Anthony Calosa
2e0e287ead
update comment
2022-07-30 11:19:16 +08:00
Anthony Calosa
b318b74ab4
fix some leaks on RewardActor
...
- fix not clearing RewardActor upon exiting scene
- use direct loading from assetmanager to prevent black texture
- clear card textures upon exiting scene to save RAM
2022-07-30 11:12:45 +08:00
Anthony Calosa
31bd2ff572
fix plural ends with "ds"
2022-07-29 21:07:48 +08:00
Anthony Calosa
368abbf0b4
add switchbutton on HoldTooltip
...
- also update coloridentity based on selected deck
- highlight deck text for empty deck
2022-07-29 16:40:33 +08:00
Anthony Calosa
cb7c9eee6e
fix memory tracking computation
...
compute the probable Texture usaga
2022-07-29 12:50:03 +08:00
friarsol
fb8f1fdeb9
Remove some useless comments
2022-07-28 23:15:25 -04:00
Anthony Calosa
2be8d83304
Starter deck for AdventurePlayer
2022-07-29 04:42:55 +08:00
Anthony Calosa
70bd8bddf8
support showing back face on shops and loot on adventure mode
...
- for mobile backport, hover the card and left click to switch the tooltip
- for android, double tap the image before holdtouching to switch tooltip
2022-07-28 23:52:12 +08:00
Grimm
42ae9dda06
wavefunction collapse first integration
2022-07-28 11:55:05 +02:00
Grimm
dc06bab331
AdventureEditor: added editors
2022-07-28 11:54:35 +02:00
Anthony Calosa
720afb044d
fix onfetched for RewardActor
...
- should fix the issue of not loading the images downloaded. This should method should get directly from the assetmanager.
2022-07-28 10:24:39 +08:00
friarsol
2a12f830aa
Update inn portrait with false life
2022-07-27 22:17:15 -04:00
friarsol
c9aa5baa83
Improve messaging for costs
2022-07-27 22:16:00 -04:00
friarsol
a42cb4f273
Convert heal to temp HP bonus for $200+ gold
2022-07-27 22:15:59 -04:00
Anthony Calosa
b1bb24add7
fix android tooltip after fetching card image
2022-07-27 16:38:32 +08:00
Anthony Calosa
8f691f05d8
remove unnecesary loop
2022-07-27 14:33:18 +08:00
Anthony Calosa
4855ddcf5c
refactor RewardActor
...
- fetched images online should update and appear immediately after download on Adventure mode on RewardScene (Shop, Loot)
2022-07-27 14:26:08 +08:00
Anthony Calosa
9b37b25a74
Update CardImageRenderer.java
2022-07-26 08:18:52 +08:00
Anthony Calosa
052a2bd16a
refactor defaultImage
...
- use assetmanager to handle defaultImage
2022-07-26 08:11:13 +08:00
Anthony Calosa
637744e3cc
update imagecache
2022-07-26 01:10:16 +08:00
Anthony Calosa
dd42977ac0
update reward actor
2022-07-26 01:08:25 +08:00
Anthony Calosa
b2a0bf8a3a
clear cardartCache on image fetched
2022-07-25 23:36:54 +08:00
Anthony Calosa
0e79ddf8d8
fix check imagekey
2022-07-25 07:00:48 +08:00
Anthony Calosa
a1457c4666
update image counter
2022-07-19 12:41:19 +08:00
Anthony Calosa
c4fd16a67f
Merge pull request #1140 from kevlahnota/master
...
refactor Assets
2022-07-19 12:34:32 +08:00
Anthony Calosa
7cc6ee18fd
Update ImageCache.java
2022-07-19 12:17:44 +08:00
Anthony Calosa
e14afcc1aa
unused import
2022-07-19 12:08:54 +08:00
Anthony Calosa
80a48b7c2c
refactor Assets
...
- modify fps display to show card images re/loaded
- also restore basicland rewards
2022-07-19 11:36:00 +08:00
Anthony Calosa
8ce3b8921b
Merge pull request #1139 from Card-Forge/saveInTowns
...
Allow saving from towns.
2022-07-19 11:11:21 +08:00
friarsol
121f7d8012
Allow saving from towns.
...
If you save from a town, make sure to restore the town as the current scene
2022-07-17 22:48:26 -04:00
Anthony Calosa
c05ea97822
update controls
2022-07-15 01:01:41 +08:00
Anthony Calosa
02f7b7f383
make avatar semi transparent inside tiledmap
2022-07-15 00:48:02 +08:00
Anthony Calosa
462c20af86
(Adventure) Double Tap Avatar to show Menu buttons
...
- useful for Android devices without navigation buttons (back key to show menu by default)
(Gesture detections like Edge detection needs AppCompatActivity which is missing on Forge Android)
2022-07-15 00:35:44 +08:00
Anthony Calosa
26d906a89a
Support for preferred Skin sleeves
2022-07-14 14:12:45 +08:00
Anthony Calosa
bf481ea746
Update AdventurePlayer.java
2022-07-13 18:33:45 +08:00
Anthony Calosa
5c26394ad0
missing ";"
2022-07-13 18:28:19 +08:00
Austere Grim
5280e26066
Rebalance defeat gold loss ( #1111 )
...
added percent loss to defeated
changed gold loss to be calculated by a variable percentage loss not static divide by two.
2022-07-13 08:34:42 +03:00
Anthony Calosa
b2984de2d4
unused import
2022-07-12 23:33:12 +08:00
Anthony Calosa
5054ca19a8
add Card Auditer to Mobile
2022-07-12 23:15:59 +08:00
Anthony Calosa
7874178f8b
add stretchedArt for saga/class/dungeon
2022-07-12 14:42:52 +08:00
Anthony Calosa
3ac2f00f46
prevent NPE
2022-07-12 10:23:17 +08:00
Anthony Calosa
9dd5d9282d
move skin and art related objects to Assets
2022-07-11 10:53:14 +08:00
Anthony Calosa
31e089993d
update ImageCache check
...
- update some variables, prevent NPE on font on reload
2022-07-10 22:14:41 +08:00
Anthony Calosa
edbef89cfa
unused imports
2022-07-10 16:56:16 +08:00
Anthony Calosa
8cb8fb2bba
refactor overlay to use text mode
...
- update assetmanager on resume
2022-07-10 16:44:59 +08:00
Anthony Calosa
00130296d8
use single assetmanager
...
- add seperate set to determine cards loaded
2022-07-10 13:35:17 +08:00
Anthony Calosa
2d607bf289
move skin and adventure fonts to Assets
2022-07-10 07:49:31 +08:00
Anthony Calosa
6915b0d7a4
adjust label width
...
should fix portrait mode
2022-07-09 20:27:56 +08:00
Anthony Calosa
421c210252
move tmx textures to Assets
2022-07-09 18:42:37 +08:00
Anthony Calosa
ffef4c6191
unused import
2022-07-09 17:23:35 +08:00