Commit Graph

2119 Commits

Author SHA1 Message Date
Doublestrike
c78424c179 Background-only version of FPanel for working purposes only. 2012-02-14 08:55:26 +00:00
Doublestrike
176bd18f78 Performance changes will have to wait until UI issues are cleared up. Reverted. 2012-02-14 08:46:01 +00:00
Doublestrike
5d002a0b6e FLabel: Performance update. 2012-02-14 07:52:03 +00:00
Doublestrike
b6483a9584 Bugfix: bazaar crash if no quest data 2012-02-14 07:40:56 +00:00
Doublestrike
c854b7a9f0 Lost count of bugfixes, but here's the next iteration. 2012-02-14 06:48:38 +00:00
Doublestrike
6cd4fd33ba Return to working state, temporarily. 2012-02-14 06:39:59 +00:00
Doublestrike
dc82ba8349 Small fix. 2012-02-14 06:35:31 +00:00
Doublestrike
5e9b0cc19d Got too excited. Here's the correct version. 2012-02-14 06:27:48 +00:00
Doublestrike
b155eb7605 Bugfix attempt #7 on FPanel: setClip restored. 2012-02-14 06:19:51 +00:00
Doublestrike
89d3e5bcf7 Experimental FPanel debugging: BG color, BG texture enabled. 2012-02-14 03:20:15 +00:00
Doublestrike
a2d3f90228 Experimental FPanel debugging: only BG color algorithm enabled. 2012-02-14 02:56:24 +00:00
Doublestrike
f8b7d002c7 Bugfix attempt #6: improved visibility of paintComponent from protected to public 2012-02-13 23:58:24 +00:00
Hellfish
8b1d443f06 *Added Description parameters to replacement effects that lacked them. Also added Secondary parameter to those.
*When an replacement effect is applied, a log message is now posted.
2012-02-13 21:12:09 +00:00
Chris
818a3711a4 - CheckStyle. 2012-02-13 19:50:39 +00:00
Hellfish
d98a5fb291 *Added AICheckSVar and AISVarCompare parameters to replacement effects to help the AI in deciding wether or not to apply a replacement effect.
*Added AICheckSVar hints to Obstinate Familiar.
*Added the ability to get at Replaced-variables the same way as triggered-variables.
*Let ReplacementEffects be secondary (same as for triggers).
2012-02-13 19:39:37 +00:00
Sloth
23dff73483 - Added Stonehorn Dignitary. 2012-02-13 16:15:24 +00:00
Hellfish
9745e70051 *Removed superfluous method override. 2012-02-13 15:51:37 +00:00
moomarc
e7f5e70328 Previous commit left out the actual script for Tetravus and the change to AbilityFactoryCleanup.java 2012-02-13 15:46:01 +00:00
moomarc
49dea33497 Added Tetravus (to enable it I had to add a YChoice svar and ChosenY value. Only added to CostExile, not the other cost types) 2012-02-13 13:59:57 +00:00
Doublestrike
86d63a4c74 Attempt #5: repaint frame on UI state change. 2012-02-13 13:08:14 +00:00
Doublestrike
797d9118b4 Minor update to settings submenu. 2012-02-13 12:49:21 +00:00
Doublestrike
eea484180b Removed some of my own legacy commenting. 2012-02-13 12:47:48 +00:00
Doublestrike
c126762232 FPanel bugfix #4 - validation? 2012-02-13 12:43:46 +00:00
Doublestrike
f28b39cdbc Scrolled game log to top in win/lose screen. 2012-02-13 12:39:30 +00:00
Doublestrike
ac6b9206d3 Improved error handling in FSkin. 2012-02-13 12:35:18 +00:00
Doublestrike
742d5bbdc1 Fixed start button persist bug. 2012-02-13 12:31:08 +00:00
Doublestrike
d914c8d2d7 Checkstyle. 2012-02-13 12:20:10 +00:00
Doublestrike
668839a528 Massive removal of old UI code:
Easy accessors added FView and FControl to various components throughout UI.
