Commit Graph

28945 Commits

Author SHA1 Message Date
drdev
ff3bdcc676 Fix issues with updating mobile player as connecting player 2015-06-13 18:11:54 +00:00
drdev
075e257884 Fix so changes to player in mobile are synced over the network 2015-06-13 17:51:19 +00:00
drdev
4984702803 Tweak how mobile user sets that they're ready 2015-06-13 17:20:49 +00:00
drdev
a0c72866ac Fix typo in loading overlay 2015-06-13 16:38:07 +00:00
Agetian
520a44196a - Use the {X} symbol to represent "colorless" in current card colors (in line with how it's represented in the deck editor, deck statistics etc.).
- Attempt to fix concurrent modification exceptions in getAttackers/getDefenders.
2015-06-13 07:35:57 +00:00
Krazy
63a73df35f Added new color-specific booster packs to quests. 2015-06-13 02:23:02 +00:00
Sol
00158ff984 - Removing a debug statement 2015-06-12 20:48:50 +00:00
Sol
33c4d2d8d2 - Improved PerSetTracking.py to generate Release stats file, and to read Formats from /res/blockdata/formats.txt 2015-06-12 20:43:22 +00:00
Sloth
db0afca2a7 - Added more links to quest-opponent-icons.txt. 2015-06-12 12:16:06 +00:00
Agetian
6903d13430 - Minor code cleanup in formatCurrentCardColors. 2015-06-12 07:19:55 +00:00
Agetian
011493189d - Fixed processing of wasNotCast and wasNotCastFrom (fixes Epochrasite and possibly other cards). 2015-06-12 05:09:10 +00:00
Sol
2181ed3ed3 - Fix Elderwood Scion not raising costs for opponents 2015-06-11 03:11:21 +00:00
Agetian
7a55c53eba - Improved implementation of searching for targets in SpellAbilityTargetingCards + a better comment. 2015-06-10 05:47:36 +00:00
Agetian
de8ff5a0e1 - Utilize information from SpellAbilityTargetingCards triggering object to find targets for copied spell abilities (fixes Banefire/Lightning Bolt/etc. cast on Precursor Golem). 2015-06-10 05:41:28 +00:00
Agetian
f975117a0a - Better comment placement. 2015-06-10 04:33:23 +00:00
Agetian
2508585a15 - Fixed manifested instants and sorceries returning to battlefield via Endless Whispers (implemented rules 304.4, 304.7). 2015-06-10 04:32:27 +00:00
Sloth
9d0949b240 - Added the medium quest opponent Kyouko Kasodani 2 (by tojammot). 2015-06-09 20:44:42 +00:00
Agetian
1accd3628c - Fixed Dream Halls only working for the player who controls the enchantment itself. 2015-06-09 15:27:35 +00:00
Agetian
0bb4aae076 - Looks like we're headed for 1.6.0, updated a note in CHANGES.txt accordingly. 2015-06-09 05:54:50 +00:00
Agetian
9d7e8ec4f8 - Fixed a bug that caused some cards to be shown face down when looking through the library before taking an action (e.g. using a fetchland to find a land). 2015-06-09 05:53:15 +00:00
Agetian
6129655942 - CHANGES.txt clarification. 2015-06-09 04:55:47 +00:00
Sol
e57c27c5f5 - Fix AEther Mutation name appearing incorrectly in the Vintage Masters edition file. 2015-06-09 02:03:25 +00:00
Agetian
1d86d242a6 - One more clarification to the option name. 2015-06-08 14:31:14 +00:00
Agetian
2ed57a241a - Shorter mobile option name. 2015-06-08 14:11:56 +00:00
Agetian
b3737aea8a - Shortened an option name a little (will fit the smaller mobile screen better). 2015-06-08 14:08:53 +00:00
Agetian
caca2ebbc8 - A little change to the option name.
- CHANGES.txt clarification.
