jendave
8a9e0d83e9
- Made use of the canDamage function in two classes to centralize some code.
2011-08-06 09:09:50 +00:00
jendave
368f489abf
- Updated combat AI to use the new keyword.
2011-08-06 09:09:44 +00:00
jendave
32ff28dd83
add Thorn Thallid (from Fallen Empires)
2011-08-06 09:09:38 +00:00
jendave
8603143324
*Added Corpse Cur
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*Updated Gravedigger's text to current oracle terms.
2011-08-06 09:09:32 +00:00
jendave
51a2d28f49
- Fixed the typo in "Prevent all combat damage that would be dealt by CARDNAME."
2011-08-06 09:09:23 +00:00
jendave
88047274fb
- Several fixes to "Prevent all combat damage that would be dealt to and dealt by CARDNAME.".
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- Added Prevent all combat damage that would be dealt dealt by CARDNAME.
- Added 6 cards with combat damage prevention.
2011-08-06 09:09:16 +00:00
jendave
c7e3a0b337
add Souldrinker (from Tempest)
2011-08-06 09:09:03 +00:00
jendave
3816a41675
add Black Mana Battery, Blue Mana Battery, Green Mana Battery, Red Mana Battery and White Mana Battery (from Legends)
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note: These are Uncommon in Legends and Rare in 4th Ed.
2011-08-06 09:08:57 +00:00
jendave
f9369159a3
- Added a Treefolk theme.
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- Updated the Domain theme.
- fixed color of tokens made by Ordered Migration.
2011-08-06 09:08:46 +00:00
jendave
0830398cbf
- Fixed a bug in setTargetList().
2011-08-06 09:08:38 +00:00
jendave
014a527bd1
- Fixed a bug in the isPresent condition of stPump.
2011-08-06 09:08:33 +00:00
jendave
95e3a92a5c
fix Herd Gnarr casting cost.
2011-08-06 09:08:27 +00:00
jendave
7239349a94
add Mortal Combat (from Torment)
2011-08-06 09:08:22 +00:00
jendave
10d62930a3
add Death Ward (from original base Alpha)
2011-08-06 09:08:13 +00:00
jendave
54b156063e
add Gutless Ghoul (from Coldsnap)
2011-08-06 09:08:05 +00:00
jendave
203dbaa6ca
add serialVersionUID to Temporal Adept.
2011-08-06 09:07:59 +00:00
jendave
ecfb0b9397
add Temporal Adept (from Urza's Destiny)
2011-08-06 09:07:54 +00:00
jendave
a986074841
Added a Random color option to the new 2 color deck generator.
2011-08-06 09:07:46 +00:00
jendave
442f697ba7
Bugfix for fixing deck size. Basic lands weren't put into the CardCounts hashmap.
2011-08-06 09:07:41 +00:00
jendave
b6ab6954d8
fixed Diamond Valley to not check canTarget() since it's a sacrifice. The stack still says targeting...
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This can probably be converted to abGainLife keyword.
2011-08-06 09:07:35 +00:00
jendave
0de4459757
- Added Armageddon/Beater Theme deck.
2011-08-06 09:07:30 +00:00
jendave
7b05bf5bcb
- Added a Vampire theme.
2011-08-06 09:07:24 +00:00
jendave
3fdd42ab6a
- AI improvements of fetch ability if destination is battlefield.
2011-08-06 09:07:17 +00:00
jendave
8a53759778
- Added 3 themes.
2011-08-06 09:07:11 +00:00
jendave
ddcc695e9d
- Fixed the destination Library in AbilityFactory_Fetch by moving the shuffling effect and improved the prompt.
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- Added Sterling Grove.
2011-08-06 09:07:04 +00:00
jendave
0b8057fe61
- Added Greenseeker, Steelshaper Apprentice and Wanderer's Twig.
2011-08-06 09:06:56 +00:00
jendave
825040cedc
add Sharuum the Hegemon (from Shards of Alara)
2011-08-06 09:06:48 +00:00
jendave
a022543430
add Sanctum Gargoyle (from Shards of Alara)
2011-08-06 09:06:40 +00:00
jendave
5775aaba0e
- Added basic fizzling functionality.
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- Added isTargetStillValid which checks the Target class, Auras, and canTarget()
- Added check for TgtZone in Ability_Factory. This will be necessary for targeting cards not on the battlefield.
- Removed unused GameAction.canTarget(player)
2011-08-06 09:06:33 +00:00
jendave
481b596714
add Overwhelming Stampede (from Magic 2011)
2011-08-06 09:06:26 +00:00
jendave
895e031690
- Fixed the name for Contagious Nim.
2011-08-06 09:06:18 +00:00
jendave
fa56695794
- Apparently the two canTarget functions had inverted parameters,. Now swapped.
2011-08-06 09:06:13 +00:00
jendave
a65bc3d54d
- AF_Counters was using the wrong canTarget function.
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- Removed GameAction.canTarget so it's not accidentally used again.
2011-08-06 09:06:08 +00:00
jendave
7e084c9313
- Fixed Crowd Favorite keyword
2011-08-06 09:06:02 +00:00
jendave
2e1db70148
- Fixed AI bugs in AbilityFactory_Fetch if Destination is not battlefield and added revealing.
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- Added Artificer's Intuition, Braidwood Sextant and Journeyer's Kite.
2011-08-06 09:05:56 +00:00
jendave
f26b79a04a
- Added Skeleton Ship, Kuldotha Forgemaster, Lifespinner, Moggcatcher, Seahunter and Skyshroud Poacher.
2011-08-06 09:05:47 +00:00
jendave
d69f07cbdb
- Added generated serials to the new Input functions in Cost_Payment
2011-08-06 09:05:36 +00:00
jendave
8ef29957b4
- Added Fungal Bloom, Gnarled Effigy and Grim Poppet.
2011-08-06 09:05:30 +00:00
jendave
443bf9401e
fix Types for Badlands
2011-08-06 09:05:22 +00:00
jendave
825df6fc0f
- Minor edits to the spReturnTgt docs that are included with the code.
2011-08-06 09:05:17 +00:00
jendave
5036c3360e
1) update Target_Selection.input_targetValid() to call getValidCards(Tgts, controller)
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2) add Witch Hunter (from The Dark)
2011-08-06 09:05:11 +00:00
jendave
69f8980c1b
- Added Shield of Kaldra.
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- Converted more cards to hidden keywords.
2011-08-06 09:05:02 +00:00
jendave
df83c048f4
- Updated Muraganda Petroglyphs to ignore hidden keywords.
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- Converted more cards to hidden keywords.
- Added Heart of Light.
2011-08-06 09:04:53 +00:00
jendave
4ba68a795e
- Added hidden keywords.
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- Converted Bubble Matrix to hidden keyword.
- Added Gaseous Form and Inviolability.
2011-08-06 09:04:39 +00:00
jendave
56796e9d45
- Added Fevered Convulsions and Extruder.
2011-08-06 09:04:29 +00:00
jendave
0562395c84
- Added the cards that PhoenixAvenger suggested.
2011-08-06 09:04:22 +00:00
jendave
2a6bea7fcc
add Tower of Coireall (from The Dark)
2011-08-06 09:04:06 +00:00
jendave
665f5aa2d9
remove Niall Silvain from AI decks.
2011-08-06 09:04:00 +00:00
jendave
b4310340c8
add Niall Silvain (from The Dark)
2011-08-06 09:03:55 +00:00
jendave
de7d73fc0e
add Marsh Gas (from The Dark)
2011-08-06 09:03:47 +00:00