Sloth
b6b4e7308c
- Fixed Arm with AEther to not affect creatures that enter the battlefield after it was cast.
2011-09-11 19:08:24 +00:00
Hellfish
b7bf5e1967
*Added MayEffectFromOpeningHand keyword. This replaces the hardcoding for Leyline-like effects.
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*Converted the Leylines to keyword.
*Added
Chancellor of the Dross
Chancellor of the Forge
Chancellor of the Tangle
Unfortunately Chancellors of the Annex and Spires have their own problems.
2011-09-11 17:44:07 +00:00
Sloth
48dac75fe7
- Added Gravity Sphere.
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- Run scripts.
2011-09-11 16:45:32 +00:00
Maxmtg
b5cdcb3f9e
fix for decks with cards in development (that have no valid setinfo)
2011-09-11 14:53:18 +00:00
Maxmtg
b7fcbc9e21
Draft: pick with either LMB dblclick or clicking RMB once on selected row
2011-09-11 14:02:53 +00:00
Sloth
8e57d2341c
- Fixed a bug in the AI of PreventDamage AF.
2011-09-11 13:53:26 +00:00
Maxmtg
104d79d619
Draft: cards can be picked by doubleclicking them
2011-09-11 13:32:36 +00:00
Sloth
8ddf07823a
- Converted Evil Presence and Tainted Well to script.
2011-09-11 11:56:44 +00:00
Sloth
00aef08091
- Fixed a bug with continuous static abilities with "RemoveAllAbilities" not granting mana abilities back.
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- Removed stAnimate from Blood Moon and Lignify.
2011-09-11 11:39:25 +00:00
Sloth
3f87e823c2
- Continuous static abilities with "RemoveAllAbilities" will now also remove keywords.
2011-09-11 10:38:47 +00:00
Sloth
33af95e819
- The AI will no longer use the DealDamage AF abilities when the damage is 0.
2011-09-11 08:22:45 +00:00
Sloth
224c2e0aae
- "TriggerCount" will now look at the rootSpellAbility (fixes Souls of the Faultless).
2011-09-11 08:02:53 +00:00
Doublestrike
39b492a969
ReadQuest_Assignment > getQuests() renamed to getAvailableQuests() to avoid confusion, since a list of allQuests is also present.
2011-09-11 06:24:42 +00:00
Doublestrike
0136e9d5f1
Javadoc and functionality comments updated.
2011-09-11 06:15:21 +00:00
Doublestrike
70f6e8ffa9
Minor fix.
2011-09-11 05:49:53 +00:00
Doublestrike
6813fd81e5
Documentation added to Deck class to indicate proper use and legal metadata.
2011-09-11 05:26:34 +00:00
Doublestrike
7fb93dd4b1
Renamed "getHumanPlantAndPet" and "getComputerCreatures" to "getHumanStartingCards" and "getComputerStartingCards".
...
This is more appropriate since the return values "computer creatures" and "plant and pet" can include enchantments, artifacts, tokens, etc.
2011-09-11 05:20:13 +00:00
Doublestrike
e5c6d749b8
Non-deck meta removed from quest dck files. Meta now reads
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Name=
Display Name=
Icon=
Deck Type=
Comment=
All quest-related information is fully stored in quests.txt, including AI and human extra cards at match start.
ReadQuest_Assignment assembles all quest information from this file.
Quest_Assignment has getters and setters to handle all information.
QuestUtil updated, most importantly deprecating SetupQuest, which previously held a lot of hard-coded data.
2011-09-11 04:54:11 +00:00
Sol
46a8d9ff4a
Added "Mill" as a Cost
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Converted Millikin to use it.
2011-09-11 00:44:36 +00:00
slapshot5
30a34f0618
AF_Animate now respects a "RemoveAllAbilities" param just like StaticAbility. Updated the 10 recently submitted cards to use this.
2011-09-10 23:37:33 +00:00
Maxmtg
0b7215b8a6
trivial refactor in CardPanel (I was looking for a place to draw cards' counters)
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Level counters were given a name
2011-09-10 20:54:32 +00:00
slapshot5
5963f2ec88
finish up removing abilities and triggers for target cards in AF_Animate (may need to add static abilities to this yet also...)
