Commit Graph

714 Commits

Author SHA1 Message Date
slapshot5
cba6aba24a add Provoke keyword 2011-10-17 01:12:31 +00:00
Sol
8dae75a9ee Rishadan Footpad no longer overrides Sacrifice Input, but still prompts twice for the Unless cost. 2011-10-16 21:51:42 +00:00
slapshot5
d05c569511 convert Rith, the Awakener to script 2011-10-16 19:53:05 +00:00
slapshot5
e3b5752bf7 clean up a couple Java warnings 2011-10-16 19:27:41 +00:00
slapshot5
a2be681878 add Crown of Empires, Scepter of Empires and Throne of Empires (from Magic 2012) 2011-10-16 18:54:38 +00:00
Sloth
3ae3a871a7 - Converted Lurking Predators to script. 2011-10-16 10:40:32 +00:00
jendave
79fa5b6aa6 Remove code that can pull build ID from another jar in the classpath. 2011-10-16 08:11:45 +00:00
Hellfish
4c6d2f6eb1 *Initial Delve keyword checkin. (Does not work with X-cost spells.)
*Added OwnerDoesntControl property.
*Added
	Bronze Bombshell
	Death Rattle
	Tombstalker
*Ran Setinfo and Oracle script.
2011-10-16 08:07:37 +00:00
Sloth
ab7b9760ee - Removed the Faerie part of the champion stack description. 2011-10-16 07:47:33 +00:00
Sloth
7fee3a6fc0 - Added backward compatibility to the "DefinedPlayer"/"Defined" issue. 2011-10-16 07:40:31 +00:00
Sloth
19333953f9 - Fixed Planar Guide by using AllZoneUtil.getCardState to search the card the Remembered object gets added to. 2011-10-16 07:14:09 +00:00
slapshot5
e0d325bf08 add Rag Man (from The Dark) 2011-10-16 02:36:53 +00:00
slapshot5
ff070ee1d5 add an AF_MustBlock (for things like Target creature blocks CARDNAME this turn if able.)
-also fixes an issue with Card.ChosenColor property
2011-10-15 18:09:27 +00:00
slapshot5
462cb84694 toString tweak in CostRemoveCounter for "All" 2011-10-15 11:57:27 +00:00
slapshot5
af336b0f06 convert Brave the Elements to script 2011-10-15 11:56:44 +00:00
slapshot5
8086b32820 convert the etb of Iona, Shield of Emeria to script 2011-10-15 11:03:21 +00:00
Doublestrike
516589a5d6 Fixed re-updating bug of cards in play at beginning of round during quest. 2011-10-15 09:27:13 +00:00
Sloth
4491b4baa7 - Fixed the cost string of put counter costs. 2011-10-15 06:23:28 +00:00
Sloth
0d449aea0e - Fixed the cost string of remove counter costs. 2011-10-15 06:19:02 +00:00
slapshot5
52d3cce338 simplification in AF_ChooseColor 2011-10-15 04:11:43 +00:00
slapshot5
9e9f824731 experimental patch in AF_Effect for ChosenColor 2011-10-15 03:46:14 +00:00
slapshot5
ce03d6af33 experimental patch for AF_Dig (RevealValid param) 2011-10-14 22:22:17 +00:00
Sloth
ba1e8f196a - Fixed a possible NPE in changeHiddenOriginCanPlayAI. 2011-10-14 21:00:57 +00:00
Sloth
017d2cfd9c - Fixed a possible NPE in doDiscard. 2011-10-14 20:48:04 +00:00
jeffwadsworth
1bb78b9233 - Converted Cerebral Eruption to script. 2011-10-14 20:15:02 +00:00
Sloth
261b73d4d5 - Make use of Zone.listValueOf in StaticAbility_Continuous. 2011-10-14 12:47:08 +00:00
Sloth
2d39c04f9e - Change the prompt of AF charm from "choose a spell" to "choose a mode" to reflect its usage on abilities. 2011-10-14 12:23:23 +00:00
slapshot5
32a70a1275 allow multiple color selections in AF_ChooseColor via a "OrColors$" parameter. Please note, the chioce dialog for colors is multi-select (like, pick one, ctrl+click to pick another, etc...) 2011-10-14 12:02:59 +00:00
Sloth
624404c4c3 - Enlarged the Multi Block window (but it's not a real solution for the problem with large card pictures). 2011-10-14 06:35:47 +00:00
jendave
8750c6df2d Make the Freemarker template for generating proxies more generic 2011-10-12 18:51:11 +00:00
Sloth
45f781eee5 - Fixed a bug in the AI part of AF ChangeZone. 2011-10-12 15:44:20 +00:00
Sol
5a3c3ca188 Add Frenetic Efreet
Some cleanup in AF_Phases and GameActionUtil.FlipACoin
2011-10-12 12:37:26 +00:00
Sol
51809ae282 - AI will no longer use AF_Tap during his turn outside of combat 2011-10-12 03:07:24 +00:00
Sol
c248830701 Didn't fix the NPE properly last time 2011-10-12 02:23:44 +00:00
Sol
c42cbd525d - Fix for check ETB if the trigger is missing an Execute (Hazazon Tamar) 2011-10-12 00:34:16 +00:00
Sloth
3d8ec19e4a - Added some more Blink AI to AF ChangeZone to support Venser, the Sojourner. 2011-10-11 16:00:38 +00:00
Hellfish
4d4743da55 *Removed a couple of unused imports. 2011-10-11 15:24:06 +00:00
slapshot5
a238d134ba cleanups in GamActionUtil and AbstractCardFactory 2011-10-11 12:53:44 +00:00
Sloth
58cca6635b - The AI will no longer use AF Dig abilities with destination hand before Main2. 2011-10-11 09:37:46 +00:00
Sloth
44fb8577a0 - Little improvement for the AI of AF LoseLife (the AI will no longer wait until Main2 or blocking or use randomness if the ability can kill the human). 2011-10-11 09:32:31 +00:00
Hellfish
147836de73 *Fixed Haunt cards allowing you to haunt non-creatures. 2011-10-11 07:18:21 +00:00
slapshot5
bc7251472f Convert Cryptic Command to script 2011-10-11 06:00:31 +00:00
slapshot5
44e140b45e convert Incendiary Command to script 2011-10-11 04:39:29 +00:00
slapshot5
472829f47a fix RememberDiscarded when Mode$ Hand 2011-10-11 04:37:49 +00:00
slapshot5
085eaa2cc5 convert Austere Command to script 2011-10-11 04:04:22 +00:00
slapshot5
c12fc9185a fix Charm targeting when called from a Trigger 2011-10-10 23:45:53 +00:00
slapshot5
f435c3ed11 a couple fixes for AF_Charm:
1. Charms weren't chosen from Triggers.  Now they are.
2. Defined in a Charm caused a crash because ActivatingPlayer wasn't set for newly linked Ability_Subs.  This is fixed.
2011-10-10 23:24:36 +00:00
Sloth
bdb17d0958 - Little improvement in damageChoosingTargets AI (Chandra, the Firebrand will no longer omit targeting the human). 2011-10-10 15:55:18 +00:00
Sloth
ed782bdd1c - Little AI improvements for AF Pump Curse. 2011-10-10 14:48:57 +00:00
Sloth
e888ab66c0 - Added an ultimate parameter to planewalker abilities. These abilities will be considered before the others. 2011-10-10 13:46:10 +00:00