Commit Graph

4010 Commits

Author SHA1 Message Date
drdev
6d5416c175 Fix how net deck categories appear in select list 2015-01-25 05:12:54 +00:00
drdev
30fbe55ac3 Add Net Decks support 2015-01-25 05:10:32 +00:00
drdev
31d1d7da8c Version bump to 1.5.34.001 2015-01-24 17:50:34 +00:00
drdev
a87271f220 Add Dump Game State to mobile dev menu 2015-01-18 16:36:14 +00:00
drdev
532d304e2e Version bump to 1.5.33.003 2015-01-18 15:55:44 +00:00
drdev
e5ae6f988d Version bump to 1.5.33.002 2015-01-17 17:41:29 +00:00
drdev
72a33daf87 Prevent mobile app crashing on startup 2015-01-16 03:58:13 +00:00
drdev
06c4402cef Update mobile app to 1.5.33 2015-01-16 03:12:30 +00:00
drdev
3e51983237 Code cleanup 2015-01-05 01:49:00 +00:00
drdev
11b8cfed8b Support better tiles 2015-01-05 00:22:32 +00:00
drdev
a809ab2546 Support rendering color tiles instead of mana icons 2015-01-04 20:31:08 +00:00
Myrd
16d4cf3dad Mobile: When updating cards and re-computing stacks, first clear all existing stack linked lists. Speculative fix for game freezing sometimes due to a cycle in the linked list. 2015-01-01 16:38:57 +00:00
Myrd
45c17d35da ArrayList of Floats -> float[] to avoid a bunch of temp allocations in frequently called code. 2014-12-30 22:32:52 +00:00
Myrd
b6dbf28d0b Simplify and slightly optimize some code - move updateCard() to be a method of the CardAreaPanel. 2014-12-30 06:37:15 +00:00
Myrd
41a1c9b5e5 Change recursion to iteration. This is a bit more efficient, but also I've observed a stack overflow error with this recursion - so maybe iteration will help, unless there's another underlying logic error (e.g. a cycle). 2014-12-29 17:45:52 +00:00
drdev
41e4479f00 Support colorless regions 2014-12-18 03:13:49 +00:00
drdev
da24010b0b Support assigning and rendering mana icons for each tile 2014-12-17 05:35:08 +00:00
drdev
07572b9103 Support zoom for map 2014-12-17 03:44:29 +00:00
drdev
b97b586d2d Fix mobile game compile errors from recent refactoring 2014-12-17 02:01:58 +00:00
drdev
fe82ac76ac Reduce appearance of character 2014-12-16 06:05:12 +00:00
drdev
b0ccdaea9d Fix rounding issues with hexagon rendering 2014-12-16 05:43:18 +00:00
drdev
8c82551adc Support laying out and drawing tile map 2014-12-16 05:20:15 +00:00
drdev
02040ee026 Start major Planar Conquest overhaul 2014-12-16 01:28:29 +00:00
drdev
25c2e67979 Prevent fling immediately after releasing fingers from quick zoom 2014-12-15 04:19:00 +00:00
drdev
547c247732 Fix so gesture issues for mobile game 2014-12-15 03:39:07 +00:00
drdev
4f565c4b0c Prevent zoom leading to fling unintentionally 2014-12-14 22:40:57 +00:00
drdev
a40a5636b8 Replace gdx.jar with specially compiled trimmed down version of libgdx so Android build can work 2014-12-14 22:37:08 +00:00
drdev
4fe3a083a5 Move down plane stat labels slightly 2014-12-14 05:37:19 +00:00
drdev
e10d51fdc4 Make long press on Commander view deck 2014-12-14 05:19:03 +00:00
drdev
1d71fffc72 Prevent crash if double tap commander panel not unlocked 2014-12-14 05:16:20 +00:00
drdev
83326e397b Clean up command center UI and add double-tap to edit deck 2014-12-14 05:14:59 +00:00
drdev
7d2be88175 Add plane stats to command center screen 2014-12-14 04:39:08 +00:00
drdev
f89316603b Support displaying unlock and win ratios for region 2014-12-14 04:02:44 +00:00
drdev
de08df303b Improve how available pool is determined for Conquest deck editor 2014-12-13 19:34:48 +00:00
drdev
6c6554008c Support deck editing for Planar Conquest 2014-12-13 18:39:06 +00:00
drdev
8ecf833a11 Add Deck and Portal buttons 2014-12-13 16:56:32 +00:00
drdev
20b47f3b91 Support starting games with variants in Planar Conquest 2014-12-13 06:16:10 +00:00
drdev
6845df50de Fix warnings 2014-12-13 05:30:50 +00:00
drdev
7a20bd682e Support using commander as game avatar 2014-12-13 05:03:42 +00:00
elcnesh
691fd67b9c Update libgdx to 1.5.0, now including binary library files. 2014-12-12 10:44:19 +00:00
drdev
3ec1e677d8 Prevent card overlapping message bars 2014-12-11 22:22:18 +00:00
drdev
16cf2651fb Version bump to 1.5.32.007 2014-12-11 22:13:22 +00:00
drdev
8e6dc3a5f8 Allow long press to switch between one card and three card view 2014-12-11 22:11:23 +00:00
drdev
d8a098af7c Support two finger zoom to make card bigger on zoom view 2014-12-11 22:07:29 +00:00
elcnesh
02844aca95 Update libgdx to 1.4.1. 2014-12-09 18:45:54 +00:00
drdev
1888d201e3 Add some delays to the end day process and make it so commanders selected in order 2014-12-08 03:47:20 +00:00
drdev
3c2dffe1c4 Support undeploying by tapping commander row 2014-12-08 03:05:21 +00:00
drdev
eaaca84826 Add support for unlocking commander 2014-12-08 02:34:12 +00:00
drdev
356934bf27 Start working on Booster logic for Planar Conquest 2014-12-07 18:17:03 +00:00
drdev
b8b433586d Support playing conquest games 2014-12-07 01:20:52 +00:00