Sloth
0ec47fb705
- Skeletal Vampire will now use his bats for his abilities.
2011-12-08 12:46:36 +00:00
Doublestrike
6605b8de0a
First step of round 3 architecture change; home screen in new frame and controllers updated.
2011-12-08 12:34:00 +00:00
Chris
c8afddf3df
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2011-12-08 11:24:46 +00:00
Sloth
5cb28b486b
- Fixed Butcher of Malakir.
2011-12-08 11:22:55 +00:00
Doublestrike
83ffea0787
Added focus, toggle, and disabled states to FButton and skins.
...
Note: Keyboard functionality had already been lost _before_ this commit.
2011-12-08 07:34:37 +00:00
slapshot5
1c1f17d573
change skins on the fly (form Home screen anyway) and this is persisted between launches of the game
2011-12-08 05:14:25 +00:00
Doublestrike
c85582fb76
Another try at icon alignment in field details.
2011-12-08 04:50:21 +00:00
Doublestrike
006b1b1c10
Updated FButton with removal of LAF aesthetics.
2011-12-08 04:39:28 +00:00
Doublestrike
42ad9b8e92
Resize adapters added to dev labels and console TARs.
2011-12-08 04:26:44 +00:00
slapshot5
2de0997e5f
GUI updates:
...
1) remove LAF stuff
2) add a Chooser for Skin from the GuiHomeScreen (not fully functional yet)
3) hook up the GuiHomeScreen to use the New GUI (currently no option to use the old GUI)
2011-12-08 04:15:32 +00:00
Chris
ce17eeafac
- Checkstyle.
2011-12-07 22:32:03 +00:00
jendave
fca0522ea1
Added plugin and dependency version reports. This will make it easier to keep track of new versions.
2011-12-07 21:37:43 +00:00
Sloth
895f2df183
- Updated some SVars.
2011-12-07 15:14:23 +00:00
slapshot5
8f20e10a84
add a null check in MagicStack when adding targets to GameLog
2011-12-07 13:59:02 +00:00
Chris
6a422be884
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2011-12-07 11:34:31 +00:00
Chris
be477a2078
- Another update to the JuzamJedi cube.
2011-12-07 11:24:27 +00:00
Sloth
212aadf753
- Added "TriggeredCardOpponent" as a defined player.
...
- Fixed Kokusho, the Evening Star (is there a better solution for this, otherwise a lot of cards need the same treatment).
2011-12-07 10:54:36 +00:00
Sloth
2375cace43
- Added "Mandatory$ True" to the ability of Debtors' Knell.
2011-12-07 10:35:24 +00:00
Sloth
e2c14fa3f2
- Fixed Night Dealings.
2011-12-07 10:32:51 +00:00
Sloth
dcbdb7baa8
- Fixed Bottled Cloister.
2011-12-07 10:31:28 +00:00
Doublestrike
e539d97433
WompWomp's icons added.
...
FSkin fully streamlined for better memory management and easier
file access.
FButtons added into sprite.
2011-12-07 08:52:10 +00:00
Doublestrike
56194eda6e
Minor update to FSkin.
2011-12-07 07:40:54 +00:00
Doublestrike
7710f9075e
FSkin updated for better data storage and handling for icons, colors, and images. Now uses maps instead of mutators.
2011-12-07 07:30:41 +00:00
Doublestrike
658a136cce
Modified dock buttons to wrap on smaller dock sizes.
2011-12-07 06:53:41 +00:00
Doublestrike
7cdd5996cc
Font resize adapters applied to (all?) components in UI.
2011-12-07 06:34:29 +00:00
slapshot5
8930c95ede
only add a vertical scrollbar to the DevPanel if it is needed
2011-12-07 04:01:40 +00:00
Chris
75c1e4af80
- Fixed the card text problem with the Convoke cards including Autochthon Wurm.
2011-12-07 00:13:16 +00:00
jendave
fc62b66531
Fix javadoc problems
2011-12-06 22:26:16 +00:00
jendave
35c47a4863
Update dependecies to latest versions
2011-12-06 22:06:28 +00:00
Chris
f18c452cdd
- Overeager Apprentice is now a Human Minion.
2011-12-06 21:35:12 +00:00
Sloth
7b5207fbed
- Fixed a bug in getOnly2Colors.
2011-12-06 19:34:52 +00:00
Sloth
04bbb44fb4
- Fixed boosters in draft not really being passed around.
2011-12-06 18:40:44 +00:00
Sloth
b8dbf4bcfe
- Little improvements for the drafting AI (the AI will no longer put cards with RemRandomDeck SVar into draft decks).
2011-12-06 17:12:43 +00:00
Sloth
1bf66d12bb
- The AI will now also draft colorless cards.
2011-12-06 16:03:38 +00:00
Sloth
8627c3fbcb
- Updated some AI SVars.
2011-12-06 14:53:38 +00:00
slapshot5
3f1dc44c56
small tweak to GameLog display text
2011-12-06 13:55:12 +00:00
slapshot5
fcb2b485c2
icons for Concede Game and View DeckList were switched in the Skin. This is now fixed.
2011-12-06 13:47:28 +00:00
Chris
ea77ce2541
- Checkstyle.
2011-12-06 13:34:47 +00:00
Sloth
4f02ba15ec
- Added Pardic Miner.
2011-12-06 11:57:41 +00:00
Chris
c6d32f0455
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2011-12-06 11:50:02 +00:00
Chris
4ce5b240c0
- Ran oracle script.
2011-12-06 11:48:41 +00:00
Chris
92798f481d
- Ran set info script.
2011-12-06 11:46:36 +00:00
Sloth
0d43936e7f
- Fixed Festering March.
2011-12-06 11:44:01 +00:00
Sloth
2732747803
- Little fix for the keyword "May be played without paying its mana cost" (it now only works if the card can otherwise be played).
2011-12-06 11:38:11 +00:00
Sloth
a257c5e349
- Fixed a bug when the AI has to block multiple creatures with "All creatures able to block CARDNAME do so.".
2011-12-06 11:26:52 +00:00
Sloth
b4a58a8239
- Converted Aluren to script (which fixes most but not all rules inaccuracies).
2011-12-06 11:14:11 +00:00
Sloth
0ea6be6a0d
- Renamed texture1.jpg to bg_texture.jpg.
2011-12-06 10:53:31 +00:00
Doublestrike
195f1141cb
Added dock icons to icon map in FSkin.
2011-12-06 09:03:43 +00:00
Doublestrike
d354a97223
Removed unused icons in FSkin.
2011-12-06 08:59:08 +00:00
Doublestrike
a4d68f2bf2
Added mana icon versions to each skin.
...
Renamed texture1.jpg to bg_texture.jpg.
Removed old icon versions.
Added icon and font resize adapters to all pool labels.
2011-12-06 07:20:09 +00:00