Hanmac
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5af5cb61c0
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Player: fixed Name of StaticAbility Effect
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2016-08-13 10:27:40 +00:00 |
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Hanmac
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f4c3975e75
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StaticAbilityContinuous: Player now can get StaticAblilities
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2016-08-13 10:26:07 +00:00 |
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Hanmac
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c3b66dd8f2
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GameAction: when Temporary Abilities are cleared, clear the Player ones too
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2016-08-13 10:24:18 +00:00 |
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Hanmac
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6c27b0ed09
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StaticAbility: fixed Layer, AddStaticAbility need to be Ability2 and IgnoreEffectCost need to be Rules
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2016-08-13 10:23:07 +00:00 |
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Hanmac
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c67caaffa5
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Player: add way to add StaticAbilities to Player over a hidden DetachedCardEffect
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2016-08-13 10:21:43 +00:00 |
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tojammot
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bee95b4f75
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Added a hard version of the Imperial Guard quest opponent and made the Regigigas deck Vintage-legal.
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2016-08-13 03:48:14 +00:00 |
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Hanmac
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9b3e138fc0
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Chord of Calling: remove Announce and set StackDescription
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2016-08-12 19:13:58 +00:00 |
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Hanmac
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aab5e89e70
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HumanPlaySpellAbility: announceValuesLikeX if needX is true, but Cost is zero, reset XManaCostPaid
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2016-08-12 19:10:49 +00:00 |
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Hanmac
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66e16ed6ae
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SpellAbilityRestriction: should fix problem with MayPlay and others
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2016-08-12 18:52:47 +00:00 |
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Hanmac
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56ff102560
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cards: updated cards with DragonPresence
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2016-08-12 16:16:31 +00:00 |
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Hanmac
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6fa7c5b291
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CardFactoryUtil: add Presence to Count$
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2016-08-12 16:11:46 +00:00 |
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Hanmac
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b5d2e7a62e
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StaticAbility: add Presence condition too
StaticAbility should use Common checks from CardTraitBase
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2016-08-12 15:57:28 +00:00 |
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Hanmac
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89d4c41267
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CardTraitBase: add Presence for DragonPresence cards, coded flexible for type change
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2016-08-12 15:53:59 +00:00 |
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Hanmac
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b25b3b0eda
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ComputerUtil: set CastSA for AI
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2016-08-12 15:50:24 +00:00 |
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Hanmac
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411d23a3a4
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GameAction: reset CastSA when its moved somewhere else
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2016-08-12 15:42:27 +00:00 |
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Hanmac
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597a705e0a
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AbilityUtils: use LastStateBattlefield instead of Soulshift
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2016-08-12 15:41:30 +00:00 |
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Hanmac
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ac880166ce
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CardFactoryUtil: add Presence as Keyword, it now just is a special Kicker
add Count$LastStateBattlefield
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2016-08-12 15:40:39 +00:00 |
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Hanmac
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23d628eac8
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CardUtil: add Presence to modifiable Keywords
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2016-08-12 15:38:18 +00:00 |
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Hanmac
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04db9ebce5
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CardFactory: copy castSA
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2016-08-12 15:37:08 +00:00 |
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Hanmac
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ea7255254d
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MagicStack: create a copy of the Battlefield when the Stack is empty
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2016-08-12 15:35:41 +00:00 |
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Hanmac
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e7a2be533b
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HumanPlaySpellAbility: set CastSA and LastStateBattlefield when casting a spell
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2016-08-12 15:34:42 +00:00 |
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Hanmac
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ca4d5adc5d
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Card: add CastSA that will be used to have infomation what SpellAbility was used to cast this card
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2016-08-12 15:33:12 +00:00 |
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Hanmac
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46a17d3a7f
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Keyword: add DragonPresence as Keyword
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2016-08-12 15:25:08 +00:00 |
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Hanmac
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2aba133c3c
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Cost: should not add Zero ManaCost
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2016-08-12 09:00:46 +00:00 |
|
Hanmac
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b2f1b012ea
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SpellAbilityRestriction: fixed MayPlay blocking other optional costs
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2016-08-12 08:56:13 +00:00 |
|
Hanmac
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26e9f880b4
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Spell: the check if Bestow has Flash should only happed if the card is not already Bestowed
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2016-08-12 07:18:35 +00:00 |
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Hanmac
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e2d9001b66
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SpellAbility: add MayPlayOriginal, it does store the original SpellAbility
GameActionUtil: when creating MayPlay copies, set the original
MagicStack: when having a MayPlay copy, set the TotalManaSpent for the original too.
