Northmoc
acb5151a82
Wave 3 of perpetual rework + Pump double P or T rework ( #4423 )
2024-01-09 09:31:02 +01:00
tool4ever
fc23a8d9e3
Improve TriggerHandler accuracy ( #4484 )
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* Fix NPE
* Improve TriggerHandler accuracy
2024-01-08 20:13:35 +01:00
TabletopGeneral
81de9a6a85
Merge branch 'Card-Forge:master' into master
2024-01-08 06:57:03 -05:00
Simisays
dccfee646f
WHO 5 cards with Villainous Choice ( #4450 )
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* update
* cleanup
* improvements
* update
* update
* Update genesis_of_the_daleks.txt
* Update midnight_crusader_shuttle.txt
2024-01-08 09:13:36 +03:00
Simisays
aa27ea8888
alchemy draft ( #4479 )
2024-01-08 09:13:03 +03:00
tool4ever
1a3a5cbf8c
Fix Fatal Lore ( #4488 )
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Co-authored-by: tool4EvEr <tool4EvEr@192.168 .0.59>
2024-01-08 09:12:49 +03:00
TabletopGeneral
6db188406a
Adventure - Quest fixes ( #4490 )
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Correction for empty dialog textboxes displaying on what should be silent quest triggers
Bugfixes within Library Of Varsil dungeon
2024-01-07 23:10:54 -05:00
TabletopGeneral
c98bf85df0
Merge branch 'Card-Forge:master' into master
2024-01-07 22:57:01 -05:00
jjayers99
f9fd8a7475
Adventure - Quest fixes
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Correction for empty dialog textboxes displaying on what should be silent quest triggers
Bugfixes within Library Of Varsil dungeon
2024-01-07 22:56:29 -05:00
Hans Mackowiak
c8def9b1ca
GameSimulationTest: update some hasKeyword tests
2024-01-07 07:29:19 +01:00
jjayers99
3c25f3260d
Adventure - dialog hotfix
2024-01-06 20:07:39 -05:00
TabletopGeneral
eea0c8d03a
Adventure bugfixes ( #4481 )
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* Adventure - POIChanges & reputation fix
* Adventure quest updates
* Adventure - proofreading updates
2024-01-06 10:34:17 -05:00
tool4ever
bf11917844
Update food_fight.txt
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Fix AI crash
2024-01-06 15:47:32 +01:00
tool4ever
7ee79373ba
Update lita_mechanical_engineer.txt
2024-01-05 11:35:48 +00:00
tool4ever
024006f3e7
Update marwyn_the_nurturer.txt
2024-01-05 11:45:17 +01:00
tool4ever
9ca64b2ad7
Update Card.java
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Fix NPE
2024-01-04 22:48:26 +00:00
TabletopGeneral
390efeca57
Adventure hotfixes ( #4477 )
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Hotfix for quest "What's Yours Is Mine", players were not receiving credit for defeating pirate captain
Replacing missing deck file for apprentice red wizard
2024-01-04 13:08:46 -05:00
tool4ever
1e135e8d3b
Support for Midnight Crusader Shuttle ( #4478 )
2024-01-04 16:47:58 +01:00
tool4ever
2933922572
Update huatli_poet_of_unity_roar_of_the_fifth_people.txt
2024-01-04 07:49:28 +01:00
TabletopGeneral
94e154fcb8
Merge pull request #4476 from jjayers99/master
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Adventure Hotfixes
2024-01-03 10:41:22 -05:00
TabletopGeneral
f23e12f595
Merge branch 'Card-Forge:master' into master
2024-01-03 10:33:52 -05:00
jjayers99
73b876efe6
Adventure - Quest hotfixes
2024-01-03 10:33:20 -05:00
friarsol
238977dac4
Disable lazy loading
2024-01-03 10:17:16 -05:00
friarsol
e273df2850
Update scraper
2024-01-03 07:41:03 -05:00
friarsol
7b7aa72575
Load rankings from directory structure
2024-01-03 07:41:03 -05:00
friarsol
618651167d
Split rankings.txt into rankings/set.rnk files
2024-01-03 07:41:03 -05:00
Paul Hammerton
63100f6e7b
Merge pull request #4467 from edg444/Riddlekeeper-Rarity-Patch
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Update Commander Anthology Vol. II.txt
2024-01-03 08:06:56 +00:00
TabletopGeneral
d2a9c6ba54
Merge pull request #4473 from jjayers99/master
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Adventure - Enable "Continue" button for BO3 duels
2024-01-02 21:02:02 -05:00
jjayers99
ebf2ed5a55
Removing unused import
2024-01-02 20:59:00 -05:00
jjayers99
46aab83d72
Merge branch 'master' of https://github.com/jjayers99/forge-updates into master-local
2024-01-02 20:51:49 -05:00
jjayers99
8948193bd6
Adventure - Enable "Continue" button for BO3 duels
2024-01-02 20:51:32 -05:00
TabletopGeneral
80ada76793
