Commit Graph

6224 Commits

Author SHA1 Message Date
swordshine
2b04071f93 - Added Mana Maze 2013-05-11 07:20:35 +00:00
Sol
ee0f3e04dc - Momir Avatar was completely broken 2013-05-11 04:02:59 +00:00
swordshine
5d157fafbf - Added Locket of Yesterdays and Mana Skimmer 2013-05-11 01:03:06 +00:00
Sol
ba644b69fc - Fix crash related to ChangeTargets and SA/subSAs without a target. SubAbilities can now have their targets changed 2013-05-10 23:03:42 +00:00
Sloth
ad5cecdbc5 - Removed duplicate reportPaidCardsTo call. 2013-05-10 20:58:41 +00:00
Sloth
fb4b53acc6 - Added Land's Edge. 2013-05-10 20:51:50 +00:00
Sloth
605e1e3c47 - Fixed AI not calling reportPaidCardsTo. 2013-05-10 20:50:42 +00:00
swordshine
42b18e2fbc - Added Kentaro, the Smiling Cat 2013-05-10 13:05:25 +00:00
Sloth
fd76212a2a - Added a new Trigger: CombatDamageDoneOnce.
- Added Pyrewild Shaman.
2013-05-09 15:04:34 +00:00
Sloth
0bcae3c126 - Improved orderBlockers/Attackers prompt title. 2013-05-09 11:26:27 +00:00
Sloth
a0e3dbfc54 - Removed some randomness from the AI (which doesn't work well with charms). 2013-05-09 06:51:04 +00:00
Maxmtg
c9410f46ae discardUnless moved to player controllers 2013-05-09 06:48:25 +00:00
Sloth
10649d9fb0 - Cleanup of hasCandidates. 2013-05-09 06:33:37 +00:00
Sloth
26b42b34d9 - Fixed Iridescent Drake. 2013-05-09 06:28:47 +00:00
Sloth
537fd8dbd6 - Fixed Wheel of Sun and Moon. 2013-05-09 06:22:30 +00:00
Maxmtg
13e89a6abf removed references to match controller via singletons where in non-ui classes (UI may safely use singletons.fcontrol) 2013-05-08 21:12:35 +00:00
Sloth
cd02a01180 - Set a default logic for the ManaEffect AI. 2013-05-08 21:11:08 +00:00
Sloth
e3815b20aa - Fixed getMostProminentColors. 2013-05-08 21:08:12 +00:00
Sloth
cfc432dc16 - The AI will now use triggered mana abilities. 2013-05-08 21:06:46 +00:00
Maxmtg
77742bc532 remove unused variable 2013-05-08 20:41:18 +00:00
Maxmtg
1a1b1c71b6 Match moved from FModel to FControl (meaning the match, where a player currently controlled by UI is)
MatchController is re-created each time you start a match (as it had been designed to do)
joined most calls setting up UI obsevers over a match into a single method
Match is started from EDT - that means issues with black screen instead of game launched should be gone now - players should get exceptions instead.
2013-05-08 20:32:09 +00:00
Maxmtg
8cdcb5e01d + inferno trap 2013-05-08 09:03:27 +00:00
Maxmtg
d1b415e39f Tunnel Ignus added 2013-05-08 08:12:14 +00:00
Maxmtg
37797e4562 inlined the getMapParams() member for all the descendants of Trigger class, the field mapParams is now protected final.
TriggerChangesZone - adding a new check on triggered card (for Tunnel Ignus)
Trigger - commented out requirementsCheck on triggered objects, 'cause they are specific for each trigger
2013-05-08 07:44:50 +00:00
Sloth
b8bccd5386 - Fixed CostUnattach for AI. 2013-05-08 06:22:22 +00:00
swordshine
8d7def9847 - Added Brothers Yamazaki 2013-05-08 00:26:51 +00:00
Maxmtg
ce281f0e93 extracted from playerXCount a method dealing with properties of a single player - playerXProperty 2013-05-07 22:16:44 +00:00
Maxmtg
fada0ed186 wrong order of operands fixed 2013-05-07 20:19:57 +00:00
Maxmtg
2cd8cbdd65 removed forge.Color, byte colorMask is used instead. 2013-05-07 20:07:03 +00:00
Maxmtg
9893cfd143 CardUtil.getColor(card) returns colorSet instead of strings collection 2013-05-07 17:32:31 +00:00
Sloth
3f037efabd - Fixed Circle of Protection AI. 2013-05-07 16:57:10 +00:00
Sloth
1979e83edb - GuiChoose will no longer reference CardFactory. 2013-05-07 16:07:58 +00:00
Maxmtg
f7d8fd81ff another fix (non-mandatory choice from hand) 2013-05-07 16:05:01 +00:00
Maxmtg
6d4a1210f6 bufgix 2013-05-07 16:01:33 +00:00
Sloth
49428dc7f2 - Improved hiddenOriginResolveAI. 2013-05-07 16:00:18 +00:00
Sloth
d528323dd0 - Merged canBeShownTo and canBeSeenBy. 2013-05-07 15:58:03 +00:00
Maxmtg
cd0e94560e ui-manapool: changed the keys used to identify colors into bytes (as defined in MagicColor) 2013-05-07 14:04:35 +00:00
Maxmtg
f9a7b3cd84 ChangeZoneEffect: will use inputs where possible (zone == battlefield or zone == gui player's hand) to ease card selection
added facedown Predicate
removed import-related warnings
2013-05-07 12:10:32 +00:00
swordshine
0b61dd7c5d - Added Leonin Shikari 2013-05-07 10:55:52 +00:00
Maxmtg
57aa02edc4 added 2 overloads to splitWithParethesis assuming parentheses by default.
updated many callers, since they no longer need to specify round brackets explicitly
2013-05-07 10:11:38 +00:00
Maxmtg
1d7c8ea069 Dragon's maze Race - sealed event packs generation
Converted all guild boosters to PrintSheet+booster-special
2013-05-07 09:55:00 +00:00
Sloth
8d1c43d6fa - Fixed AI using Increasing Confusion. 2013-05-07 07:20:02 +00:00
swordshine
7577d00896 - Added Aven Mindcensor 2013-05-07 01:01:08 +00:00
Sloth
075a9a32d9 - AI will no longer use Tavern Swindler's ability. 2013-05-06 21:02:09 +00:00
Maxmtg
db51734eae Use specialized map in PreferencesStore,
QuestUtilCards - use different booster templates for shop and awarded boosters
QuestWinLose - simplified code
2013-05-06 20:41:57 +00:00
Sloth
1123e18ca4 - Added the static ability MayLookAt.
- Enabled card detail panel when choosing a face down card that you may look at.
- Added Bane Alley Broker.
2013-05-06 20:41:04 +00:00
Sloth
7a550cb4ba - Fixed copyCard turning face down cards face up. 2013-05-06 20:20:50 +00:00
Maxmtg
6c4251fddd CardCharacteristics.triggers: now using a thread-safe collection
other members that were referenced as ArrayLists now are declared as lists, dependencies updated
2013-05-06 15:00:29 +00:00
Maxmtg
84bfe3ebae convert quest booster generation to use unopened product and printsheets 2013-05-06 14:36:32 +00:00
Maxmtg
d3fc200dec BoosterGenerator - slot types by rarity extracted into constants. 2013-05-06 11:53:47 +00:00