Krazy
37ab0d5650
Add random duels to mobile version and move from button to main list
2017-06-13 04:27:34 +00:00
Agetian
aa3ca54ca8
- Preparing Forge for Android publish 1.5.64.002.
...
- Starting with this revision, the minor version of Forge for Android will match the current beta of desktop Forge (e.g. 1.5.64.002 = the second revision after 1.5.64 beta), hopefully this will be less confusing.
2017-06-10 05:59:36 +00:00
austinio7116
6e4a9e7de9
Enabling the new booster pack distribution option for quest starting pool in the mobile version
2017-06-08 22:59:42 +00:00
Blacksmith
e8c232b5cb
[maven-release-plugin] prepare for next development iteration
2017-06-08 18:39:38 +00:00
Blacksmith
aa52a767f2
[maven-release-plugin] prepare release forge-1.5.64
2017-06-08 18:39:29 +00:00
Agetian
cd5abc3432
- Preparing Forge for Android build 1.5.64.001 [incremental].
2017-06-08 03:51:18 +00:00
Blacksmith
9b3523c943
[maven-release-plugin] prepare for next development iteration
2017-06-07 22:40:35 +00:00
Blacksmith
b11255579c
[maven-release-plugin] prepare release forge-1.5.63
2017-06-07 22:40:20 +00:00
Agetian
a590edad78
- "Index out of bounds" error prevention in Gauntlet mode.
2017-06-07 15:12:17 +00:00
Agetian
bea2acbf29
- "Index out of bounds" error prevention in Gauntlet mode.
2017-06-07 06:24:30 +00:00
Agetian
f1fa86a08a
- Temporary crash prevention measure for manifested split cards (until the problem with the view of such cards can be figured out)
2017-06-06 14:27:20 +00:00
Agetian
fd6487e427
- Preparing Forge for Android build 1.5.63.009 [incremental, fixes].
2017-06-05 04:55:11 +00:00
Agetian
d80d13f7a4
- Preparing Forge for Android publish 1.5.63.008 [inrcemental/fixes].
2017-05-31 18:04:22 +00:00
Krazy
3953610b56
Add new booster pack quest starting pool generation, fix a card duplication bug in the quest shop, and improve the way the card shop generates singles
2017-05-25 06:13:04 +00:00
Agetian
5195b9c5b5
- Preparing Forge for Android publish 1.5.63.007 [hotfix].
2017-05-24 16:41:12 +00:00
Agetian
6c4f51d12f
- Preparing Forge for Android publish 1.5.63.006 [incremental, PConq overhaul, fixes].
2017-05-24 06:43:57 +00:00
Agetian
06070bc976
- Removed an accidental apostrophe in ConquestPlaneSelector.
2017-05-24 04:22:52 +00:00
Agetian
346a8f81b5
- NPE prevention in GauntletWinLose.
2017-05-23 16:51:21 +00:00
Agetian
10ea7f0eb3
- A little tweak in ConquestPlaneSelector.
2017-05-23 16:40:00 +00:00
Agetian
bf6f6e267d
- Added instructions to tap art for info about the plane (in PConq mode).
2017-05-23 16:38:28 +00:00
Agetian
ba898ecd32
- Support showing plane description in Planar Conquest mode when choosing the current plane by tapping on the plane art (if the Desc: entry in planes.txt is non-empty).
2017-05-23 16:33:18 +00:00
Agetian
fd1cf75259
- Preparing Forge for Mobile publish 1.5.63.005 [incremental].
2017-05-21 07:21:46 +00:00
Agetian
306f797bf2
- Quest Draft Tournaments always run in "Simulate AI vs. AI Results" mode on mobile Forge, since this is the only mode that works correctly on Mobile without hanging the game (temporarily removed the relevant setting from Mobile Forge preferences page not to confuse the player).
...
- If QDTs are improved to the degree where non-simulated matches can run correctly, this functionality can be restored.
2017-05-19 15:47:37 +00:00
Agetian
96f2268343
- Preparing Forge for Mobile publish 1.5.63.004 [incremental].
2017-05-18 05:43:21 +00:00
nefigah
36dfa34a94
Planar Conquest: Modify odds and rules related to pulling from Aether to make it less lucrative/exploitable
2017-05-17 21:33:34 +00:00
austinio7116
dde9f064ab
Improvements and extensions to Card based random deck generator. Now randomly picks a second keycard to build the deck around too. Also I have now included all non-AI playable decks in the model (the AI still excludes the non-AI playables from the decks it builds). There are now 10x more decks in the model including the latest decks from pro tour AKH. The format of the .dat files has now changed - so these new dat files need to be redeployed if you are manually installing on Android.
