jjayers99
cd296818af
DMU & BRO Jumpstart
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Added Jumpstart packs for DMU & BRO.
Configured block data to be able to use them to play Sealed.
Revamped Adventure starter logic to use packs rather than specific sheets to support use of these packs and any others that have random contents - Added ability to select Jumpstart source to use for Standard Adventure deck creation.
2023-01-27 16:41:00 -05:00
Anthony Calosa
c39ac61384
Merge pull request #2265 from jjayers99/master
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Adventure mode revamp, Phase 1
2023-01-27 19:47:51 +08:00
jjayers99
db2baca1f1
Fix Jumpstart pack based deck generation for Standard mode starts mode
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Without resetting jumpStartSheetsCandidates, a mono colored deck is generated regardless of difficulty in Standard mode, and the jumpstart cards available are not reset on new game. As a result, not only were decks being generated in unintended fashion, but if you started a new Standard game, then restarted with another color, your deck would be named as expected but generated with the previously selected deck parameters.
2023-01-26 16:22:44 -05:00
jjayers99
d43b3a5b08
Removing date-altering debug code
2023-01-26 11:06:08 -05:00
jjayers99
801c5e2659
Addition of rotating mechanic based shops in color Identity towns and capitals.
2023-01-26 10:07:29 -05:00
GitHub Actions
3b94d10c0f
[maven-release-plugin] prepare for next development iteration
2023-01-25 22:05:01 -05:00
GitHub Actions
2009b57a59
[maven-release-plugin] prepare release forge-1.6.54
2023-01-25 22:05:01 -05:00
TabletopGeneral
5f5a59b802
Removing unused imports
2023-01-19 14:06:21 -05:00
TabletopGeneral
83f53b15a0
Removing unused import
2023-01-19 14:05:37 -05:00
TabletopGeneral
33a1570011
Merge branch 'Card-Forge:master' into master
2023-01-19 00:10:11 -05:00
jjayers99
13d1949208
Adventure overhaul, phase 1
2023-01-19 00:09:07 -05:00
TabletopGeneral
53beaef96c
Merge branch 'Card-Forge:master' into master
2023-01-08 11:47:30 -05:00
George
fba9c3ad2e
Merge remote-tracking branch 'origin/master'
2023-01-06 11:37:22 +02:00
George
0032d35be0
Correct the update of POIChanges for bought cards from shops
2023-01-06 11:33:09 +02:00
sky81
ef14fb934a
Do not clear POI changes after reload
2023-01-06 09:07:04 +02:00
Anthony Calosa
944933fd12
fix copying deck to clipboard
2023-01-02 15:55:31 +08:00
Anthony Calosa
def1c53bda
Merge pull request #2161 from HassanSky81/master
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Correct the update of POIChanges for bought cards from shops
2022-12-28 22:36:22 +08:00
HassanSky81
7a3c19992a
Update PointOfInterestChanges.java
2022-12-27 22:34:31 +02:00
asvitkine
00c6771608
Fix ArrayIndexOutOfBounds exception printed to stderr. ( #2141 )
2022-12-25 09:11:52 +00:00
jjayers99
cfdb5bea6c
Adventure Mode Shop Expansion
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New setting in Settings menu for Expanded Shops. After enabling and restarting app, a much larger pool of card shops will appear in towns, and towns will have a bit more variety within a given biome, divided up into three broad categories per region.
2022-12-24 18:47:55 -05:00
George
85fa4cd884
Merge remote-tracking branch 'origin/master'
2022-12-24 13:14:04 +02:00
George
cd2582408b
Correct the update of POIChanges for bought cards from shops
2022-12-24 13:09:39 +02:00
Anthony Calosa
3f5d4a64fe
Refactor exit to worldmap button
2022-12-20 15:05:31 +08:00
Anthony Calosa
fa6dd225f2
Fix texture loading check, Revert VAvatar splatter
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- fix avatar animation (some devices couldn't load warp animation on smaller texture)
2022-12-18 08:23:22 +08:00
Anthony Calosa
1719431bf0
Merge pull request #2122 from jjayers99/master
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(Adventure) Exit To World Map
2022-12-18 07:14:51 +08:00
Anthony Calosa
99573c3f9d
fix HD texture loading
2022-12-18 07:07:54 +08:00
jjayers99
eb1bbad9cf
(Adventure) Exit To World Map
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(Adventure Mode)
Added a HUD button to any city / dungeon view which pops up a dialog to exit the map. Initially bound to F4 / L2.