Mishmash of methods in "Display" interface attached as appropriate to singletons.
AllZone updated to remove display and one or two others in favor of singletons, for future deprecation.
Some renaming for consistency.
Skins folder moved out of "images", which will be deprecated soon.
FControl refactored to reuse single instance of each UI state.
2012-02-13 12:13:47 +00:00
Doublestrike
46ea9e05b4 Returned BG image to match UI. 2012-02-13 11:49:41 +00:00
Hellfish
10f1859d0c *Added AF_EndTurn. canPlayAI always returns false because I couldn't think of a good,general way to decide it's usefulness.
*Added
	Sundial of the Infinite
	Time Stop
2012-02-13 10:07:00 +00:00
Doublestrike
5eddf37eb6 Fixed "preload bar stuck on 4-color case" in constructed submenu. 2012-02-13 09:08:39 +00:00
moomarc
a86c9553a9 Added Tundra Kavu (Also added StackDescription to Pump and GenericChoice to allow correct stack description) 2012-02-13 08:21:35 +00:00
Doublestrike
0bb4385f6c Permanent scrolling fix on ViewSettings, plus a little PMD. 2012-02-13 07:44:24 +00:00
Doublestrike
b10d44b2e5 Fixed attack/block combat updating. 2012-02-13 06:11:10 +00:00
Doublestrike
751ac48f77 Fixed visual artifacts bug in FPanel.
Also, added rendering hints to allow better border drawing.a
2012-02-13 06:06:37 +00:00
Doublestrike
620c4677fb Experimental modified flow layout applied to fix avatar scrolling bug. 2012-02-13 04:51:36 +00:00
Doublestrike
88edc5a0ad PMD and bugfix #2 on FPanel. 2012-02-13 04:16:00 +00:00
Sloth
e3a522eba2 - Fixed a possible bug with "UntilHostLeavesPlay" in AF Animate. 2012-02-12 19:10:29 +00:00
Chris
e8b668395b - CheckStyle. 2012-02-12 18:03:07 +00:00
Sol
e256073f22 - Updating Label observers after a ChangeZone 2012-02-12 16:55:23 +00:00
Sloth
aa07ee9c1c - Fixed the AI producing errors when faced with RemoveCounter All costs. 2012-02-12 08:26:36 +00:00
Doublestrike
3d58ca1249 Cleanup: Converted typed MouseAdapter instances to MouseListener interface instances. 2012-02-12 06:02:21 +00:00
Doublestrike
d61511cc37 Redraw bugfix attempt #1. 2012-02-12 04:25:08 +00:00
Doublestrike
570bef10f0 Avatar selection enabled in settings submenu. 2012-02-12 04:06:53 +00:00
Chris
d60d027a5a - Added Roujin's bug fix for the battlefield UI where Mouse Clicks will Click "on" the last thing selected, even if you are no longer selecting them. 2012-02-12 02:32:33 +00:00
Doublestrike
aad50ab048 Performance: Resizing bottleneck in FLabel eliminated. 2012-02-11 12:45:17 +00:00
Doublestrike
2e70c97355 Adjustment: combat panel less "sticky", stack panel more "sticky". 2012-02-11 12:02:35 +00:00
Doublestrike
5d18d21409 FRoundedPanel consolidated into FPanel.
FPanels now support background textures and foreground images.
FPanels now have a stretch foreground image option.
FPanels now have optional hover and select behavior.
Slight performance improvement over previous FPanel versions (paintComponent trimmed down).
2012-02-11 08:47:43 +00:00
Sloth
d69e97b758 - Big performance improvement: checkStatics is now only called in TriggerHandler when a static trigger was run. 2012-02-11 07:44:09 +00:00
ArsenalNut
b8028f78ff fixed some issues with AI using its mana pool 2012-02-11 03:31:36 +00:00