Commit Graph

22561 Commits

Author SHA1 Message Date
Maxmtg
cd120bcad4 Added redraw for times when AI declares attackers and combat ends to show/hide combat icons
"exalted" ability inlined (because its routine became simplier after it had been replaced with script)
2013-07-10 12:22:26 +00:00
Chris
d282f07720 - Added a fluff piece to the changes.txt file. 2013-07-10 11:21:22 +00:00
Maxmtg
1d66df366f sword icon removed from creature that is un-declared as attacked from InputAttack 2013-07-10 11:12:40 +00:00
Sloth
3a0f0cdfa8 - Updated the quest deck Bela Lugosi 3 (with input from Nordos). 2013-07-10 06:17:24 +00:00
Sloth
ed291cfe4d - Restored AI using the DiscardMeByOpp SVar. 2013-07-10 06:13:48 +00:00
swordshine
eec5a085e8 - Fixed Marauding Maulhorn
- Updated SkieraCube
2013-07-10 05:36:37 +00:00
Sol
44ebba25e5 - Fix Corpse Hauler targeting 2013-07-10 01:57:52 +00:00
Sloth
eb484df801 - Added M14 to some lists. 2013-07-09 18:57:50 +00:00
Maxmtg
a3b84f0876 m14 set description file 2013-07-09 18:54:55 +00:00
Sloth
3aaa7345f6 - Improved canPlayAI() of LevelUp abilities. 2013-07-09 18:45:13 +00:00
Sloth
7559f7c2f9 - Merged M14 branch into trunk. 2013-07-09 17:59:16 +00:00
Maxmtg
e48e7aa544 redraw battlefield when mana payment is cancelled 2013-07-09 16:04:15 +00:00
swordshine
55a71ea46a - Fixed Dance, Pathetic Marionette 2013-07-09 13:13:56 +00:00
Agetian
6879729b01 - Implemented Archenemy rules 904.5 and 904.6 (the Archenemy has 40 life and always takes the first turn of the game). 2013-07-09 11:50:00 +00:00
Chris
ad5f9232f7 - Added new card names to changes.txt. 2013-07-09 11:26:06 +00:00
Sloth
45c44fd936 - Fixed Sleeper Agent. 2013-07-09 08:20:39 +00:00
swordshine
f7cc0dbd00 - Fixed searching a card in library and put it on the top 2013-07-09 07:40:45 +00:00
Maxmtg
0bf2cc8442 playSpellAbilityNoStack - added parameter 'mayChooseNewTargets' - it is passed to HumanPlaySa method and is a key to call doTrigger on AI's side 2013-07-09 05:55:43 +00:00
swordshine
23c8590123 - M14: Added Artificer's Hex 2013-07-09 04:06:12 +00:00
Sol
5ad15655a9 - Convert Master of the Wild Hunt to script 2013-07-09 01:28:52 +00:00
Maxmtg
59249a7155 Prerequisites to launch Forge without UI. (used by ai-vs-ai CLI simulation and by dedicated server mode - when it's done) 2013-07-08 23:05:40 +00:00
Maxmtg
7f545935b4 playNoStack called via playercontroller 2013-07-08 22:37:45 +00:00
Maxmtg
fe9001a550 moved the possible options evaluation down the call stack 2013-07-08 22:23:41 +00:00
Maxmtg
313bed630a moved choice of ability modes to PlayerController - got rid of both: bad imports in CharmEffect (gui classes) and isHuman() call 2013-07-08 22:14:59 +00:00
Sloth
d030b09c51 - moveToLibrary now redirects to changeZone. 2013-07-08 20:52:04 +00:00
Sloth
454557a468 - Improved Charm AI for Tormentor Exarch. 2013-07-08 20:43:36 +00:00
Sloth
1c7a1e3d8f - Improved AI using Tormentor Exarch. 2013-07-08 19:58:17 +00:00
Sloth
e3e937354b - Fixed chooseOptionsAi causing NPE's. 2013-07-08 19:38:55 +00:00
Sloth
83936a924e - Fixed Effects not leaving Command zone. 2013-07-08 19:25:51 +00:00
Maxmtg
0c74043668 transformed cards generate gameeventcardchanged 2013-07-08 17:41:20 +00:00
swordshine
4a7cee412c - Fixed Quicken 2013-07-08 14:47:23 +00:00
Sloth
b7972342dc - Fixed setTriggeringObjects of AttackerBlockedTrigger. 2013-07-08 14:06:09 +00:00
swordshine
7e0f5e1401 - M14: Added Tenacious Dead and Xathrid Necromance 2013-07-08 14:00:21 +00:00
swordshine
d55ced465d - M14: Added Dismiss into Dream, Elite Arcanist, Tidebinder Mage, Zephyr Charge 2013-07-08 12:29:50 +00:00
Chris
8d2bf7571a - Added new card names to changes.txt. 2013-07-08 12:29:05 +00:00
moomarc
764da32cba - Fixed Polluted Bonds for multiplayer games 2013-07-08 11:54:07 +00:00
jsv
1d6a015939 Fix Tolarian Entrancer's script 2013-07-08 10:18:03 +00:00
swordshine
68a9f55f53 - M14: Added Voracious Wurm 2013-07-08 07:24:32 +00:00
swordshine
e638e7f2c9 - M14: Added Angelic Accord 2013-07-08 07:15:04 +00:00
swordshine
d3aef40bb3 - Fixed a bug when searching a card in the library and put it on the top 2013-07-08 01:05:11 +00:00
Sol
e081e66a13 - Only reset quest new cards at the beginning of the match, not the end of each game 2013-07-08 00:15:54 +00:00
Sol
7f055ddb4b - Adding some references to two scripts 2013-07-08 00:15:04 +00:00
Maxmtg
79f8704a00 PhaseHandler: added a missing check for gameover state between SBA and givePriorityToPlayer (handles draws properly)
Zone, GameAction: inlined some single-use very short functions
2013-07-07 22:58:02 +00:00
Maxmtg
df3b938ed0 changed order or actions performed on declare blockers step: declare, pay extra costs, fire event, then fire triggers
EventVisualizer.java will be able to play sounds when ai is blocking
2013-07-07 22:09:20 +00:00
Sloth
cf27269f08 - Added SVar:RemAIDeck:True to cards with banding. 2013-07-07 19:41:42 +00:00
Maxmtg
4d0b02e049 BlockersDeclaredEvent causes redraw of all blocker cards (they'll get icons this way) 2013-07-07 19:33:36 +00:00
Maxmtg
f8bb07ec35 Zone.add(Card) is now a shortcut to zone.add(card, Integer). This allows to remove a couple of if's in GameAction 2013-07-07 19:32:17 +00:00
Sloth
601d789662 - Implemented official rules for tokens leaving the battlefield (fixes Cloudshift). 2013-07-07 16:47:49 +00:00
Sloth
54b7e8f1b1 - Fixed two trigger descriptions. 2013-07-07 15:30:29 +00:00
Sloth
33df962e70 - Fixed triggers with targets and a cost not being removed from the stack when the cost is not payed. 2013-07-07 15:23:23 +00:00