Anthony Calosa
646af5a5b7
revert touchpad for adventure
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- fixes touchpad issues not working
2022-04-16 14:21:24 +08:00
Grimm
5e14f3cf2d
added Console
2022-04-16 01:39:42 +02:00
Grimm
33e0269833
fixed skin
2022-04-15 16:12:07 +02:00
Grimm
54747e9264
fixed touchpad
2022-04-15 16:01:01 +02:00
Grimm
06bd269ea5
removed Scaling.fit for now, to many issues
2022-04-15 15:43:59 +02:00
Grimm
54108d372a
fixed game hud again
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fixed font rendering on pixmaps
2022-04-15 14:50:49 +02:00
Grimm
d3ea7dc2ee
fixed game hud
2022-04-15 13:16:37 +02:00
Grimm
55b941fd2f
fixed game hud
2022-04-15 13:11:03 +02:00
Anthony Calosa
44ded060f6
unused imports
2022-04-15 18:16:25 +08:00
Magpie
1ddc8785bd
Big map update 8.5
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Adjusted startBattleWithCards() effect lookups.
2022-04-15 11:48:24 +02:00
Magpie
26cafedba1
Big map update 8.4
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Adjust logic when negating dialog events.
Cleanup unused imports.
2022-04-15 11:11:17 +02:00
Magpie
d7622ba861
Big map update 8.3
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Fix popups showing up before the reward actor was flipped over.
2022-04-15 10:04:19 +02:00
Magpie
b63002565b
Big map update 8.2
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Add comments.
2022-04-15 10:03:44 +02:00
Magpie
d416946185
Big map update 8.1
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Fix removing dungeon effects after a dungeon.
2022-04-15 09:42:55 +02:00
Magpie
81f97ceb11
Merge remote-tracking branch 'upstream/master'
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# Conflicts:
# forge-gui-mobile/src/forge/adventure/stage/GameStage.java
2022-04-15 09:09:55 +02:00
Anthony Calosa
a2d00eed8c
revert fonts for Adventure Mode
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- fixes slowdown/lag introduced since generating thousands of font data and png is not efficient unless cached specially on Japanese, Chinese Glyphs
2022-04-15 14:59:32 +08:00
Magpie
ad2e2ac76a
Big map update 8
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Dialog updates.
- Dialogs can be assigned to enemies.
- Dialogs have a few more conditions and effects.
- Dummy objects that can be removed from dialogs by ID.
- Dialogs can force a battle by ID.
2022-04-15 08:36:59 +02:00
Grimm
113997443d
adjusted style to work with android
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fixed android touch
fixed save load issues between portrait mode
2022-04-15 06:03:50 +02:00
Magpie
8573608ec8
Big map update 7.1
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Better check.
2022-04-15 02:55:51 +02:00
Magpie
67e03ded58
Big map update 7
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Dungeon-wide effects, step 1.
2022-04-15 02:14:44 +02:00
Grimm
673f8e5351
commit merge changes
2022-04-14 21:06:35 +02:00
Grimm
0a7d5c334a
-moved ui positions from code to json
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-added separate ui for portrait mode
-removed add to deck/sideboad in shop in inventory view
-moved skin to ttf font
2022-04-14 21:00:27 +02:00
Magpie
9ec78812a6
Big map update 6
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Changed item properties to a new Effect class. This can allow effects to be defined for a whole dungeon and/or a single individual.
Which will be the next update.
2022-04-14 09:55:02 +02:00
Magpie
936c3a84c5
Big map update 5.2
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Added a proper check.
2022-04-14 07:46:05 +02:00
Magpie
119cec82d9
Big map update 5.1
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Added a check for empty loctext.
Restored colorless castle.
2022-04-14 05:16:56 +02:00
Magpie
3f42c6b0f3
Big map update 5
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Allow defining dialogs and actions directly in maps.
2022-04-14 04:58:58 +02:00
Magpie
75f58f580c
Big map update 3
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Changed map pickups:
Now it's a new Actor type and takes its reward values from what the map designer decides using some simple embedded JSON.
