jendave
c280d201af
fix the duplicate text issue on a number of cards
2011-08-07 01:10:41 +00:00
jendave
abfcc752e3
cleanup in AF_CounterMagic
2011-08-07 01:10:34 +00:00
jendave
287faa9b60
Added text to Drake Umbra
2011-08-07 01:10:27 +00:00
jendave
bd72b78b54
- Added Sheltering Prayers.
2011-08-07 01:10:21 +00:00
jendave
cef6a5efe1
- Added Rhystic Study.
2011-08-07 01:10:12 +00:00
jendave
010b625658
- Moved Unless cost to AbilityFactory making it available for all AFs.
2011-08-07 01:10:05 +00:00
jendave
16595d1e2f
add Ordruun Commando (from Ravnica: City of Guilds)
2011-08-07 01:09:57 +00:00
jendave
9484d01570
- Converted Rootwater Thief to script.
2011-08-07 01:09:49 +00:00
jendave
f919cd3dd6
added the Zendikons (from Worldwake) from Starcrash
2011-08-07 01:09:40 +00:00
jendave
238e1dc8a9
*Fixed Pith Driller.
2011-08-07 01:09:29 +00:00
jendave
a4d309d5f3
- Little cleanup in AF GainControl.
2011-08-07 01:09:23 +00:00
jendave
6336c54b9a
- Changed damage from a source with Wither/Infect to use addCounter and not addCounterFromNonEffect.
2011-08-07 01:09:16 +00:00
jendave
ebf1d6bd5a
- Added M1M1/P1P1 counters exchange to addCounterFromNonEffect.
2011-08-07 01:09:10 +00:00
jendave
e3a05221cf
- Added AWAKENING counters.
2011-08-07 01:09:04 +00:00
jendave
c99a9628af
- Ran Set Info script.
2011-08-07 01:08:57 +00:00
jendave
6050842b4b
a little cleanup in a couple AFs.
2011-08-07 01:08:46 +00:00
jendave
7cfa92557b
- Small fix.
2011-08-07 01:08:39 +00:00
jendave
8fd487203e
- Fixed issue with GainControl. Added Unwilling Recruit.
2011-08-07 01:08:33 +00:00
jendave
8b2a12c681
- Defining the set code for Setup Game State is now consistent with the deck file format (e.g. Forest|4ED instead of the previously used Forest@4ED).
2011-08-07 01:08:24 +00:00
jendave
35beaa6c56
- Added Walking Dream.
2011-08-07 01:08:17 +00:00
jendave
ad3fb8a895
- Simplified the code found in forge.card.cardFactory.CardFactory_Soceries and forge.card.cardFactory.CardFactory. Updating c.getType().contains(string) to c.isType(string).
2011-08-07 01:08:09 +00:00
jendave
48ad24d0e9
- Simplified the code found in forge.card.cardFactory.CardFactory_Lands and forge.card.cardFactory.CardFactory_Planeswalkers. Updating c.getType().contains(string) to c.isType(string).
2011-08-07 01:08:01 +00:00
jendave
bb0089e3cc
- Added Rootwater Mystic
2011-08-07 01:07:54 +00:00
jendave
7c948036d8
- Simplified the code found in forge.card.cardFactory.CardFactory_Auras and forge.card.cardFactory.CardFactory_Creatures. Updating c.getType().contains(string) to c.isType().
2011-08-07 01:07:47 +00:00
jendave
c79df0627d
* cleanups
2011-08-07 01:07:39 +00:00
jendave
d2ec6b767f
- Small fix
2011-08-07 01:07:29 +00:00
jendave
1f8ea3eafe
- Added Tidehollow Sculler. Thanks Sol.
2011-08-07 01:07:22 +00:00
jendave
cbf8d85b2a
*Added NPH booster pack definition.
2011-08-07 01:07:15 +00:00
jendave
e8fc4dccf4
*Fixed misspelled method call in new Booster Draft generation code.
2011-08-07 01:07:09 +00:00
jendave
207cb5d9e9
- Centralized condition check and calling subabilities in AF resolve.
2011-08-07 01:07:02 +00:00
jendave
1d4fb9f9a3
- Adding RememberChanged in ChangeZoneHidden for Jeff
2011-08-07 01:06:45 +00:00
jendave
a169ffd4b9
- Added some previously missed observer update calls to Setup Game State.
2011-08-07 01:06:38 +00:00
jendave
f4cbd12332
*Fixed tokens vs ChangesZone triggers.
2011-08-07 01:06:32 +00:00
jendave
6f16d9db5a
fixed indexes
2011-08-07 01:06:24 +00:00
jendave
6aa37b23ec
*Fixed triggers acting oddly when Setup Game State moves cards around.
2011-08-07 01:06:18 +00:00
jendave
7d65422fa9
bugfix in reading data files
2011-08-07 01:06:13 +00:00
jendave
3f95238d84
Moved SetInfo lists to external files.
2011-08-07 01:06:06 +00:00
jendave
e678980a46
- Added the optional ability to specify a set for each card spawned through Setup Game State - for example, just Forest will spawn a "Forest" card using the last set available for it, while Forest@4ED will spawn a "Forest" card from the 4th Edition.
...
- Refactored the Setup Game State code (moved the repetitive code block out into a separate function, simplified the code).
2011-08-07 01:05:58 +00:00
jendave
0b0bc8a021
- Cleanup after doDrawBack.
2011-08-07 01:05:50 +00:00
jendave
4e3c592a75
- Added the ability to change Exile areas through Setup Game State (option names are HumanCardsInExile and AICardsInExile).
...
- Added some observer update commands to Setup Game State to make sure that the actual data about the number of cards in all areas are shown after the game state is modified.
2011-08-07 01:05:40 +00:00
jendave
9d9ac2bb46
- Converted Teferi's Puzzle Box to Script
2011-08-07 01:05:33 +00:00
jendave
c9fd38bb2b
- Removed doDrawBack function.
2011-08-07 01:05:22 +00:00
jendave
2f844c805f
- Added the option DestinationAlternative to AF ChangeZone.
...
- Converted Dream Cache to new style DB.
2011-08-07 01:05:09 +00:00
jendave
8d14587fde
- Fixed Titan's Revenge.
2011-08-07 01:05:00 +00:00
jendave
7c6c542931
- Added Baleful Stare and Withering Gaze.
2011-08-07 01:04:49 +00:00
jendave
a88b644723
- Simplified the code found in forge.Card and forge.CombatUtil. This should finish the conversion of getKeyword().contains(string) to hasKeyword(string).
2011-08-07 01:04:42 +00:00
jendave
215b32c361
- Reverted last commit.
2011-08-07 01:04:35 +00:00
jendave
9fea47a3a3
- Fixed logic error in the AI part of unless cost counterspells.
2011-08-07 01:04:28 +00:00
jendave
9da9333f86
- Added Atomic Robo 3 deck.
2011-08-07 01:04:21 +00:00
jendave
73056e1998
- Added Aphotic Wisps, Crimson Wisps and Niveous Wisps.
2011-08-07 01:04:10 +00:00