drdev
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6d5416c175
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Fix how net deck categories appear in select list
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2015-01-25 05:12:54 +00:00 |
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drdev
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30fbe55ac3
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Add Net Decks support
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2015-01-25 05:10:32 +00:00 |
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drdev
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31d1d7da8c
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Version bump to 1.5.34.001
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2015-01-24 17:50:34 +00:00 |
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drdev
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a87271f220
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Add Dump Game State to mobile dev menu
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2015-01-18 16:36:14 +00:00 |
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drdev
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532d304e2e
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Version bump to 1.5.33.003
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2015-01-18 15:55:44 +00:00 |
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drdev
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e5ae6f988d
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Version bump to 1.5.33.002
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2015-01-17 17:41:29 +00:00 |
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drdev
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72a33daf87
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Prevent mobile app crashing on startup
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2015-01-16 03:58:13 +00:00 |
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drdev
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06c4402cef
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Update mobile app to 1.5.33
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2015-01-16 03:12:30 +00:00 |
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drdev
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3e51983237
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Code cleanup
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2015-01-05 01:49:00 +00:00 |
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drdev
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11b8cfed8b
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Support better tiles
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2015-01-05 00:22:32 +00:00 |
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drdev
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a809ab2546
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Support rendering color tiles instead of mana icons
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2015-01-04 20:31:08 +00:00 |
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Myrd
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16d4cf3dad
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Mobile: When updating cards and re-computing stacks, first clear all existing stack linked lists. Speculative fix for game freezing sometimes due to a cycle in the linked list.
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2015-01-01 16:38:57 +00:00 |
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Myrd
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45c17d35da
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ArrayList of Floats -> float[] to avoid a bunch of temp allocations in frequently called code.
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2014-12-30 22:32:52 +00:00 |
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Myrd
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b6dbf28d0b
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Simplify and slightly optimize some code - move updateCard() to be a method of the CardAreaPanel.
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2014-12-30 06:37:15 +00:00 |
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Myrd
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41a1c9b5e5
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Change recursion to iteration. This is a bit more efficient, but also I've observed a stack overflow error with this recursion - so maybe iteration will help, unless there's another underlying logic error (e.g. a cycle).
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2014-12-29 17:45:52 +00:00 |
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drdev
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41e4479f00
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Support colorless regions
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2014-12-18 03:13:49 +00:00 |
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drdev
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da24010b0b
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Support assigning and rendering mana icons for each tile
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2014-12-17 05:35:08 +00:00 |
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drdev
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07572b9103
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Support zoom for map
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2014-12-17 03:44:29 +00:00 |
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drdev
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b97b586d2d
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Fix mobile game compile errors from recent refactoring
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2014-12-17 02:01:58 +00:00 |
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drdev
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fe82ac76ac
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Reduce appearance of character
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2014-12-16 06:05:12 +00:00 |
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drdev
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b0ccdaea9d
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Fix rounding issues with hexagon rendering
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2014-12-16 05:43:18 +00:00 |
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drdev
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8c82551adc
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Support laying out and drawing tile map
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2014-12-16 05:20:15 +00:00 |
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drdev
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02040ee026
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Start major Planar Conquest overhaul
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2014-12-16 01:28:29 +00:00 |
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drdev
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25c2e67979
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Prevent fling immediately after releasing fingers from quick zoom
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2014-12-15 04:19:00 +00:00 |
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drdev
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547c247732
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Fix so gesture issues for mobile game
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2014-12-15 03:39:07 +00:00 |
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drdev
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4f565c4b0c
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Prevent zoom leading to fling unintentionally
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2014-12-14 22:40:57 +00:00 |
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drdev
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a40a5636b8
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Replace gdx.jar with specially compiled trimmed down version of libgdx so Android build can work
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2014-12-14 22:37:08 +00:00 |
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drdev
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4fe3a083a5
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Move down plane stat labels slightly
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2014-12-14 05:37:19 +00:00 |
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drdev
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e10d51fdc4
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Make long press on Commander view deck
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2014-12-14 05:19:03 +00:00 |
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drdev
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1d71fffc72
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Prevent crash if double tap commander panel not unlocked
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2014-12-14 05:16:20 +00:00 |
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drdev
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83326e397b
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Clean up command center UI and add double-tap to edit deck
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2014-12-14 05:14:59 +00:00 |
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drdev
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7d2be88175
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Add plane stats to command center screen
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2014-12-14 04:39:08 +00:00 |
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drdev
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f89316603b
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Support displaying unlock and win ratios for region
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2014-12-14 04:02:44 +00:00 |
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drdev
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de08df303b
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Improve how available pool is determined for Conquest deck editor
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2014-12-13 19:34:48 +00:00 |
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drdev
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6c6554008c
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Support deck editing for Planar Conquest
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2014-12-13 18:39:06 +00:00 |
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drdev
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8ecf833a11
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Add Deck and Portal buttons
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2014-12-13 16:56:32 +00:00 |
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drdev
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20b47f3b91
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Support starting games with variants in Planar Conquest
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2014-12-13 06:16:10 +00:00 |
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drdev
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6845df50de
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Fix warnings
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2014-12-13 05:30:50 +00:00 |
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drdev
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7a20bd682e
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Support using commander as game avatar
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2014-12-13 05:03:42 +00:00 |
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elcnesh
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691fd67b9c
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Update libgdx to 1.5.0, now including binary library files.
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2014-12-12 10:44:19 +00:00 |
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drdev
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3ec1e677d8
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Prevent card overlapping message bars
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2014-12-11 22:22:18 +00:00 |
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drdev
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16cf2651fb
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Version bump to 1.5.32.007
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2014-12-11 22:13:22 +00:00 |
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drdev
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8e6dc3a5f8
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Allow long press to switch between one card and three card view
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2014-12-11 22:11:23 +00:00 |
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drdev
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d8a098af7c
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Support two finger zoom to make card bigger on zoom view
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2014-12-11 22:07:29 +00:00 |
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elcnesh
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02844aca95
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Update libgdx to 1.4.1.
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2014-12-09 18:45:54 +00:00 |
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drdev
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1888d201e3
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Add some delays to the end day process and make it so commanders selected in order
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2014-12-08 03:47:20 +00:00 |
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drdev
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3c2dffe1c4
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Support undeploying by tapping commander row
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2014-12-08 03:05:21 +00:00 |
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drdev
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eaaca84826
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Add support for unlocking commander
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2014-12-08 02:34:12 +00:00 |
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drdev
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356934bf27
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Start working on Booster logic for Planar Conquest
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2014-12-07 18:17:03 +00:00 |
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drdev
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b8b433586d
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Support playing conquest games
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2014-12-07 01:20:52 +00:00 |
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