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2016-08-12 06:54:00 +00:00 |
|
Hanmac
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06930c4550
|
Morphic Tide: add card, similar to Warp World
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2016-08-11 15:45:25 +00:00 |
|
Hanmac
|
8fa502bae3
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Glimmervoid Basin: add card now working
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2016-08-11 15:24:17 +00:00 |
|
Hanmac
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33e482584b
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CopySpellAbilityEffect: extend CopyForEachCanTarget that it can copy for players too
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2016-08-11 15:21:29 +00:00 |
|
Sloth
|
d966c4e08e
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- The AI will ignore the ability fo Nether Void for cards that can't be countered.
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2016-08-11 13:34:10 +00:00 |
|
Hanmac
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56d6435d81
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ComputerUtilMana: fixed that AI can bypass the RollDiceCost
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2016-08-11 09:28:16 +00:00 |
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Hanmac
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e711366e9a
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Glen Elendra: now scriptable with dealtCombatDamageThisCombat and wasDealtCombatDamageThisCombatBy
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2016-08-11 07:47:28 +00:00 |
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Hanmac
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20af5a070a
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Player: add wasDealtCombatDamageThisCombatBy
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2016-08-11 07:42:27 +00:00 |
|
Hanmac
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c89505a372
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Card: add dealtCombatDamageThisCombat
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2016-08-11 07:40:41 +00:00 |
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Hanmac
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e3d1a2a580
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CardDamageHistory: add getThisCombatDamaged
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2016-08-11 07:39:53 +00:00 |
|
swordshine
|
dd6530dfe9
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- Update Planeswalker types
|
2016-08-11 07:02:58 +00:00 |
|
Sol
|
469ed298c8
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- Improve target prompt in Blessed Alliance
|
2016-08-11 01:04:07 +00:00 |
|
mcrawford620
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adb1ccbb91
|
Update EMN draft rankings (hopefully better data)
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2016-08-10 22:07:30 +00:00 |
|
Hanmac
|
454b13d857
|
Thirsting Axe: using notDealtCombatDamageThisTurn now
|
2016-08-10 15:25:51 +00:00 |
|
Hanmac
|
8fcfba9e03
|
Card: fixed notDealtCombatDamageThisTurn
|
2016-08-10 15:17:29 +00:00 |
|
Hanmac
|
ca72abc65c
|
Card: add notDealtCombatDamageThisTurn as negation
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2016-08-10 15:02:31 +00:00 |
|
Hanmac
|
eb62bf1bef
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Thirsting Axe: updated it with new dealtCombatDamageThisTurn logic
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2016-08-10 14:14:22 +00:00 |
|
Hanmac
|
a0678fc944
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CardDamageHistory & Combat: add logic so it does register CombatDamage dealt between creatures
Card: add dealtCombatDamageThisTurn <valid> for better checking if Card dealt combat damage to something this turn
|
2016-08-10 14:11:43 +00:00 |
|
Sol
|
e9588c1c0e
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- Fix crash with a Soulshift card
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2016-08-10 13:04:41 +00:00 |
|
Hanmac
|
83d23fdabf
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CardFactoryUtil: Poisonous now doing as Keyword over factory
GameActionUtil: remove executeCombatDamageToPlayerEffects, because not needed anymore
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2016-08-10 12:23:18 +00:00 |
|
Hanmac
|
04267311f1
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CardDamageHistory: now has Damage history for GameEntity instead of only Player
|
2016-08-10 12:19:06 +00:00 |
|
Hanmac
|
116fa75fee
|
Altered Ego: use ETBReplacement Keyword for the effect
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2016-08-10 11:29:16 +00:00 |
|
Hanmac
|
afbb901236
|
AbilityUtils: add logic for xPaid in Spellabilities when OriginalHost is not null
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2016-08-10 05:46:07 +00:00 |
|
Hanmac
|
0181b9c859
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CloneEffect: setOriginalHost for SpellAbilities and ReplacementEffects
|
2016-08-10 05:38:39 +00:00 |
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