austinio7116
6f28d0721e
Refactoring of card-based deck generation to share the same generation code so that the Modern/Standard deck generation gets the benefit of improvements made in the Commander deck generation code - also fixed a few bugs with land counts, generic mana cards with a colour identity. Reduced the minimum number of connections in the matrix required to include cards in the card-based deckgen list to get more cards included in the model.
2018-02-28 13:53:43 +00:00
austinio7116
74d0e4c4dc
Refactoring of card-based deck generation to share the same generation code so that the Modern/Standard deck generation gets the benefit of improvements made in the Commander deck generation code - also fixed a few bugs with land counts, generic mana cards with a colour identity. Reduced the minimum number of connections in the matrix required to include cards in the card-based deckgen list to get more cards included in the model.
2018-02-28 13:00:10 +00:00
austinio7116
2b40b6e560
Refactoring of card-based deck generation to share the same generation code so that the Modern/Standard deck generation gets the benefit of improvements made in the Commander deck generation code - also fixed a few bugs with land counts, generic mana cards with a colour identity. Reduced the minimum number of connections in the matrix required to include cards in the card-based deckgen list to get more cards included in the model.
2018-02-28 12:10:53 +00:00
Sol
b0a786970f
Merge branch 'commanderDeckGenerator' into 'master'
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Commander deck generator
See merge request core-developers/forge!249
2018-02-28 02:55:11 +00:00
austinio7116
d05e1e59dc
Merge branch 'token_scripts' into 'master'
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Allow scripts to be written for Tokens
See merge request core-developers/forge!236
2018-02-27 22:14:13 +00:00
austinio7116
9638153581
Attempting to revert accidental README change
2018-02-27 14:58:47 +00:00
austinio7116
c5c04e762f
Code reformat to improve readability and supportiblity whilst addressing issues raised in friarsol's code review
2018-02-27 14:52:41 +00:00
austinio7116
80a2d902c0
Updated card-based deck generation matrix with latest decks
2018-02-27 00:22:35 +00:00
austinio7116
aaf27f2d60
Added options to disable card based deck generation and to ensure it fails gracefully if .dat data and/or decks folder is missing
2018-02-26 23:54:27 +00:00
austinio7116
c047ec8588
Update to card view of decks so long-press opens deck viewer to be consistent with list view
2018-02-26 23:49:47 +00:00
austinio7116
2b54468923
Increased basic land count in random commander decks.
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Fixed lobby update on variant change
2018-02-26 23:49:47 +00:00
austinio7116
e8f257d2cf
Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added.
2018-02-26 23:49:47 +00:00
austinio7116
66763e537d
Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop.
2018-02-26 23:49:47 +00:00
austinio7116
0eee296664
Added model file for new commander deck generation and updated modern and standard models too
2018-02-26 23:49:47 +00:00
austinio7116
2891133c5c
Update to card view of decks so long-press opens deck viewer to be consistent with list view
2018-02-26 23:49:47 +00:00
austinio7116
6231775997
Increased basic land count in random commander decks.
...
Fixed lobby update on variant change
2018-02-26 23:49:47 +00:00
austinio7116
61ff4d50fd
Completed random commander deck generation refactoring to work on Desktop, to support partner commanders and corrected a number of bugs found during testing. Full support on android and desktop for saving of selected deck states for the new features added.
2018-02-26 23:49:47 +00:00
austinio7116
52ae852953
Addition of new new random commander deck generation - both fully random decks based on a selected commander and matrix-based synergistic deck generation using a model learned from thousands of commander decks. This also includes support for commander net-decks on desktop.
2018-02-26 23:49:47 +00:00
austinio7116
7761706fb5
Added model file for new commander deck generation and updated modern and standard models too
2018-02-26 23:49:47 +00:00
maustin
d25437c8e0
Merge remote-tracking branch 'origin/master'
2018-02-26 23:45:17 +00:00
Blacksmith
d6278541dd
Clear out release files in preparation for next release
2018-02-25 22:55:10 +00:00
Blacksmith
5977598c71
[maven-release-plugin] prepare for next development iteration
2018-02-25 22:49:44 +00:00
Blacksmith
35706d71f7
[maven-release-plugin] prepare release forge-1.6.7
2018-02-25 22:49:41 +00:00
Blacksmith
c38f0900d1
Update README.txt for release
2018-02-25 22:48:23 +00:00
Blacksmith
23ed82c0ba
Update README.txt for release
2018-02-25 21:56:40 +00:00
tehdiplomat
56250bea63
Added token scripts to be used with Wurmcoil Engine and Tolsimir Wolfblood
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The actual changes to use them currently not committed.
