Commit Graph

6795 Commits

Author SHA1 Message Date
slapshot5
7fa6834384 Checkstyle fixes in AbstractCardFactory and PreloadingCardFactory 2011-09-01 04:10:09 +00:00
Doublestrike
c6290cd674 ESC key can now close the splash frame. 2011-09-01 04:07:48 +00:00
slapshot5
28c64e19f9 Checkstyle fixes in AF_Protection 2011-09-01 04:00:52 +00:00
Doublestrike
cc8e3967a9 Housecleaning on QuestBattle.java.
Updated Deck.java to indicate error if meta property not found.
2011-09-01 03:22:59 +00:00
Doublestrike
fbd43f74a1 QuestBattle.java fully updated to use [metadata] for description, difficulty, etc.
Removed from file: Hard-coded meta, exhaustive deck listing

Quest decks update: all meta for battle decks is now contained in [metadata] section.
DisplayName field added to decouple file name from display.
All 272 quest battle decks now contain:
[metadata]
Name=
DisplayName=
Difficulty=
Description=
Icon=
Comment=
[main]
2011-09-01 02:25:29 +00:00
Sol
cf69748630 - Reduce number of wins needed for gaining Packs for number of Wins 2011-09-01 01:38:26 +00:00
slapshot5
753c903425 Checkstyle fixes in Combat.java 2011-09-01 00:49:03 +00:00
slapshot5
8a8d881d9c Checkstyle fixes in AF_Copy 2011-09-01 00:29:33 +00:00
Hellfish
875dec836d *Added Skullbriar, the Walking Grave. 2011-08-31 19:47:45 +00:00
Hellfish
09439a6ec1 *Fixed and expanded LKI code. 2011-08-31 17:50:18 +00:00
Doublestrike
2615360ab0 Minor fix 2011-08-31 12:50:17 +00:00
Sloth
ca3ce5f4fa - Moved AI_discardNumType to ComputerUtil. 2011-08-31 10:47:46 +00:00
Sloth
7d4800a91e - Added an AI cost preference for discard costs, the SVar is called "DiscardMe". Squee, Goblin Nabob is an example. 2011-08-31 10:03:43 +00:00
slapshot5
d9eea33430 a few Checkstyle fixes 2011-08-31 07:54:18 +00:00
slapshot5
92eef5f963 a few Checkstyle fixes 2011-08-31 07:47:14 +00:00
slapshot5
388e903300 AllZoneUtil Checkstyle fixes. 2011-08-31 07:40:50 +00:00
slapshot5
cf623391fb several Checkstyle fixes 2011-08-31 07:29:52 +00:00
Hellfish
b7035fa3f1 *LKI is more accurate now. (Fixes the Proper Burial bug described by Accountancy in bug topic) 2011-08-31 06:20:48 +00:00
slapshot5
ffbbcb2502 add Mystic Compass (from Alliances) 2011-08-31 06:09:48 +00:00
slapshot5
5ba1902263 various Checkstyle fixes 2011-08-31 04:29:03 +00:00
slapshot5
acfc57d1e7 Checkstyle fixes in AF_GainControl 2011-08-31 02:21:26 +00:00
slapshot5
c4b1a1e522 Checkstyle fixes in CardFactory_Instants.java 2011-08-31 01:23:12 +00:00
Maxmtg
558e835f85 removed redundant imports
CardPrinted now supports getImageFinelame()
SetInfoUtil refactored, its dependencies updated
2011-08-30 23:30:14 +00:00
Maxmtg
138a85b5de fixed typo in getter name, added comparable getter for AI support 2011-08-30 23:12:15 +00:00
Maxmtg
8382c62a69 deckManager has lazy initialization now
(in my private yet builds where Deck uses PrintedCards the decks loading before cardFactory caused NPEs)
2011-08-30 22:58:21 +00:00
Maxmtg
00513e2868 Parser for cardname.txt is ready, CardDb is initialized when PreloadFactory starts.
Warning: this commit may break the build. I'll fix it right now if so the co does.
2011-08-30 22:53:22 +00:00
Sloth
82a77bcbbe - Little cleanup in card class.
- Added removeKeyword, isValid and hasProperty functions to the player class.
2011-08-30 16:11:21 +00:00
Doublestrike
3dd01f4b0d Updated splash frame close functionality to also cancel preloading and gui creation process if user has closed splash frame. 2011-08-30 15:50:10 +00:00
slapshot5
a9da41acb3 checkstyle cleanup in AF_Combat 2011-08-30 13:19:11 +00:00
Sloth
181d251b34 - Fixed Sovereigns of Lost Alara. 2011-08-30 10:45:22 +00:00
slapshot5
fbfc3355c3 Checkstyle fices in AF_Debuff 2011-08-30 08:06:36 +00:00
slapshot5
9d3beceeed Checkstyle fixes in AF_Cleanup 2011-08-30 07:53:59 +00:00
slapshot5
4f9d9a5e59 Checkstyle fixes in AF_Reveal 2011-08-30 07:50:18 +00:00
jendave
166a86fa9e checkstyle 2011-08-30 07:46:15 +00:00
jendave
73f8c055f2 checkstyle fixes 2011-08-30 07:46:03 +00:00
slapshot5
eda84174a7 some Checkstyle fixes in AF_AlterLife 2011-08-30 05:44:32 +00:00
slapshot5
025337c22d Checkstyle fixes in AbilityFactory_Choose 2011-08-30 05:30:36 +00:00
slapshot5
dd97288037 clean up a bunch of java warnings 2011-08-30 05:16:43 +00:00
slapshot5
2ac4e1f7a3 basic CheckStyle cleanup in AbilityFactory_Turns.java 2011-08-30 04:31:55 +00:00
Doublestrike
928fe013e6 Added "close" button to splash frame 2011-08-30 02:31:15 +00:00
Sol
138f398f13 Raising max sell price to 1000 2011-08-30 02:21:02 +00:00
Doublestrike
8ef3b2d2dc Deleted SplashModelProgressMonitor.java and SplashViewProgressMonitor.java.
These files are now called SplashProgressModel and SplashProgressComponent.
2011-08-30 00:05:46 +00:00
ArsenalNut
4e952b5c80 Added RememberAll,RememberWinner,RememberLoser to Flip AF
Modified Crazed Firecat to add counter after all the flips
2011-08-29 23:57:28 +00:00
Sloth
f3e7deff8f - Checkstyle madness. 2011-08-29 20:22:54 +00:00
Sloth
c2907ea165 - Added Evolving Wilds and Terramorphic Expanse to randomly generated decks with three or more colors.
- Added Rupture Spire and Undiscovered Paradise to randomly generated decks with four or more colors.
2011-08-29 20:15:13 +00:00
Hellfish
57541ab2b6 *Picked off some low hanging CheckStyle fruit in TriggerHandler 2011-08-29 19:54:03 +00:00
Sloth
9314655fbc - Added Fetchlands to randomly generated decks.
- Updated some SVars.
2011-08-29 19:33:43 +00:00
Sloth
fdd16a28ea - Fixed the SplashFrame error. 2011-08-29 19:31:29 +00:00
jendave
766236ee54 move from Braids directory 2011-08-29 18:46:17 +00:00
Braids
61d68e3782 Incremental check-in for forge.card.CardRulesReader and related classes. 2011-08-29 16:33:08 +00:00