Commit Graph

28760 Commits

Author SHA1 Message Date
Krazy
ff60e85ba5 Updated Android pom to allow FTP server changes. 2015-06-14 02:51:53 +00:00
Sol
3a70cbce92 - Fix Graft from phantom move counters when the defined card is no longer in the expected state 2015-06-14 01:53:25 +00:00
excessum
be51491b87 - Fixed Vengeful Rebirth 2015-06-14 01:36:37 +00:00
Krazy
b88ea7bab9 Remember the last colored booster picked at the end of a match. 2015-06-13 23:34:08 +00:00
Krazy
2ef375eea5 Fixed "OK" button not receiving focus during the declare attackers step. 2015-06-13 21:11:39 +00:00
drdev
d4c5a35ebe Remove excess deck types from desktop deck chooser combo box 2015-06-13 20:12:17 +00:00
drdev
15e4cd5c88 Prevent Cleanup message getting stuck during opponent's next turn 2015-06-13 19:54:39 +00:00
drdev
3e6d5cd3e9 Show "Waiting for opponent..." while you wait for the other player to choose whether to go first or keep their first hand 2015-06-13 19:12:39 +00:00
drdev
c1c427d31e Prevent toggle switch being wrong on Constructed screen 2015-06-13 18:57:27 +00:00
drdev
b5f36846a0 Prevent removing first two players for online games 2015-06-13 18:54:12 +00:00
drdev
09762eb50c Prevent starting a game with less than two players 2015-06-13 18:52:05 +00:00
drdev
08580f3178 Fix so local player always appears on bottom 2015-06-13 18:48:27 +00:00
drdev
9198fb6b29 Fix so UI updated immediately when match started remotely 2015-06-13 18:43:18 +00:00
drdev
cbba19935a Disable variants label too 2015-06-13 18:26:56 +00:00
drdev
b437d12892 Fix enabled state of certain controls when mobile player joins or leaves server 2015-06-13 18:24:54 +00:00
drdev
ff3bdcc676 Fix issues with updating mobile player as connecting player 2015-06-13 18:11:54 +00:00
drdev
075e257884 Fix so changes to player in mobile are synced over the network 2015-06-13 17:51:19 +00:00
drdev
4984702803 Tweak how mobile user sets that they're ready 2015-06-13 17:20:49 +00:00
drdev
a0c72866ac Fix typo in loading overlay 2015-06-13 16:38:07 +00:00
Agetian
520a44196a - Use the {X} symbol to represent "colorless" in current card colors (in line with how it's represented in the deck editor, deck statistics etc.).
- Attempt to fix concurrent modification exceptions in getAttackers/getDefenders.
2015-06-13 07:35:57 +00:00
Krazy
63a73df35f Added new color-specific booster packs to quests. 2015-06-13 02:23:02 +00:00
Sol
00158ff984 - Removing a debug statement 2015-06-12 20:48:50 +00:00
Sol
33c4d2d8d2 - Improved PerSetTracking.py to generate Release stats file, and to read Formats from /res/blockdata/formats.txt 2015-06-12 20:43:22 +00:00
Sloth
db0afca2a7 - Added more links to quest-opponent-icons.txt. 2015-06-12 12:16:06 +00:00
Agetian
6903d13430 - Minor code cleanup in formatCurrentCardColors. 2015-06-12 07:19:55 +00:00
Agetian
011493189d - Fixed processing of wasNotCast and wasNotCastFrom (fixes Epochrasite and possibly other cards). 2015-06-12 05:09:10 +00:00
Sol
2181ed3ed3 - Fix Elderwood Scion not raising costs for opponents 2015-06-11 03:11:21 +00:00
Agetian
7a55c53eba - Improved implementation of searching for targets in SpellAbilityTargetingCards + a better comment. 2015-06-10 05:47:36 +00:00
Agetian
de8ff5a0e1 - Utilize information from SpellAbilityTargetingCards triggering object to find targets for copied spell abilities (fixes Banefire/Lightning Bolt/etc. cast on Precursor Golem). 2015-06-10 05:41:28 +00:00
Agetian
f975117a0a - Better comment placement. 2015-06-10 04:33:23 +00:00