2011-09-10 20:47:55 +00:00
slapshot5
994fddf7ba
very minor Checkstyle stuff in DeckGeneration.java
2011-09-10 17:05:56 +00:00
slapshot5
f45c6c09f5
Checkstyle fixes in GuiUtils
2011-09-10 14:54:42 +00:00
Sloth
2138b6a35c
- Added Quiet Speculation.
2011-09-10 11:03:38 +00:00
Sloth
255bd37446
- Continuous static abilities with "RemoveAllAbilities" will now also remove static abilities.
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- Improved the layering of continuous static effects.
2011-09-10 10:06:14 +00:00
Sloth
8a88ad4bf8
- Simplified the code for the Storm keyword.
2011-09-10 09:05:23 +00:00
Sloth
3fba722443
- Fixed the Graft keyword.
2011-09-10 08:43:54 +00:00
Hellfish
0999399b5a
*Added Phantasmal Image
2011-09-09 21:58:16 +00:00
Sloth
a7c9e72c07
- Fixed the issue of changing zones messing up triggers.
2011-09-09 21:17:19 +00:00
Maxmtg
a658c23afa
fixing an exception from deSerialilzation of old saves (where gametype was a string)
2011-09-09 18:27:42 +00:00
jendave
eb3adba34f
fix import for tree.properties namespace
2011-09-09 16:25:45 +00:00
jendave
c20120df47
fix namespace
2011-09-09 16:25:36 +00:00
Sloth
b4c734b49d
- Added the option "RemoveAllAbilities" to continuous static abilities which will remove triggers and activated abilities (keywords and static abilities coming soon).
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- Fixed Pithing Needle affecting mana abilities.
2011-09-09 16:18:25 +00:00
jendave
1c16386490
checkstyle
2011-09-09 16:16:01 +00:00
jendave
fc7b732dea
checkstyle
2011-09-09 16:07:55 +00:00
Maxmtg
5aff635eb8
fixed card picture selection to correctly show cards that have several prints throughout a set
2011-09-09 15:53:00 +00:00
jendave
e28fb2fcee
fixed checkstyle
2011-09-09 15:32:27 +00:00
Maxmtg
52ef410927
sorting cards on save
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removed import-related warning from OldGuiNewGame
2011-09-09 15:23:16 +00:00
jendave
f6734f6266
add package-info javadoc files
2011-09-09 15:06:32 +00:00
ArsenalNut
d35dc1b2ab
added CheckSVar support to SpellAbility_Condition
2011-09-09 12:44:20 +00:00
ArsenalNut
f9e0798f27
Added support for remembering drawn cards to Draw AF with "RememberDrawn" script key
2011-09-09 12:42:28 +00:00
Maxmtg
e6a1fb2930
Checkstyle changes
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Moved deck generation code away from OldGuiNewGame
2011-09-09 12:34:12 +00:00
Maxmtg
5fd79df20b
added a missing file!
2011-09-09 12:05:34 +00:00
Maxmtg
2ecc716b83
gameType is now a Enum,
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Deckeditors no longer save all decks on close (there may remain minor bugs)
Deckeditors have mostly been cleaned of usage of global variables
OldGuiNewGame updates deck comboboxes properly
Download deck from tcgplayer feature temporary removed
cleaned up some warnings
2011-09-09 11:08:29 +00:00
Sloth
f09f71129c
- Fixed a bug in cleanUpTemporaryTriggers.
2011-09-09 09:22:32 +00:00
slapshot5
b14dc3aae8
incremental update for AF_Animate to support removing triggers and abilities as part of the animate.
2011-09-09 01:18:32 +00:00
Sloth
4b964057ce
- Added the keyword "CARDNAME assigns no combat damage" and converted some cards to use it.
2011-09-08 18:46:48 +00:00
Maxmtg
9d1eb10027
Added formats filter to deckeditor
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removed hardcoded formats where they were known to me
2011-09-08 15:02:01 +00:00
Sloth
48d045cd51
- Added the option temporarilySuppressed to the trigger class (suppressed can now be used without it being reset all the time).
2011-09-08 10:28:55 +00:00