Merge branch 'Card-Forge:master' into master
2024-01-02 20:46:42 -05:00
jjayers99
b65e3a3a34
Adventure - Enable "Continue" button for BO3 duels
2024-01-02 20:43:09 -05:00
Jorilx
13cf081046
Adventure: check for decks in user plane directory too ( #4401 )
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* Adventure: check for decks in user plane directory too
* Adventure: simplified check for decks in user plane directory
* Removed unused import
2024-01-02 20:10:15 +03:00
Jorilx
3cb7fac8f2
Adventure: add config setting 'allowedEditions' ( #4431 )
2024-01-02 17:20:45 +03:00
tool4ever
aa589134d8
Support for Genesis of the Daleks ( #4462 )
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* Support for Genesis of the Daleks
* Fix Rift Elemental
* Fix script
* Fix logic
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Co-authored-by: tool4EvEr <tool4EvEr@192.168 .0.60>
2024-01-02 17:20:35 +03:00
Jorilx
4161858bcf
Adventure: when loading enemies on a map, if an enemy definition cannot be found choose a random one from the current biome ( #4463 )
2024-01-02 17:20:22 +03:00
edg444
04e17d7b88
Update Commander Anthology Vol. II.txt
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Riddlekeeper rarity C -> R
2024-01-02 07:17:57 -05:00
TabletopGeneral
3959d248e7
Merge pull request #4447 from jjayers99/master
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Adventure - Chapter 1 story, exploration branch
2024-01-02 05:12:03 -05:00
Hans Mackowiak
9a5fe05838
Merge pull request #4457 from Klisz/diseasedvermin
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Update diseased_vermin.txt
2024-01-01 10:49:44 +01:00
Klisz
36d4332d85
Update diseased_vermin.txt
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Fixes issue where Diseased Vermin's upkeep trigger could target an opponent it hadn't damaged yet, as long as it had already damaged a different player
2023-12-31 16:31:40 -07:00
tool4ever
76e9b35f72
Fix ProtectEffect ( #4456 )
2023-12-31 16:43:04 +00:00
jjayers99
3de20add60
Adventure - quest code refactoring
2023-12-31 10:56:16 -05:00
tool4ever
4d02d7be46
Update and rename witchking_of_angmar.txt to witch_king_of_angmar.txt
2023-12-31 11:04:35 +00:00
Hans Mackowiak
f7d70f1a69
Riot: refactor into UnlessCost like Fabricate ( #4448 )
2023-12-31 10:12:28 +00:00
Hans Mackowiak
bfe41dcd48
~ fix First Strike CounterType
2023-12-31 07:54:03 +01:00
Klisz
c02f7c698d
Planechase inherent effects ( #4408 )
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* Planechase effects draft
Draft to close #4262 , by moving the planeswalking ability and the static chaos trigger to an effect carried with the player in a planechase game. Currently this effect is visible in the command zone much like the monarch or initiative (but with no image), which is something that needs fixing; I'd have it be a DetachedCardEffect but there's no linked card for it like there are for commander and companion effects (the active plane [or the face-up plane with the earliest timestamp, I suppose] would be a logical choice for the getCardForUi, but that would require updating it as the plane changes, and in any case because there's a separate effect for each player, the fact that the owner of a DetachedCardEffect is set as the owner of the linked card also adds some wrinkles. In any case, I've set the effects to be created in startGame after initPlane is run, rather than in initVariantZones as is the case for the commander and companion DetachedCardEffects, in anticipation of hopefully in the future making the effect be linked to an active plane).
* Update Player.java
* Move planar dice special action to effect
* Update ComputerUtilAbility.java
* Move die roll chaos to PlanarDice.java
2023-12-31 09:11:30 +03:00
Klisz
d58f564a84
WHO 4 cards ( #4444 )
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* WHO 3 cards
* This Is How It Ends, plus DeckHints/DeckHas
2023-12-31 09:10:51 +03:00
Hans Mackowiak
c29b6b7fcb
GameAction: stop always trigger before etb counter ( #4449 )
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* GameAction: stop always trigger before etb counter
* ~ always clear trigger and check for static abilities again
2023-12-30 15:35:46 +00:00
jjayers99
008de375f3
Removing unused imports
2023-12-30 09:19:13 -05:00