Sloth
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c513f93329
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- Fixed "CARDNAME untaps during each other player's untap step." working on your own untap step.
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2013-06-16 14:15:35 +00:00 |
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Sloth
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00f55f4044
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- Fixed AI ignoring mana restrictions (Myr Superion etc.).
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2013-06-16 14:01:47 +00:00 |
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Sloth
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b6418401b3
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- Fixed possible NPE in assignAttackersDamage.
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2013-06-16 11:24:33 +00:00 |
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Sloth
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33981efab1
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- Improved AI gaining Threshold.
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2013-06-15 21:08:42 +00:00 |
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Sloth
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0d05da4e0a
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- The AI will no longer deck itself with Dig spells.
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2013-06-15 14:24:13 +00:00 |
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Sloth
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6821546d51
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- Fixed filter in tapPrefTargeting.
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2013-06-15 06:51:49 +00:00 |
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swordshine
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c188296a82
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- Cleanup
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2013-06-15 00:44:12 +00:00 |
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swordshine
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19d93f9e34
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- Added Mindlock Orb and Shadow of Doubt
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2013-06-15 00:31:43 +00:00 |
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Sloth
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a8b9c92207
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- Fixed UnmodifiableCollection.remove call caused by Balance.
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2013-06-14 21:55:06 +00:00 |
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Sloth
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eaa5a35f47
|
- Removed unnecessary RuntimeException in getUnlockableEditions.
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2013-06-14 21:38:49 +00:00 |
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Sloth
|
c12c5939c0
|
- Fixed Ground Seal not working for the AI's ChangeZone abilities.
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2013-06-14 21:35:11 +00:00 |
|
Sol
|
5f508e5d17
|
- Human may now declare attacks in a band
- Added Benalish Hero
|
2013-06-14 15:19:21 +00:00 |
|
Sol
|
8eedf4b3f1
|
- Two small fixes for Damage Assignment related to Banding creatures
|
2013-06-14 14:21:52 +00:00 |
|
Sol
|
786650f660
|
- Initial checkin for Combat refactor.
- Introduction of AttackingBands which group Attackers, Blockers and Blocked state.
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2013-06-14 12:56:05 +00:00 |
|
Sloth
|
dea4a38a6c
|
- Fixed possible min > max error.
|
2013-06-14 11:42:30 +00:00 |
|
Sloth
|
7298cbbe0d
|
- Fixed chooseSingleCardForEffect for human player.
|
2013-06-14 11:26:15 +00:00 |
|
Sloth
|
a0f4ac195d
|
- Fixed optional triggers declined by the AI not being removed from the stack.
|
2013-06-14 11:18:11 +00:00 |
|
Sloth
|
42ceaa37ec
|
- Restored the (Optional) string of optional triggers.
|
2013-06-13 15:15:21 +00:00 |
|
Sloth
|
8b23f639d7
|
- Cleanup.
|
2013-06-13 15:05:38 +00:00 |
|
swordshine
|
49a021115a
|
- Renamed TriggerFlippedCoin
- Move GuiDialog.flipCoin to FlipCoin effect
- Added Krark's Thumb
|
2013-06-13 12:25:58 +00:00 |
|
swordshine
|
8bfeeb5447
|
- Converted Mijae Djinn
|
2013-06-13 08:53:26 +00:00 |
|
Sol
|
15842ef349
|
- Can't figure out what formatter is trying to do, but it's causing a Crash for hardcoded Balance
|
2013-06-13 02:45:25 +00:00 |
|
swordshine
|
6c5e2346d9
|
- Added Thelon's Chant, Tourach's Chant and Hibernation's End
|
2013-06-13 00:35:50 +00:00 |
|
swordshine
|
382af849c9
|
- Added Chisei, Heart of Oceans , Dream Leash, Spinning Darkness, and Thought Lash
|
2013-06-13 00:32:47 +00:00 |
|
swordshine
|
356131b77e
|
- Added Power Conduit
|
2013-06-13 00:29:58 +00:00 |
|
swordshine
|
e691849da0
|
- Added Aphetto Dredging and Liquid Fire
|
2013-06-13 00:28:18 +00:00 |
|
Sloth
|
f73459a5a2
|
- Quick fix for NPE in awardBooster.