2018-02-25 15:36:16 -05:00
Sol
d4d376c8c6
Merge branch 'PlaneshiftPromos' into 'master'
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Fixing Planeshift set alter foils in boosters
See merge request core-developers/forge!202
2018-02-25 20:19:19 +00:00
Sol
fdf2b26fdf
Merge branch 'multiplayer' into 'master'
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Multiplayer
See merge request core-developers/forge!257
2018-02-25 04:45:31 +00:00
Jamin W. Collins
eff0012ea1
add warning to server connect dialog
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-24 15:32:30 -07:00
Jamin W. Collins
d74186e93c
update release notes
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-24 14:12:29 -07:00
Jamin W. Collins
fd35c8d862
add option to be alerted on receipt of priority
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-24 10:51:43 -07:00
austinio7116
1e3b4e34e5
Added metadata to new challenger decks to fix NPE
2018-02-24 17:24:53 +00:00
Michael Kamensky
4d41ed60c9
Merge branch 'challengerdecks2' into 'master'
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Added first batch of preconstructed challenger decks
See merge request core-developers/forge!253
2018-02-24 06:48:26 +00:00
austinio7116
5a784e6c9b
Added first batch of preconstructed challenger decks
2018-02-23 19:37:31 +00:00
Jamin W. Collins
06bc5e074a
ensure that View(s) are used for ManaAbility choice(s)
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-22 20:06:23 -07:00
Jamin W. Collins
21d6b02410
submit previous deck if sideboarding timeout occurs
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-21 17:27:03 -07:00
Jamin W. Collins
5b0b719ce9
use SpellAbilityView for generic effect choice(s)
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-21 17:13:33 -07:00
Jamin W. Collins
9ce0315c3e
give remote players 5 minutes per question
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-21 17:10:51 -07:00
Jamin W. Collins
0a034f9acb
ensure Stack targeting uses views
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-20 20:47:21 -07:00
Jamin W. Collins
98774c408c
ensure that TargetSelection presents CardView(s)
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-20 20:20:41 -07:00
Jamin W. Collins
802036f693
print a message when unable to send event
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-20 15:27:18 -07:00
Jamin W. Collins
487fec0258
multiplayer fix for 2nd and 3rd games of match
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The server was not updating the lobby player's game reference. So, the
remote client's response was being processed for the wrong game
instance.
Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-19 16:03:48 -07:00
Jamin W. Collins
d086e4d692
cleanup remote client game state creation
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-19 13:23:07 -07:00
Jamin W. Collins
8d2d66abb9
move external address out to a class attribute
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Signed-off-by: Jamin W. Collins <jamin.collins@gmail.com >
2018-02-19 13:23:07 -07:00
tehdiplomat
6ca1269261
Add ability to load tokens via scripts before
2018-02-19 13:15:12 -05:00
Michael Kamensky
74d9791f03
Merge branch 'ScorchedEarth' into 'master'
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Scorched earth
See merge request core-developers/forge!234
2018-02-19 16:52:41 +00:00
Michael Kamensky
a6cb96c758
Merge branch 'BattleCry' into 'master'
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Gerrard's Battle Cry : play before combat
See merge request core-developers/forge!235
2018-02-19 16:51:59 +00:00
Seravy
1d470f87d4
Gerrard's Battle Cry : play before combat
2018-02-19 12:55:59 +01:00
Michael Kamensky
8c680da98c
Merge branch 'PriceOfProgress' into 'master'
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Price of progress
See merge request core-developers/forge!210
2018-02-19 04:37:54 +00:00
Seravy
70593c2b6a
Try to play Scorching Earth before playing a land for higher X.
2018-02-18 23:35:44 +01:00