drdev
da31e6be67
Start working on getting forge-gui-ios working
2015-03-15 19:45:08 +00:00
drdev
b6b1a97da3
Version bump to 1.5.38.002
2015-03-15 17:41:03 +00:00
drdev
b13616e781
Fix ability list pickers
2015-03-15 17:35:44 +00:00
drdev
3af4e16141
Remove title from assets download prompt
2015-03-15 17:22:04 +00:00
drdev
39c870d37e
Improve save changes to deck prompt
2015-03-15 17:04:59 +00:00
drdev
30c5114b3f
Fix number input prompt
2015-03-15 17:01:23 +00:00
drdev
65227e6ffc
Support horizontal layout for number picker
2015-03-15 16:31:25 +00:00
drdev
cc157ea1fe
Version bump to 1.5.38.001
2015-03-15 15:44:57 +00:00
drdev
4611aca8f7
Make chat window movable and resizable
2015-03-15 02:52:15 +00:00
Chris
7601fe4465
[maven-release-plugin] prepare for next development iteration
2015-03-14 22:28:02 +00:00
Chris
ce48d06433
[maven-release-plugin] prepare release forge-1.5.37
forge-1.5.37
2015-03-14 22:27:54 +00:00
Chris
f7a59b2dbc
Preparing the changes.txt file for the next beta build and release.
2015-03-14 22:23:18 +00:00
Chris
152e28fd5e
Added new card names to changes.txt.
2015-03-14 22:19:19 +00:00
elcnesh
3f5256e2f3
Replace usage of Java 8 CompletableFuture with custom, Java 7-compatible implementation.
2015-03-14 21:36:25 +00:00
Hellfish
cd33d48cb8
*As per rule 107.1b, trying to put a negative amount of counters on something is translated to putting 0 counters.
2015-03-14 14:43:29 +00:00
elcnesh
b98684877d
Refactor lobby and add network support.
...
- Lobby code has been revised completely to support network lobbies;
code has been separated into model and view parts.
- Added preliminary network game support; most of it should be working
but hasn't been tested thoroughly.
- Fixed issue where controlling another player wouldn't be recognised
by the GUI.
- Fixed issue where hand panels wouldn't display anymore.
- Minor fixes/cleanup.
2015-03-14 10:53:09 +00:00
Hellfish
a73b67dc04
Do not draw targeting arc stack->player if player avatar isn't showing. Fixes IllegalComponentStateExceptions.
2015-03-14 09:56:47 +00:00
excessum
1b3fe1d996
- Fixed NPE caused by Protect sub-ability
2015-03-14 02:36:31 +00:00
drdev
971008189b
Version bump to 1.5.37.007
2015-03-14 01:41:00 +00:00
drdev
30dfaaf6df
Planar conquest updates
2015-03-14 01:39:40 +00:00
drdev
12f2411b05
Fix so first turn not skipped after previous game ended with one player auto-passing priority
2015-03-14 01:38:33 +00:00
Sloth
803cd36626
- Improved AI using Cauldron Dance and Surprise Deployment.
2015-03-13 12:54:44 +00:00
drdev
328057b722
Support moving around map
2015-03-13 12:36:43 +00:00
drdev
e4c4e96d83
Tweak route through regions to allow token and spots to be larger
2015-03-13 12:04:43 +00:00
drdev
c809b1757b
Support drawing planeswalker token
2015-03-13 11:37:29 +00:00
Sloth
8feaf755dc
- Fixed Mole Worms.
2015-03-13 08:38:43 +00:00
drdev
aca919371e
Give UI a chance to catch up between moving hand to library and move new hand cards to hand
2015-03-12 22:30:07 +00:00
drdev
d5de183042
Prevent mulligans resulting in face down cards
2015-03-12 22:13:11 +00:00
drdev
f71a12d824
Remove outdated references to Card class
2015-03-12 21:15:50 +00:00
Sol
14a8893fab
- Fixing issue when testing cards not defined in an edition file being loaded in a deck
2015-03-12 13:56:26 +00:00
Agetian
344fd37349
- Updated Nahiri, the Lithomancer token image references in script (by Xitax)
2015-03-12 08:53:43 +00:00
drdev
52cb888706
Add fog of war effect
2015-03-12 05:20:48 +00:00
drdev
af6cd2c896
Prevent boss being the wrong color
2015-03-12 05:08:20 +00:00
drdev
a8b3d5d030
Add black border around icons to add contrast
2015-03-12 05:06:25 +00:00
drdev
2d82099f1c
Spread out path more
2015-03-12 04:54:20 +00:00
drdev
133d9ff8d3
Support drawing path connecting opponent positions
2015-03-12 04:46:17 +00:00
drdev
77204a913d
Support rendering path through regions based on opponents
2015-03-12 04:26:21 +00:00
drdev
ebf40b96cc
Start refactoring Planar Conquest to support new mobile friendly format
2015-03-12 02:15:10 +00:00
Chris
5f7dd38164
Added new card names to changes.txt.
2015-03-11 22:59:44 +00:00
Sloth
9d10e9df03
- More improvements for Exploit AI.
2015-03-11 22:52:39 +00:00
Sloth
6352b480f8
- Added AI support for Exploit.
...
- Improved AI using Devour.
2015-03-11 22:10:13 +00:00
Sloth
26277be232
- Reverted a change to the value of evaluateCreature introduced in r28784.
2015-03-11 22:08:42 +00:00
Sloth
87db02f77b
- Fixed ChooseSourceEffect from crashing when selecting fake cards.
2015-03-11 14:19:06 +00:00
swordshine
5369091f8a
- DTK: Added Warbringer
2015-03-11 11:30:44 +00:00
Sloth
acfe1e55c2
- Fixed Flickering Spirit.
2015-03-10 15:39:44 +00:00
drdev
8337763f8f
Prevent continuous rendering getting stuck on or off
2015-03-10 14:38:53 +00:00
drdev
4baef63436
Version bump to 1.5.37.006
2015-03-10 14:28:19 +00:00
drdev
ee61b7669c
Fix crash when starting Gauntlet match
2015-03-10 14:26:43 +00:00
drdev
fada1b0027
Fix so card option dialog input isn't reversed
2015-03-10 14:16:03 +00:00
drdev
94a276d7f1
Fix ProGuard issue that was breaking Quest mode
2015-03-09 22:53:28 +00:00