|
2013-06-12 19:03:48 +00:00 |
|
Sloth
|
14a7fd24b6
|
- AI will no longer dredge when the library is nearly empty.
|
2013-06-11 20:46:47 +00:00 |
|
Sloth
|
3019e23367
|
- Fixed a display issue with blinked cards.
|
2013-06-11 19:56:21 +00:00 |
|
Sloth
|
7d4f5a0108
|
- Fixed RestartGameEffect not setting Poison counters to 0.
|
2013-06-11 18:48:16 +00:00 |
|
Sloth
|
a88db169fa
|
- Fixed possible min>max bug caused by modular.
|
2013-06-11 08:35:41 +00:00 |
|
Sloth
|
4c7d8e2c64
|
- Fixed possible NPE caused by hasEnoughManaSourcesToCast.
|
2013-06-11 08:20:00 +00:00 |
|
swordshine
|
f391259e5c
|
- Added Hankyu
|
2013-06-11 08:02:49 +00:00 |
|
Sloth
|
5f943abf8c
|
- Updated some SVars.
|
2013-06-11 06:36:09 +00:00 |
|
swordshine
|
416747ef7d
|
- Converted Nissa's Chosen to script
|
2013-06-11 05:24:47 +00:00 |
|
swordshine
|
1eee0f967c
|
- Added Time and Tide, Amulet of Quoz
|
2013-06-11 04:21:29 +00:00 |
|
swordshine
|
ec3d40caa1
|
- Fixed chooseSinglePlayerForEffect
|
2013-06-11 04:18:47 +00:00 |
|
Sloth
|
12a1d9db2d
|
- Fixed skipping human priority when an ability played by the AI triggers a trigger controlled by the AI.
|
2013-06-10 20:57:32 +00:00 |
|
Sloth
|
0e7d21b0d3
|
- AI will no longer always pass priority after activating a static ability.
|
2013-06-10 20:44:24 +00:00 |
|
Sloth
|
d071f4df6b
|
- Added a variant of the Targeting AI SVar.
|
2013-06-10 20:13:59 +00:00 |
|
Sloth
|
0dc89f5cc5
|
- Added Jetting Glasskite.
|
2013-06-10 18:51:26 +00:00 |
|
Sloth
|
9b48f253ce
|
- Improved Bounce AI.
|
2013-06-10 08:43:49 +00:00 |
|
swordshine
|
39f9dbf952
|
- Added Teferi's Curse
- Fixed Miracle triggers during Mulligan step
|
2013-06-10 07:29:51 +00:00 |
|
swordshine
|
0c403d2082
|
- Added Research // Development, Tainted Specter, and Uba Mask
|
2013-06-10 03:54:54 +00:00 |
|
Sloth
|
86b92da97f
|
- Improved AI for Searing Spear Askari.
|
2013-06-09 19:01:49 +00:00 |
|
swordshine
|
1e5f9e93c6
|
- Added Jester's Scepter and Void Maw
|
2013-06-09 13:01:26 +00:00 |
|
Sloth
|
3b81f0b6df
|
- Fixed AI trying to cheat with Goblin Test Pilot.
|
2013-06-09 12:12:04 +00:00 |
|
Sloth
|
6c142c2550
|
- Fixed damage log.
|
2013-06-09 12:01:51 +00:00 |
|
Sloth
|
aa1458167e
|
- Decklist viewer will now show the list with " x " between number and cardname.
|
2013-06-09 11:53:20 +00:00 |
|
Sloth
|
c33217d3c4
|
- Fixed Multikicker freezing the game.
|
2013-06-09 08:10:06 +00:00 |
|