2015-06-08 13:10:05 +00:00
Agetian
493a98a575 - CHANGES.txt clarification. 2015-06-08 13:08:19 +00:00
Agetian
3bf81f923d - A more descriptive name for the lands filter option (because it doesn't always rely on color identity in its current implementation). 2015-06-08 13:07:05 +00:00
Agetian
aa7adbda44 - Added an option to toggle filtering lands by color identity on/off. 2015-06-08 13:00:14 +00:00
Agetian
c6d7561e80 - When filtering out all colors and multicolor cands, make sure to show all lands (because they are all colorless cards, relying on color identity here is counter-intuitive). 2015-06-08 12:40:57 +00:00
Agetian
2434b00879 - Attempt to remedy the land filtering issue (with lands disappearing when only one color is filtered, etc.) by allowing the deck editor to show lands that contain at least one of the colors that are currently set to "on" instead of requiring it to show lands that mandatorily have all of the colors at the same time. Will now show Mountain when filtering everything out except red cards, as well as both Mountain and Forest when setting the filter to R and G. Not sure if this is optimal (will probably show more lands than necessary in some cases), further input is welcome. 2015-06-08 12:04:45 +00:00
Agetian
1c55a00304 - Renamed the "Display Color Identity" option to "Display Current Color Info" (to avoid confusion because color identity is actually not the same as the sum of current colors of the card, e.g. a Forest should has a green identity because it produces green mane but it's a colorless card nonetheless). Internal functions and variables related to this code is also renamed accordingly to avoid confusion. 2015-06-08 11:30:41 +00:00
elcnesh
72158229f0 Avoid using java.util.Objects (wasn't even necessary here) 2015-06-08 06:44:36 +00:00
Agetian
64c52f5dfb - Limit the minimum number of targets in Volcanic Eruption to the announced X (to avoid situations when, for example, X=3 but the user targets only one Mountain and then has to pay the full mana cost for three targets anyway). 2015-06-08 04:53:08 +00:00
Agetian
802a7f8f84 - Fixed Volcanic Eruption. 2015-06-07 20:50:59 +00:00
Agetian
df7288fc89 - Replaced a call that uses the Objects class with a standard throw mechanism according to the class description (java.util.Objects doesn't work with mobile Forge and makes it crash with a ClassNotFound error, and I don't know if we should and even could introduce that as a dependency or not... input is welcome). 2015-06-07 17:55:44 +00:00
Agetian
5eeb0a5951 - Avoid fallback warnings when processing dragon presence SVars. 2015-06-07 16:02:55 +00:00
Agetian
bc3e323c09 - Fixed Foul-Tongue Invocation, Silumgar's Scorn and Draconic Roar misbehaving when used by the AI in the "reveal a dragon" mode.
- Note that Draconic Roar still misbehaves from time to time: when the AI casts it in the main phase and reveals a dragon to it, for some reason it doesn't receive the bonus. Works fine when cast in upkeep the same way. Was unable to fix.
- Gave Dragon Presence count SVars somewhat more descriptive names.
2015-06-07 15:20:47 +00:00
Sloth
54d42828f7 - Added the medium quest opponents Jacob Grimm 2 and Wilhelm Grimm 2 (by tojammot). 2015-06-07 11:54:17 +00:00
elcnesh
fcd98ef99d Update, cleanup and fully document FCollection and related classes. 2015-06-07 09:40:43 +00:00
Agetian
86e64bd902 - Fixed Ceaseless Searblades not triggering on activated mana abilities of Elemental cards (e.g. Smokebraider). 2015-06-07 04:44:34 +00:00
excessum
faa24559b6 Fixed Foul-Tongue Invocation 2015-06-06 23:04:26 +00:00
Krazy
a1c80e03a6 Changed name of forge-gui-mobile-dev (Forge) to Forge Mobile Dev so that it's more clear which project it is in build logs. 2015-06-06 22:50:42 +00:00
Krazy
207a5b054a Added mobile projects as actual Maven modules and fixed some issues in android pom. 2015-06-06 22:38:43 +00:00
drdev
c7a9dea879 Remove temporary code 2015-06-06 18:42:56 +00:00
drdev
f722e29e40 Add more padding below final chat bubble in scroller 2015-06-06 18:39:14 +00:00
drdev
041bcf67d8 Support triangles for chat 2015-06-06 18:35:22 +00:00
drdev
7a2bac60de Improve display of chat messages for app 2015-06-06 18:11:36 +00:00
Krazy
fc0e527877 Fixed quest pool color option selections not getting updated properly. 2015-06-06 17:56:47 +00:00
drdev
47093d857d Remove warnings 2015-06-06 17:05:05 +00:00