Commit Graph

1194 Commits

Author SHA1 Message Date
Sloth
e70a6293f8 - The "RememberSacrificed" parameter in AF Sacrifice now works.
- Added Twisted Justice.
2011-12-01 10:59:27 +00:00
slapshot5
367e945a2d remove a little debug code... *sigh* 2011-12-01 05:58:55 +00:00
slapshot5
f6096c8461 more closely match card text for Flashback and Equip ability costs. 2011-12-01 05:56:45 +00:00
Doublestrike
eeb9da1545 Fixed crash between multiple games, switching between old/new UI. 2011-12-01 04:37:13 +00:00
Doublestrike
3e537e85cb Fixed Quest mode new/old UI checkbox bug. 2011-12-01 04:18:52 +00:00
Chris
401b3f5d3e - StringBuilder. 2011-11-30 22:38:00 +00:00
Chris
0c9953f030 - StringBuilder. 2011-11-30 22:32:37 +00:00
Chris
e6d0e5c6f0 - Checkstyle. 2011-11-30 22:23:00 +00:00
Sloth
9fdc681962 - Added Magewright's Stone. 2011-11-30 21:17:37 +00:00
Sloth
76a42847d0 - Fixed the makeToken function not granting hidden keywords to tokens. 2011-11-30 13:51:32 +00:00
Sloth
bcd319fb44 - Optional triggers that have the triggering object "Attacker" will now specify the attacker, when you have to chose. 2011-11-30 13:37:31 +00:00
Sloth
18eb8832a2 - Added the ability description to Glint Hawk. 2011-11-30 13:12:06 +00:00
Sloth
fa31261475 - The Epic keyword will now be displayed in the card text. 2011-11-30 13:08:08 +00:00
Sloth
0994a74814 - Some changes to the random deck generators (not the original ones): The decks can now contain cards with any converted mana cost (formerly restricted to 1-8) and the balancing has changed a bit. 2011-11-30 13:01:06 +00:00
Doublestrike
c67127f44b Fixed massive repaint bug, hopefully also simultaneously cleared up memory leak. 2011-11-30 08:27:35 +00:00
Doublestrike
dc98c41dfc Quick checkstyle fix. 2011-11-30 04:39:23 +00:00
Doublestrike
61ac931a9c Added # of attackers to combat tab title. 2011-11-30 04:33:01 +00:00
Doublestrike
f9dbebd44d Added count of stack to tab. 2011-11-30 04:12:11 +00:00
Doublestrike
73253a6127 Fixed "the frame is decorated" exception. 2011-11-30 01:59:11 +00:00
Doublestrike
3568ca8a57 Fixed hand area resize problem. 2011-11-30 01:54:36 +00:00
Doublestrike
12ffb41d33 Quick checkstyle fix. 2011-11-30 01:52:08 +00:00
Doublestrike
0431c91bf8 Mouseover and click problem in hand area fixed. 2011-11-30 01:50:46 +00:00
Sloth
acf376d3f7 - Enabled the keyword "May be played without paying its mana cost" for the AI. 2011-11-29 21:09:49 +00:00
Sloth
95b9b5b406 - Added the keyword "May be played without paying its mana cost" (should not be used generally since additional costs like Kicker are not implemented correctly at the moment).
- Added the option to check a second SVar in static abilities with "CheckSecondSVar".
- Added Rushwood Legate.
2011-11-29 18:29:16 +00:00
Sloth
fb3a2354cb - Rewrote the Recover keyword (because it was a mess). 2011-11-29 16:03:28 +00:00
Chris
d3c43d9f1b - Checkstyle. 2011-11-29 14:13:08 +00:00
Doublestrike
61f4fed511 Returned animation capabilities to hand panel. 2011-11-29 12:11:28 +00:00
Sloth
35b1c64d41 - A change of controller will now remove creatures from combat and reset echo. 2011-11-29 12:06:38 +00:00
Doublestrike
1d50f80e98 Fixed closing frame no concede bug. 2011-11-29 10:39:02 +00:00
Sloth
0b7afacf74 - The AI will now only retrieve his own cards from the graveyard to hand. 2011-11-29 10:29:07 +00:00
Doublestrike
747733ce04 Fixed phase indicator bug in old UI. 2011-11-29 10:15:08 +00:00
Doublestrike
8f88461e43 Win/lose screen: continue/restart bug fixed. 2011-11-29 10:10:47 +00:00
Sloth
2446467752 - (new GUI) The player detail panel will now also show poison counters and damage prevention. 2011-11-29 09:12:54 +00:00
slapshot5
37dde95936 fix Human battlefield so creatures are above lands (New GUI) 2011-11-29 07:20:59 +00:00
slapshot5
b1f0ed4d19 Cards in selection windows (getChoice(...), etc...) will now update the card picture in the top-right panel. (New GUI) 2011-11-29 06:56:10 +00:00
slapshot5
e21012aea3 make the Combat text more readable (new GUI) 2011-11-29 06:11:30 +00:00
jendave
a917783384 Fix license headers 2011-11-28 22:52:20 +00:00
jendave
bfa59d8783 Put headers into TreePropery files 2011-11-28 22:27:56 +00:00
jendave
5ebdfd259e Add GPL header for code grabbed from the Arcane project 2011-11-28 21:26:40 +00:00
jendave
592c445541 Add Braids license header to her code. 2011-11-28 20:26:16 +00:00
jendave
b5aa6c7d03 Add License header to each file 2011-11-28 19:56:47 +00:00
Chris
e26235321e - Checkstyle. 2011-11-28 18:21:59 +00:00
slapshot5
6ab3213ec6 little cleanup in AbstractCardFactory.java 2011-11-28 13:30:57 +00:00
slapshot5
281699dbe9 add an AF_ChooseCard. It's pretty specific right now, but can be generalized/tweaked for when/how the needs arise 2011-11-28 13:29:40 +00:00
slapshot5
c2034db113 change what looks to be a copy/paste error in ViewDock.java 2011-11-28 13:28:00 +00:00
slapshot5
8a75e6cc82 comment out ConstantStringHashMap class. It's not being used, and maybe we just don't need it anymore. 2011-11-27 18:16:49 +00:00
slapshot5
0fb8d07c74 more java warning and TODO cleanup in GameAction, Player, GameSummary, CustomLimited, and CardPanelHeavy 2011-11-27 18:15:12 +00:00
slapshot5
ed689a3b0e more java warnings cleanup 2011-11-27 18:13:42 +00:00
slapshot5
215483af5f suppress a warning in QuestUtilCards 2011-11-27 17:58:38 +00:00
slapshot5
d04fe6864e java warning and TODO cleanup in CostPart 2011-11-27 17:58:14 +00:00