slapshot5
d04fe6864e
java warning and TODO cleanup in CostPart
2011-11-27 17:58:14 +00:00
slapshot5
0ccfef534c
more java warning cleanup
2011-11-27 17:57:47 +00:00
Sloth
1c931c4383
- The AI will now realize the interaction of Melira, Sylvok Outcast and Persist cards.
2011-11-27 17:57:33 +00:00
slapshot5
34e7f10293
clean up some java warnings in deck generators
2011-11-27 17:57:09 +00:00
slapshot5
e000a0e1de
add a PreventDamageAll AbilityFactory. (Also, alphabetized the API if-else if block in AbilityFactory class).
2011-11-27 17:54:31 +00:00
Doublestrike
70c98fc2dd
Fixed vertical alignment of player field detail labels.
2011-11-26 01:26:02 +00:00
Doublestrike
6bb96f2291
Reorganized player field labels.
2011-11-26 01:23:31 +00:00
Doublestrike
82ebb4ec40
Stack visibility style update.
2011-11-26 01:15:04 +00:00
Doublestrike
85ddc7e12e
Inverted color scheme on phase buttons.
2011-11-26 01:09:32 +00:00
Doublestrike
3232fcec16
Fixed word wrap style in input area.
2011-11-26 01:04:31 +00:00
Doublestrike
b712905af9
WinLose controller moved to forge.control.
...
WinLose view moved to forge.view.toolbox.
2011-11-26 00:54:54 +00:00
Doublestrike
640806bee9
Splash frame view classes moved into forge.view.home.
2011-11-26 00:39:07 +00:00
Doublestrike
ea71b7cc72
Removed forge.gui.skin package, related components in forge.view.toolbox
2011-11-26 00:36:36 +00:00
Doublestrike
aa054d0110
Quick fix the first, and a quick reorganize.
2011-11-26 00:32:42 +00:00
Doublestrike
c03cdc3c1e
Holy Graphical User Interface, Batman!
2011-11-26 00:19:24 +00:00
Sloth
8585d20bae
- Little improvements in the description of discard costs.
2011-11-25 21:33:52 +00:00
Sloth
73c686e377
- Replaced the fix for the interaction of Melira, Sylvok Outcast and Persist with something less buggy.
2011-11-25 20:19:20 +00:00
Sloth
e05599962a
- Fixed Split second not being displayed on Instants and Sorceries.
2011-11-25 18:18:46 +00:00
Sloth
71506d180b
- Added the optional parameter "Choser" to AF Dig.
...
- Added Ashnod's Cylix.
2011-11-25 15:59:08 +00:00
Chris
247dbefd75
- Checkstyle.
2011-11-25 02:59:04 +00:00
slapshot5
d8c218bc8a
clean up the isCounterable code a bit
2011-11-24 20:23:47 +00:00
Sloth
78ce249362
- Cleanup in CardFactoryAuras.
2011-11-24 20:21:01 +00:00
Sloth
26e86aa34f
- Renamed the keyword "If CARDNAME would be put into a graveyardthis turn, exile it instead." to "If CARDNAME would be put into a graveyard, exile it instead."
2011-11-24 20:20:40 +00:00
slapshot5
4cb749bdfe
add a TapAbility param for the CantBeActivated static ability
2011-11-24 19:33:38 +00:00
slapshot5
40b841274b
minor comment cleanup in AbilityFactoryAnimate
2011-11-24 19:17:29 +00:00
slapshot5
4966b23f4c
clean up java warnings in CardCharacteristics
2011-11-24 19:16:38 +00:00
Sloth
ab2029fb64
- Fixed canPlay in AF Clash always returning true (even when it's a sorcery during any phase).
...
- Added a canPlayAI function to AF Clash (for Pulling Teeth).
2011-11-24 17:52:36 +00:00
Sloth
c929710dc2
- Added some more targeting AI code to AF ChangeZoneAll (to support Identity Crisis).
2011-11-24 17:28:31 +00:00
slapshot5
eea94e00b0
cleanup in GameActionUtil
2011-11-24 17:27:43 +00:00
Sloth
17843f01fc
- Fixed the Animate Dead error.
2011-11-24 16:28:35 +00:00
Sloth
bcbfa2c9cf
- More X cost tweaks in the AI of AF token.
...
- Updated SVars of some more cards with X costs.
2011-11-24 14:02:55 +00:00
Sloth
9a6764e2c2
- The AI will now try to wait with instant speed token generators to ambush block.
2011-11-24 13:37:26 +00:00
Sloth
a2a15e2c4f
- Little AI tweak for X costs in AF Mill.
...
- Updated SVars of some cards with X costs.
2011-11-24 11:46:05 +00:00
Sloth
7c32e1f750
- The AI will no longer use AF LoseLife abilities with X=0.
2011-11-24 11:23:52 +00:00
Chris
f96e05d851
- Checkstyle.
2011-11-23 23:50:42 +00:00
Sloth
101ad677f0
- Little tweaks in the AI of AF Pump.
...
- Removed RemAIDeck SVar from some cards with xCosts.
2011-11-23 21:59:49 +00:00
Sloth
2224a48eed
- Fixed a general bug that prevented the AI from using most X costs.
...
- Fixed a bug in AF GainLife that prevented the AI from using X costs.
2011-11-23 17:03:56 +00:00
Chris
ede412064d
- Checkstyle.
2011-11-23 14:42:58 +00:00
Sloth
409f060642
- Fixed the AttachedTo property for equipment.
2011-11-23 12:05:13 +00:00
Sloth
154ebe3701
- knownDetermineDefined in AF ChangeZone will now use AllZoneUtil.getCardState to grab cards (this fixes the Second Sunrise issue, but has to be watched closely).
2011-11-23 11:55:54 +00:00
Sloth
244337627e
- Fixed the controller of triggered abilities not being set correctly.
2011-11-22 21:51:59 +00:00
slapshot5
bbbdb34e93
minor comment fixes in StaticAbilityCantTarget
2011-11-22 21:27:57 +00:00
Sloth
007284b8ee
- Copied some AI code from AF AddCounter over to AF MoveCounter to support targeting.
2011-11-22 20:29:48 +00:00
Sloth
861508bbe2
- Added some code for XChoice in decideAIPayment of CostTapType.
2011-11-22 20:03:28 +00:00
moomarc
9861fd7497
Converted Barl's Cage to script
2011-11-22 10:44:40 +00:00
Sloth
e6706fed97
- Little fix for cards that want to put cards onto the battlefield tapped.
2011-11-22 10:04:49 +00:00
Hellfish
618c6122d8
*Added Marc's Gerrard's Verdict.
2011-11-22 08:08:51 +00:00
slapshot5
5b776fa024
add Glint Hawk (from Scars of Mirrodin)
2011-11-21 21:26:23 +00:00
Sloth
2dc48e4077
- Added Psychic Transfer.
2011-11-21 17:48:40 +00:00
Hellfish
9132b23dbe
*Renamed the alternate LQ pic URL Svars in DFCs and Flips.
...
*Removed Rarity SVar from DFCs and Flips.
*Moved SVars from CardCharacteristics to Card.
*Altered LQ Picture downloader to check for multiple Picture SVars.
2011-11-21 14:27:36 +00:00