Defining rewards as enemies is unnecessary now.
2022-04-13 05:00:44 +02:00
Magpie
6a668f1871
Big map update 2
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Fix indent.
2022-04-12 23:27:29 +02:00
Magpie
78d8b196c1
Big map update 1
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Update player and enemy collision boxes.
2022-04-12 23:11:17 +02:00
Magpie
a5bd40d7af
Adventure mode PoI refactor.
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Renamed, re-set and cherry-picked a few of the various PoIs and reverted placement behavior.
2022-04-11 09:25:36 +02:00
Anthony Calosa
76b342b47f
update preview Date
2022-04-11 04:30:00 +08:00
Grimm
6171589330
fixed saving poi data, added date to load screen
2022-04-10 20:05:27 +02:00
Anthony Calosa
da4b9976ec
fix New Game+ button on Portrait Mode
2022-04-10 20:18:12 +08:00
Anthony Calosa
b7aab46134
remove unused import
2022-04-10 03:47:17 +00:00
Magpie
55362a9e79
Adventure fixes 3.
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Use MyRandom for RNG.
2022-04-10 05:25:17 +02:00
Magpie
8e6a1ca046
Adventure fixes 2.
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Adds a constant for Adventure mode folder, so it's consistent on Linux due to case sensitivity.
2022-04-10 04:29:30 +02:00
Magpie
c83031ed8b
Adventure fixes.
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Fixes loading of PoIs (Points of Interest) by making a list and picking one.
Fixes Green Castle boss.
2022-04-10 03:55:35 +02:00
Grimm
7fa4bab499
added new game+
2022-04-09 01:02:40 +02:00
Anthony Calosa
4571edd9d1
Allow to load old saves to fail to regenerate a new correct world
2022-04-07 23:46:47 +08:00
Magpie
d687088fd8
Quick fixes.
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Made text wrap in item descriptions and reverted a test item.
2022-04-07 12:22:51 +02:00
Magpie
473410b449
Might as well.
2022-04-07 10:10:41 +02:00
Magpie
0c5e59089e
As suggested.
2022-04-07 09:45:28 +02:00
Magpie
4480675799
Added item tooltips with names and descriptions to rewards view in Adventure.
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Please test on mobile in case the text is too small!
Moved item description method to the ItemData class so it can be reached anywhere, and made some minor tweaks for *conveyance*.
2022-04-07 07:41:38 +02:00
Magpie
3c5ad4f5d7
Sped up some animations in Adventure.
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This way they don't feel like load times.
2022-04-07 04:37:40 +02:00
Magpie
bd5f4ee1fc
Small fix.
2022-04-07 04:08:39 +02:00
Magpie
0a08fa3deb
Enables selecting AI type for Adventure mode enemies.
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So far only the Wurm has forced Reckless AI, we should ask players or deck experts about what AI types to use for each deck.
2022-04-07 04:01:37 +02:00
Magpie
20b562fa07
Generate previews for card Rewards in Adventure.
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This uses a framebuffer object to draw the card preview and output a texture.
The first MR gave issues when bilinear texture filtering was enabled.
2022-04-06 00:32:38 +02:00
Magpie
d5a5965c01
Revert "Use rendered cards for Adventure when no image file has been found."
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This reverts commit e3f14d5bdc
2022-04-05 22:21:51 +00:00
Magpie
e3f14d5bdc
Use rendered cards for Adventure when no image file has been found.
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This allows seeing cards that are yet to download as well as custom cards.
Also, a card rendering is forced before showing the mode selection screen, a temporary fix with an issue with CardImageRenderer, where it fails the very first time.
2022-04-05 02:06:07 +02:00
Michael Kamensky
311002069a
Merge branch 'kevlahnota-master-patch-16223' into 'master'
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[Mobile] Fix Mobile GUI Illegal cast
Closes #2127
See merge request core-developers/forge!6470
2022-04-04 14:42:48 +00:00