Button is visible on Desktop Landscape mode above Deck button in space vacated by Life / Mana / Gold which do not display in these settings.
Button is "present" on other layouts, but hidden off screen, with final positioning left to those who better know how to test and balance those layouts. Keyboard bindings are still functional in these views.
New sprites added for F1-12 and "Exit" button.
2022-12-16 21:10:27 -05:00
Anthony Calosa
b56cd3ec7e
unused imports
2022-12-14 23:48:31 +08:00
Anthony Calosa
ad01c9076d
update CardImageRenderer, VAvatar
2022-12-14 23:43:47 +08:00
Anthony Calosa
9cf422784c
Optimize Card BG Texture loading
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- this should be lightweight enough for devices with 4GB RAM on Android
2022-12-14 13:59:04 +08:00
Anthony Calosa
e6ff0c1a7a
dispose rendered image
2022-12-12 15:44:32 +08:00
Anthony Calosa
e17e3628fd
fix Adventure RewardActor crash
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- additional check for ImageUtil
2022-12-12 15:41:25 +08:00
Anthony Calosa
d6b4e0d377
fix NPE getting paperCard from imagekey
2022-12-11 14:34:49 +08:00
Anthony Calosa
7857a4e249
update VReveal
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- fix icon scale
- fix hidden cardview
2022-12-11 09:00:11 +08:00
Anthony Calosa
bcff49d063
update VPlayers
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- fix text display
2022-12-10 10:49:47 +08:00
Anthony Calosa
ccc985654c
Add reveal button to mobile-gui
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- currently it gets all cards that was revealed by via reveal(...)
- update menutab to show scroll indicator as default
2022-12-10 09:20:41 +08:00
Anthony Calosa
267ef48a0c
Cleanup effect card name
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- add simple pixelate shader
2022-12-08 18:15:32 +08:00
Anthony Calosa
693dbbdd48
fix ConcurrentModificationException and reloading WorldSave
2022-12-07 10:57:14 +08:00
Anthony Calosa
dae601776d
update imports
2022-12-07 07:25:28 +08:00
Anthony Calosa
b103a20bd6
update ImageFetcher & CardImageRenderer
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- allow zoomed cards to fetch image if possible
2022-12-07 07:11:21 +08:00
Anthony Calosa
62db056bef
update LoadingOverlay
2022-12-05 19:56:49 +08:00
Anthony Calosa
eb49a4a7be
Update DeckSelectScene.java
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fix button layout (ie deck name is longer than the button default size, it should resize accordingly)
2022-12-05 12:27:53 +08:00
Anthony Calosa
5714f6e05e
update MatchScreen
2022-12-05 04:57:33 +08:00
Anthony Calosa
46ae586a55
update Ripple shader and Planechase BG
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- added Planes/Phenomenon BG (to use enable Dynamic Background Planechase)
- fix Ripple effect to work with Android
2022-12-03 13:42:36 +08:00
Anthony Calosa
2542c52767
Update CardRenderer.java
2022-12-02 17:13:07 +08:00
Anthony Calosa
d803b2c15d
update ImageCache, CardImageRenderer, CardRenderer, CardZoom and RewardActor
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- fix detail button for controller
- use rounded rect shader for fullborder card renders (old methed will still apply on non fullborder images)
2022-12-02 16:56:52 +08:00
Anthony Calosa
13dc00eaeb
update RewardActor tooltips
2022-12-02 05:08:54 +08:00
Anthony Calosa
3c4ea61f09
fix bitmapfont scale
2022-12-01 18:02:03 +08:00
Anthony Calosa
c56329206d
update Adventure Matchscreen
2022-12-01 15:06:36 +08:00
Anthony Calosa
43b9add84d
Update TransitionScreen.java
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- remove bg dim, replace with chromatic effect
2022-11-30 20:30:14 +08:00