa
e3426d15f2
update TextraTypist
2023-02-11 12:26:52 +08:00
Anthony Calosa
61b659294a
add toxic icon
2023-02-11 09:42:21 +08:00
Anthony Calosa
ca42f1c7f2
fix starting cards on adventure mode with etb counters
...
- closes #2431
2023-02-10 03:09:56 +08:00
jjayers99
349073886b
Correction to Adventure Mode edition filter
...
When filtering against editions, existing predicate logic only matched a single printing per card name - a card that appeared in LEA filter would not appear in 30A filter and vice versa. Added extra step to check all printings of a given card.
2023-02-06 07:43:06 -05:00
Anthony Calosa
44d1d19bd6
Update phyrexian syntax, add ConniveAI ( #2357 )
...
* update syntax
- fix mobile display for compleated symbols
* update
* update cards
* fix Raffine Scheming Seer
* # ConniveAI
* remove unused var
* unused import
* add missing token script
2023-02-02 09:03:07 +03:00
jjayers99
828e3cf59a
Adjust duplicate shop check to still spawn from intended list once all options have already been spawned once.
2023-01-29 18:43:32 -05:00
jjayers99
283a93c168
Adventure tweaks
...
Fixed rotating shop with too many cards spawning. Refactored Jumpstart pack selection to prevent selecting two copies of the same pack when other options are available.
2023-01-29 11:02:37 -05:00
Anthony Calosa
71afc087d9
Update CardUtil.java
...
remove unreachable
2023-01-29 01:25:47 +08:00
Anthony Calosa
42a339813c
fix missing return
2023-01-29 01:24:53 +08:00
Anthony Calosa
e9e2d97889
prevent PatternSyntaxException
2023-01-29 01:09:36 +08:00
TabletopGeneral
7597dd6e4d
Merge branch 'Card-Forge:master' into master
2023-01-27 16:42:41 -05:00
jjayers99
cd296818af
DMU & BRO Jumpstart
...
Added Jumpstart packs for DMU & BRO.
Configured block data to be able to use them to play Sealed.
Revamped Adventure starter logic to use packs rather than specific sheets to support use of these packs and any others that have random contents - Added ability to select Jumpstart source to use for Standard Adventure deck creation.
2023-01-27 16:41:00 -05:00
Anthony Calosa
c39ac61384
Merge pull request #2265 from jjayers99/master
...
Adventure mode revamp, Phase 1
2023-01-27 19:47:51 +08:00
jjayers99
db2baca1f1
Fix Jumpstart pack based deck generation for Standard mode starts mode
...
Without resetting jumpStartSheetsCandidates, a mono colored deck is generated regardless of difficulty in Standard mode, and the jumpstart cards available are not reset on new game. As a result, not only were decks being generated in unintended fashion, but if you started a new Standard game, then restarted with another color, your deck would be named as expected but generated with the previously selected deck parameters.
2023-01-26 16:22:44 -05:00
jjayers99
d43b3a5b08
Removing date-altering debug code
2023-01-26 11:06:08 -05:00
jjayers99
801c5e2659
Addition of rotating mechanic based shops in color Identity towns and capitals.
2023-01-26 10:07:29 -05:00
GitHub Actions
3b94d10c0f
[maven-release-plugin] prepare for next development iteration
2023-01-25 22:05:01 -05:00
GitHub Actions
2009b57a59
[maven-release-plugin] prepare release forge-1.6.54
2023-01-25 22:05:01 -05:00
TabletopGeneral
5f5a59b802
Removing unused imports
2023-01-19 14:06:21 -05:00
TabletopGeneral
83f53b15a0
Removing unused import
2023-01-19 14:05:37 -05:00
TabletopGeneral
33a1570011
Merge branch 'Card-Forge:master' into master
2023-01-19 00:10:11 -05:00
jjayers99
13d1949208
Adventure overhaul, phase 1
2023-01-19 00:09:07 -05:00
TabletopGeneral
53beaef96c
Merge branch 'Card-Forge:master' into master
2023-01-08 11:47:30 -05:00