2017-05-17 08:23:47 +00:00
Agetian
8c7ec20556
- Preparing Forge for Mobile publish v1.5.63.003 [hotfix].
2017-05-15 05:05:22 +00:00
Agetian
58cf2a90e7
- Fixed a crash in mobile Forge when quitting a Quest Draft Tournament prematurely.
2017-05-14 13:18:12 +00:00
Agetian
1b803d70ad
- Preparing mobile Forge publish v1.5.63.002 [incremental, fixes/improvements].
2017-05-13 06:17:41 +00:00
austinio7116
cdfb3b5766
Added card-based random deck generation for constructed and gauntlet play - see forum post for full details: https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=20552&p=213010#p213010
...
Enabled custom quest worlds to be added to the user's preferences folder to avoid overwriting on upgrade
Improved fringe case handling of dual lands in AI limited deckbuilding
2017-05-11 21:13:16 +00:00
Agetian
3ee044c254
- Ensure that restoreOldZones in Mobile Forge only accepts correct objects when processing player InfoTabs (otherwise the game may crash or hang under certain circumstances when an unexpectedly filled Object set is passed in VStack).
2017-05-11 17:26:46 +00:00
nefigah
5260786a87
Change means by which Planar Conquest "Chaos Wheel" animation was delaying its ending, so that it renders properly
2017-05-10 07:43:04 +00:00
nefigah
902bfd87b0
Fix bug in mobile Forge animations that was causing continuousRendering to be switched on indefinitely
2017-05-10 04:25:42 +00:00
Myrd
cfe2a7e98d
Quitting a gauntlet match should abandon it (when not
...
using the "quit and save" option after a win). With this
change, you can now properly edit your deck between
gauntlet tries and have the effect be reflected in the
next gauntlet.
2017-05-07 19:36:14 +00:00
Agetian
c9eabd4d01
- Preparing Forge for Android build 1.5.63.001 [incremental].
2017-05-07 05:40:39 +00:00
Blacksmith
23c1f08d7e
[maven-release-plugin] prepare for next development iteration
2017-05-06 16:34:15 +00:00
Blacksmith
e271742b11
[maven-release-plugin] prepare release forge-1.5.62
2017-05-06 16:34:06 +00:00
austinio7116
e50a243d7a
Improved card list renderer for aftermath cards on mobile - now shows the top and bottom images one above the other in list views for deckbuilding and quest shops.
2017-05-04 21:25:52 +00:00
Agetian
06323d5c35
- Preparing Forge for Android build v1.5.62.005 [hotfix].
2017-05-04 17:53:08 +00:00
Agetian
d666f04f85
- Preparing Forge for Android 1.5.62.004 build [incremental].
2017-05-04 05:57:54 +00:00
austinio7116
7a355a84a1
Add 2 new random deck types - standard and modern legal random color decks. Also improved dual/tri land selection with oracle parsing. Generated decks now choose basic lands that match a card from the deck.
2017-05-03 10:49:53 +00:00
Agetian
c3d34b407f
- Preparing Forge for Android release 1.5.62.003 [incremental].
2017-04-30 13:54:13 +00:00
Agetian
0a51061e96
- Normal split cards should show cost parts unflipped, Aftermath split cards should show cost parts flipped in mobile Forge
2017-04-26 05:49:28 +00:00
Agetian
b966f6c2cf
- Preparing Forge for Android release 1.5.62.002 [incremental].
2017-04-26 05:17:41 +00:00
Sol
91d7513152
Flip casting costs for split cards
2017-04-25 23:30:51 +00:00
austinio7116
178c974bb8
Initial update to android list view cardart renderer to support aftermath card images
2017-04-25 21:59:40 +00:00
austinio7116
f9be56f7df
Added selling percentage options to the Quest preferences
2017-04-25 21:55:41 +00:00
Agetian
834cabfb4c
- Preparing mobile Forge release 1.5.62.001 Alpha.
2017-04-22 13:49:07 +00:00
Krazy
f1bfe69960
[maven-release-plugin] prepare for next development iteration
2017-04-22 06:10:37 +00:00
Krazy
8ef8197c92
[maven-release-plugin] prepare release forge-1.5.61
2017-04-22 06:10:22 +00:00