Krazy
cbcd527dd5
Removed the quest draft logic from the UI controller to make porting to other platforms much easier.
2014-07-12 19:41:18 +00:00
drdev
0f299fcc09
Support respecting avatar specified by quest event
2014-07-12 05:24:52 +00:00
drdev
1eae4e423e
Prevent breaking win streak label for desktop game
2014-07-07 04:20:10 +00:00
drdev
787bb94d6d
Fix so quest stats updated
2014-07-07 04:16:15 +00:00
drdev
47b3adeba2
Support loading existing quests
2014-07-06 22:56:20 +00:00
drdev
7dd6e74089
Add setting for skipping mobile mana pool prompt to mobile game and reposition it within desktop game
2014-07-06 17:57:38 +00:00
elcnesh
4da4ddb5e5
Add preference to enable/disable mana pool emptying prompt.
2014-07-06 14:37:31 +00:00
drdev
e4e1368fb1
Flesh out New Quest screen
2014-07-06 05:25:57 +00:00
drdev
c89cc33cd6
Refactor some quest code to make it reusable by mobile game
2014-07-06 02:37:23 +00:00
drdev
b51b67e6f0
Show Undo in prompt if last action is undoable
...
Clean up unnecessary items from Game menu
2014-07-01 04:46:24 +00:00
drdev
54566e5d83
Fix so music is properly paused when minimized
...
Fix so music isn't paused when dialog opened
2014-06-29 19:54:46 +00:00
drdev
47ba47b06f
Fix so music doesn't change when opening preferences page the first time
2014-06-29 19:36:18 +00:00
drdev
f5fa6515db
Fix so match music switches back to menus music when closing match screen
2014-06-29 16:13:13 +00:00
drdev
b1f2a7e05f
Support playing background music for desktop game
2014-06-29 15:56:40 +00:00
drdev
b6aeb05170
Shell out desktop game for background music support
2014-06-29 04:36:51 +00:00
drdev
7c821455aa
Support switching tracks when music completes
2014-06-29 03:22:46 +00:00
drdev
4a78323b3c
Refactor how music is managed
2014-06-29 03:14:24 +00:00
drdev
89c164e7f3
Improve deck editing support for variants
2014-06-27 15:42:09 +00:00
drdev
74e64c36d7
Refactor deck chooser and editor to support variants
2014-06-27 05:03:24 +00:00
drdev
1f60f28d2b
Fix concurrent modification for desktop game (hopefully)
2014-06-27 00:25:05 +00:00
drdev
5e13d9a8dc
Fix so certain card details like P/T don't flicker as phases change if static effects are being applied
2014-06-24 02:15:30 +00:00
drdev
6c2e8e0eea
Fix compile warnings
2014-06-22 21:57:56 +00:00
drdev
4f4118daf4
Fix issue where quest icons wouldn't appear
2014-06-22 21:37:44 +00:00
Krazy
fae0dfeb45
Had hoped to find time to fix targeting overlay CPU usage this week, but was unable to. This adds the functional code back in with no fixes.
2014-06-19 17:24:43 +00:00
drdev
cd6700b087
Prevent adding basic lands to sealed deck by default for mobile game
2014-06-12 01:50:09 +00:00
drdev
5821c0f5fc
Support saving deck, prompting to save if changes made, and refreshing decks list when returning to previous screen
2014-06-10 02:33:11 +00:00
Krazy
5307a8fbe2
Fixed the UI thread maxing out CPU cores when rendering targeting arrows.
2014-06-10 01:06:19 +00:00
drdev
5ec6e504bc
Support generating sealed deck for mobile game
2014-06-08 21:56:57 +00:00
Krazy
1c0696e5bb
Removed debugging code.
2014-06-08 19:16:52 +00:00
Krazy
ea646ff9ad
Fixes for old quests not working with tournaments.
2014-06-08 19:15:40 +00:00
drdev
20a7da9302
Start working on draft screen
2014-06-07 03:38:35 +00:00
Krazy
e877613d32
Finished up the tournament mode. Added changes to changes.txt. See forums for complete details.
2014-06-06 07:31:57 +00:00
Krazy
9f776f0d1a
Changed the way draft tokens work. Players can now spend tokens freely while drafts are generated every 5 turns regardless of token count.
2014-06-05 21:29:13 +00:00
Krazy
6e2a9be30d
Removed ability to concede for AI in tournaments.
...
Rewrote booster configuration selection for tournaments.
Minor balance adjustments for tournaments.
2014-06-05 20:37:15 +00:00
drdev
4f15de6639
Refactor so profile props can be loaded for mobile game
2014-06-05 19:21:50 +00:00
elcnesh
8c1bd75c6b
Commander damage from your own commander can be lethal, so do not omit this number when displaying commander damage.
...
Format commander damage in multiplayer games a bit nicer.
2014-06-05 14:20:41 +00:00
Sol
e04b64f7be
- Initial checkin for Winston Draft mode. The menu item for Winston Draft is currently commented out, but it should be functional even though the AI is randomnly taking piles based on pile size.
2014-06-05 02:39:48 +00:00
Krazy
423a9f1687
Rewrote draft generation and rotations.
2014-06-03 23:58:50 +00:00
elcnesh
0a51c45081
Fix putting creatures onto the battlefield blocking. They are inserting into the existing damage assignment order.
2014-06-03 14:24:36 +00:00
Krazy
5b073a4f56
Few tournament tweaks and fixes.
2014-06-03 00:25:28 +00:00
Krazy
c7357eaacd
Prevent draft scumming by removing the draft from the quest if the draft is left early.
2014-06-01 21:13:58 +00:00
Krazy
9fdc946bd7
Tournament results are now recorded and displayed.
2014-06-01 20:39:42 +00:00
Krazy
3006081872
Fixed drafted cards not being added to your pool in tournament mode. Put measures in place to stop a rare NPE.
2014-06-01 19:52:58 +00:00
Krazy
f7af4ad823
Small tournament bug fix.
2014-06-01 06:04:03 +00:00
Krazy
0ce6c5a045
Bug fixes for tournament mode.
2014-06-01 05:51:37 +00:00
Krazy
4962c9d91e
Improvements to tournament screen selection.
2014-06-01 05:25:22 +00:00
Krazy
f7d82c00d5
Fixed crash on startup.
2014-06-01 05:19:50 +00:00
Krazy
3d19965896
Can now continue interrupted tournaments.
...
Now enforcing credit requirements for entry to tournaments.
2014-06-01 05:08:13 +00:00
Krazy
0aefe88a7d
Added image to tournament deck building screen.
...
Added tournament prizes.
Added extra confirmation dialogues to "dangerous" actions in tournament mode.
Several tournament bug fixes and UI improvements.
2014-06-01 04:52:48 +00:00
Krazy
e05948fb99
Edit deck stage of draft tournaments now persists between loading and saving quests.
2014-05-31 21:53:51 +00:00