Agetian
2508585a15 - Fixed manifested instants and sorceries returning to battlefield via Endless Whispers (implemented rules 304.4, 304.7). 2015-06-10 04:32:27 +00:00
Sloth
9d0949b240 - Added the medium quest opponent Kyouko Kasodani 2 (by tojammot). 2015-06-09 20:44:42 +00:00
Agetian
1accd3628c - Fixed Dream Halls only working for the player who controls the enchantment itself. 2015-06-09 15:27:35 +00:00
Agetian
0bb4aae076 - Looks like we're headed for 1.6.0, updated a note in CHANGES.txt accordingly. 2015-06-09 05:54:50 +00:00
Agetian
9d7e8ec4f8 - Fixed a bug that caused some cards to be shown face down when looking through the library before taking an action (e.g. using a fetchland to find a land). 2015-06-09 05:53:15 +00:00
Agetian
6129655942 - CHANGES.txt clarification. 2015-06-09 04:55:47 +00:00
Sol
e57c27c5f5 - Fix AEther Mutation name appearing incorrectly in the Vintage Masters edition file. 2015-06-09 02:03:25 +00:00
Agetian
1d86d242a6 - One more clarification to the option name. 2015-06-08 14:31:14 +00:00
Agetian
2ed57a241a - Shorter mobile option name. 2015-06-08 14:11:56 +00:00
Agetian
b3737aea8a - Shortened an option name a little (will fit the smaller mobile screen better). 2015-06-08 14:08:53 +00:00
Agetian
caca2ebbc8 - A little change to the option name.
- CHANGES.txt clarification.
2015-06-08 13:10:05 +00:00
Agetian
493a98a575 - CHANGES.txt clarification. 2015-06-08 13:08:19 +00:00
Agetian
3bf81f923d - A more descriptive name for the lands filter option (because it doesn't always rely on color identity in its current implementation). 2015-06-08 13:07:05 +00:00
Agetian
aa7adbda44 - Added an option to toggle filtering lands by color identity on/off. 2015-06-08 13:00:14 +00:00
Agetian
c6d7561e80 - When filtering out all colors and multicolor cands, make sure to show all lands (because they are all colorless cards, relying on color identity here is counter-intuitive). 2015-06-08 12:40:57 +00:00
Agetian
2434b00879 - Attempt to remedy the land filtering issue (with lands disappearing when only one color is filtered, etc.) by allowing the deck editor to show lands that contain at least one of the colors that are currently set to "on" instead of requiring it to show lands that mandatorily have all of the colors at the same time. Will now show Mountain when filtering everything out except red cards, as well as both Mountain and Forest when setting the filter to R and G. Not sure if this is optimal (will probably show more lands than necessary in some cases), further input is welcome. 2015-06-08 12:04:45 +00:00
Agetian
1c55a00304 - Renamed the "Display Color Identity" option to "Display Current Color Info" (to avoid confusion because color identity is actually not the same as the sum of current colors of the card, e.g. a Forest should has a green identity because it produces green mane but it's a colorless card nonetheless). Internal functions and variables related to this code is also renamed accordingly to avoid confusion. 2015-06-08 11:30:41 +00:00
elcnesh
72158229f0 Avoid using java.util.Objects (wasn't even necessary here) 2015-06-08 06:44:36 +00:00
Agetian
64c52f5dfb - Limit the minimum number of targets in Volcanic Eruption to the announced X (to avoid situations when, for example, X=3 but the user targets only one Mountain and then has to pay the full mana cost for three targets anyway). 2015-06-08 04:53:08 +00:00
Agetian
802a7f8f84 - Fixed Volcanic Eruption. 2015-06-07 20:50:59 +00:00