drdev
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2401b9b1ff
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Fix display issue with switching away from Game screen then back
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2013-11-26 03:31:03 +00:00 |
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drdev
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e646ff1d1f
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Add checkbox to control whether list view or card view for Stack
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2013-11-26 01:55:46 +00:00 |
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drdev
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9bb800ce43
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Start adding card view to Stack, with preference to use current list view
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2013-11-26 01:36:42 +00:00 |
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ptx
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6859ad2ad9
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Some initial game simulation tests
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2013-11-25 21:33:24 +00:00 |
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drdev
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19152790b2
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Prevent dividing by zero when laying out cards
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2013-11-24 23:03:51 +00:00 |
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drdev
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05751dbe1b
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Break up files in nonsingleton folder into existing controller and view folders
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2013-11-24 21:16:23 +00:00 |
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drdev
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f35f6b3edd
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Cleanup whitespace
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2013-11-24 20:56:11 +00:00 |
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Maxmtg
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8af7fadbf6
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another 2 calls to gui removed
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2013-11-24 19:21:30 +00:00 |
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Maxmtg
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9190ce038f
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remove imports of forge.gui from where they are not supposed to be (part 2 of many)
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2013-11-24 11:14:51 +00:00 |
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Maxmtg
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bda47748f2
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remove imports of forge.gui from where they are not supposed to be (part 1 of many)
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2013-11-24 10:53:58 +00:00 |
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Maxmtg
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96084d7b26
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disband forge.card package in gui module
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2013-11-24 10:34:45 +00:00 |
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Maxmtg
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e96ff73b50
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modified spells' canPlayAi, doTrigger and playFromEffect methods used by AI to include aiPlayer as 1st parameter
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2013-11-24 10:02:58 +00:00 |
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Hellfish
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fcb8c4bdd6
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*Fixed Charm of Vigor not having to be bought to be available
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2013-11-24 09:44:28 +00:00 |
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Maxmtg
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c7c1d2d302
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arrange Predicates for CardEdition
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2013-11-24 09:35:43 +00:00 |
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Maxmtg
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21ea8e377c
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move card/CardCharacteristics.java to forge.game.card
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2013-11-24 09:24:50 +00:00 |
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Maxmtg
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e9409d01a6
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merged cardfactory into forge.game.card package
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2013-11-24 07:17:43 +00:00 |
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Maxmtg
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a8c70a903f
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arrange packages
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2013-11-24 07:09:23 +00:00 |
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Maxmtg
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c66ca97dfc
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move game Card class to forge.game.card package to ease further translation to game module
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2013-11-24 06:59:42 +00:00 |
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Maxmtg
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5b5517ad29
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replace TreeMapOfLists with Guava Multimap
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2013-11-24 06:45:30 +00:00 |
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drdev
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2ef19583a6
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Fix displayed equip cost for M13 ring cycle
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2013-11-23 23:06:01 +00:00 |
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drdev
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427cef758f
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Fix Card Detail for Equip and Fortify cards
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2013-11-23 22:49:54 +00:00 |
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drdev
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daafa3f5c2
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Add preference to Hide Reminder Text
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2013-11-23 21:55:12 +00:00 |
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drdev
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9e20af7603
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Cleanup whitespace
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2013-11-23 21:37:37 +00:00 |
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Hellfish
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b5686bcd2f
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*Removed first attempt code Charm of Vigor code.
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2013-11-23 09:43:57 +00:00 |
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Maxmtg
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25334c27f1
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(minor) remove IZone, rename gameAge to gameStage, remove unused imports
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2013-11-23 08:34:14 +00:00 |
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Maxmtg
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3f20ebb15b
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prevent NPE for cases when new card is added
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2013-11-23 08:21:49 +00:00 |
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Maxmtg
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37849b88e2
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clean up core classes
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2013-11-23 08:12:40 +00:00 |
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drdev
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800b3f8272
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Tweak logic for formatting reminder text in italics
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2013-11-23 06:39:42 +00:00 |
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drdev
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8a794f2e02
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Display reminder text in italics
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2013-11-23 06:21:26 +00:00 |
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drdev
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3c05e1674f
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Only show Workshop tab if running in Developer mode (for now)
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2013-11-23 06:06:19 +00:00 |
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drdev
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e30c4532b8
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Show regular and variant cards in Workshop
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2013-11-23 05:03:07 +00:00 |
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drdev
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b726053164
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Auto-select first card after doing search if no card otherwise selected
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2013-11-23 04:38:34 +00:00 |
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drdev
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cc433b6708
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Fix so PaperCard for card name doesn't change unless card renamed
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2013-11-23 04:19:05 +00:00 |
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drdev
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75edc751f3
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Format bestow costs
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2013-11-23 03:45:47 +00:00 |
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drdev
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38074a1660
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Fix so Card Detail updated when card script saved
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2013-11-23 03:11:11 +00:00 |
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drdev
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ca5e20b1a9
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Fix so rules not replaced when updated
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2013-11-23 03:05:28 +00:00 |
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drdev
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c4db463338
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Support saving script changes again
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2013-11-23 02:54:52 +00:00 |
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drdev
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8e76829a27
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Format mana costs for Madness, Recover, and Miracle on instants/sorceries
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2013-11-22 23:42:38 +00:00 |
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Hellfish
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f3bf092898
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*Added Quest Item - Charm of Vigor: Let's you play best of 5 games rather than 3.
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2013-11-22 23:03:49 +00:00 |
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drdev
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4dd2b87538
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Rename allScripts hash map
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2013-11-22 22:47:24 +00:00 |
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Maxmtg
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3fecd16efd
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Have cardStorageReader read both zip and the files folder. There remains a task to replace duplicate cards
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2013-11-22 17:09:07 +00:00 |
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Maxmtg
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29a535c71a
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moved CardStorageReader to core project
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2013-11-22 16:51:38 +00:00 |
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Maxmtg
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3fd72f35df
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use concurrent map
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2013-11-22 16:36:07 +00:00 |
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Maxmtg
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bb3d637738
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adjust dependencies for CardScriptInfo
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2013-11-22 16:32:56 +00:00 |
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Hellfish
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ebe0e350ff
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*Constructed defaults to 2 players to match previous behaviour
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2013-11-22 05:41:52 +00:00 |
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drdev
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31b5f4181a
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Support displaying scripts in Workshop again
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2013-11-22 03:21:37 +00:00 |
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drdev
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72d0cfdbbc
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Whitespace cleanup
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2013-11-22 02:23:53 +00:00 |
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Hellfish
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5d9de47fd5
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*Expanded Constructed to up to 8 players, any amount AI or Human, to match up with the Variant update.
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2013-11-21 22:54:30 +00:00 |
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Maxmtg
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17b97aca28
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hide some readers, collections and simple enums as nested classes,
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2013-11-21 22:53:20 +00:00 |
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Hellfish
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0193671453
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*Fixed extra Field/Command/Hand views sticking around when for instance playing a game with 2 players after playing a game with 8 players.
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2013-11-21 21:27:27 +00:00 |
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