Chris
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a75ad8080d
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- Added new card names to changes.txt.
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2013-06-21 12:05:59 +00:00 |
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Maxmtg
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1834182d2e
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add comment, remove unused variable, make simple overload to chooseSingleSpellAbility in AI part of the effect
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2013-06-21 11:49:59 +00:00 |
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Maxmtg
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a395adc2b6
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CopySpellAbilityEffect refactored: fixed Precursor Golem (and hopefully all similiar spells), removed calls to isHuman/isComputer
PlayerController: added chooseSingleSpellForEffect
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2013-06-21 11:28:16 +00:00 |
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Sloth
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5fe795059b
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- Fixed targeted triggers not being removed from the stack (again).
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2013-06-21 10:52:04 +00:00 |
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Maxmtg
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292df0c8de
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TargetChoice clone = added lost field
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2013-06-21 06:49:10 +00:00 |
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Maxmtg
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c3e752f98f
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rearrange and update comments
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2013-06-21 06:47:33 +00:00 |
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Maxmtg
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56737375da
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Spellskite script uses a general clause 'ChangeSingleTarget', uses 'Defined' to specify new target
SpellAbility.canTarget now also works for SpellAbilities
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2013-06-21 06:31:44 +00:00 |
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swordshine
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5fe182f3c4
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- Another fix
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2013-06-21 06:19:39 +00:00 |
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Maxmtg
|
3242d396a9
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Haunt now resolves, but its trigger won't leave stack
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2013-06-21 06:06:55 +00:00 |
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swordshine
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390a23d88e
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- A quick fix the script of Spellskite
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2013-06-21 06:06:51 +00:00 |
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Maxmtg
|
00ddfed039
|
spellskite added - please test
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2013-06-21 04:16:59 +00:00 |
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Maxmtg
|
775588b300
|
applied auto fix layout to deck editor
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2013-06-21 01:06:25 +00:00 |
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Maxmtg
|
8a50df0e06
|
Gideon from GTC - 1st ability will work
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2013-06-20 17:46:47 +00:00 |
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Sloth
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9c5a38ac70
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- Added the hard quest opponent Doctor John Zoidberg 3.
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2013-06-20 15:05:12 +00:00 |
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Sloth
|
ce7a8bb1f1
|
- Fixed targeted triggers not being removed from the stack.
|
2013-06-20 14:29:47 +00:00 |
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Chris
|
77dcb26372
|
- Added a fluff piece to the changes.txt file.
|
2013-06-20 11:45:18 +00:00 |
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Chris
|
0aecaec778
|
- Added new card names to changes.txt.
|
2013-06-20 11:41:59 +00:00 |
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Maxmtg
|
90b48b5447
|
addition
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2013-06-20 06:06:13 +00:00 |
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Maxmtg
|
89be097c3f
|
fixed missing assignment in PumpEffect
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2013-06-20 06:03:34 +00:00 |
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Maxmtg
|
4fdb9ef7f9
|
fix endless loop for counterspell
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2013-06-20 05:52:26 +00:00 |
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swordshine
|
68dba80b9c
|
- Added AITgts to Arachnus Web
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2013-06-20 02:45:12 +00:00 |
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Sloth
|
13615dc15a
|
- Fixed possible NPE in getBlockers.
|
2013-06-19 20:59:42 +00:00 |
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Sloth
|
8820a45312
|
- Improved AI's first land drop decision.
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2013-06-19 20:39:23 +00:00 |
|
Sloth
|
b5186a367a
|
- Fixed NPE caused by spells without target.
|
2013-06-19 20:37:37 +00:00 |
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Sloth
|
24ee2cba60
|
- Fixed possible NPE's in doPayment functions.
|
2013-06-19 16:58:38 +00:00 |
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Maxmtg
|
ade7bed52f
|
SpellAbility holds separate TargetRestricions and TargetChoices in separate members.
Some APIs might become broken, please report
|
2013-06-19 14:51:21 +00:00 |
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Sloth
|
3c3ab8138b
|
- Fixed AttackerUnblocked triggers.
|
2013-06-19 12:42:08 +00:00 |
|
Sloth
|
85c1fc457c
|
- Cleanup of Card class.
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2013-06-19 12:34:05 +00:00 |
|
Sloth
|
9525581631
|
- Improved Stack description of DestroyAll effects.
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2013-06-19 12:11:12 +00:00 |
|
Sol
|
9856588fa8
|
- AiAttackController will use it's own Random object instead of the primary game one
|
2013-06-19 01:47:02 +00:00 |
|
Sloth
|
eb85f56534
|
- Fixed AI not attacking planeswalkers.
|
2013-06-18 20:44:23 +00:00 |
|
Sloth
|
8cce641e43
|
- Moved isNegativeCounter to ComputerUtil and improved it.
|
2013-06-18 18:39:03 +00:00 |
|
jendave
|
be237b402c
|
Update windows jar wrapper
|
2013-06-18 18:35:42 +00:00 |
|
jendave
|
26b9fa20be
|
Update deps
|
2013-06-18 17:58:49 +00:00 |
|
Sloth
|
9c7efa9037
|
- Optional triggers will now grant additional info when the human is prompted.
|
2013-06-18 15:08:20 +00:00 |
|
Sloth
|
2fa0e11ebb
|
- Improved Sigil Blessing stack description.
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2013-06-18 14:39:13 +00:00 |
|
Sloth
|
db40ad80ae
|
- Fixed Grave Bramble.
|
2013-06-18 14:23:17 +00:00 |
|
asepetci
|
11262acafc
|
updated rankings.txt
|
2013-06-18 13:27:35 +00:00 |
|
Maxmtg
|
b41147b7f6
|
fixes compile error
|
2013-06-18 12:56:57 +00:00 |
|
Maxmtg
|
de9c9ff3f3
|
jsv's fix for problem "I have several gauntlets in progress. No matter which one I select, when I press "Start" it's always the first one in the list that gets loaded."
|
2013-06-18 11:36:28 +00:00 |
|
Maxmtg
|
7a0d57997d
|
commented out javafx dependency to make sure the rest works
|
2013-06-18 11:18:44 +00:00 |
|
Maxmtg
|
74aa0a4917
|
cleanup in Target constructors
|
2013-06-18 10:04:18 +00:00 |
|
Maxmtg
|
c39bf4ee34
|
'Target' class no longer uses card in ctor and fields
|
2013-06-18 09:09:49 +00:00 |
|
Maxmtg
|
25edd60ac5
|
Using ITargetable instead of Object to return targets of an ability
|
2013-06-18 08:21:26 +00:00 |
|
Sloth
|
28a94982fe
|
- Copies of spells will now copy the payment that has been made for the original (rule 706.10).
|
2013-06-18 08:05:50 +00:00 |
|
Maxmtg
|
7c1adf1c2a
|
Added generic types to Swing components that needed them (with transition to Java 7)
|
2013-06-18 07:59:39 +00:00 |
|
Sloth
|
f6dc001e3a
|
- Fixed type of Infernal Plunge.
|
2013-06-18 07:41:49 +00:00 |
|
Sloth
|
bff37b60d5
|
- Fixed canPlayLand not working with "May be played by your opponent".
|
2013-06-18 06:21:36 +00:00 |
|
Maxmtg
|
f8b5e238f4
|
use java compiler from JDK 7, use jre 7 in launch4j and pmd
|
2013-06-18 05:22:00 +00:00 |
|
swordshine
|
56de452158
|
- Fixed Pulmonic Sliver
|
2013-06-18 04:29:54 +00:00 |
|