Commit Graph

12738 Commits

Author SHA1 Message Date
Sloth
a1f701007a - Removed Moxen from and diversified the Mr Slate 2 deck. 2011-11-30 19:07:28 +00:00
Sloth
090f926d06 - Made the deck Mr Slate 3 more powerful. 2011-11-30 17:52:28 +00:00
Sloth
a97f12751a - Added a copy each of Angry Mob and Cho-Arrim Legate to the Data 2 deck. 2011-11-30 14:51:26 +00:00
Sloth
04c117737b - Added Cho-Arrim Legate. 2011-11-30 14:39:36 +00:00
Sloth
76a42847d0 - Fixed the makeToken function not granting hidden keywords to tokens. 2011-11-30 13:51:32 +00:00
Sloth
bcd319fb44 - Optional triggers that have the triggering object "Attacker" will now specify the attacker, when you have to chose. 2011-11-30 13:37:31 +00:00
Sloth
18eb8832a2 - Added the ability description to Glint Hawk. 2011-11-30 13:12:06 +00:00
Sloth
fa31261475 - The Epic keyword will now be displayed in the card text. 2011-11-30 13:08:08 +00:00
Sloth
0994a74814 - Some changes to the random deck generators (not the original ones): The decks can now contain cards with any converted mana cost (formerly restricted to 1-8) and the balancing has changed a bit. 2011-11-30 13:01:06 +00:00
Chris
61d6671e0e - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-11-30 11:28:37 +00:00
Chris
69c3c6067e - Ran oracle script. 2011-11-30 11:26:52 +00:00
Hellfish
2291fb58c7 *Made Mentor of the Meek's trigger optional. (It now works with Always Accept/Decline) 2011-11-30 09:32:40 +00:00
moomarc
e131ba70e6 Added Nostalgic Dreams 2011-11-30 09:03:59 +00:00
Doublestrike
c67127f44b Fixed massive repaint bug, hopefully also simultaneously cleared up memory leak. 2011-11-30 08:27:35 +00:00
Doublestrike
dc98c41dfc Quick checkstyle fix. 2011-11-30 04:39:23 +00:00
Doublestrike
61ac931a9c Added # of attackers to combat tab title. 2011-11-30 04:33:01 +00:00
Doublestrike
f9dbebd44d Added count of stack to tab. 2011-11-30 04:12:11 +00:00
Doublestrike
73253a6127 Fixed "the frame is decorated" exception. 2011-11-30 01:59:11 +00:00
Doublestrike
3568ca8a57 Fixed hand area resize problem. 2011-11-30 01:54:36 +00:00
Doublestrike
12ffb41d33 Quick checkstyle fix. 2011-11-30 01:52:08 +00:00
Doublestrike
0431c91bf8 Mouseover and click problem in hand area fixed. 2011-11-30 01:50:46 +00:00
Sloth
acf376d3f7 - Enabled the keyword "May be played without paying its mana cost" for the AI. 2011-11-29 21:09:49 +00:00
moomarc
22fc4d71a6 Added Quillmane Baku 2011-11-29 20:06:06 +00:00
Sloth
9377d4687e - Added Kyren Legate and Saprazzan Legate. 2011-11-29 18:43:39 +00:00
Sloth
95b9b5b406 - Added the keyword "May be played without paying its mana cost" (should not be used generally since additional costs like Kicker are not implemented correctly at the moment).
- Added the option to check a second SVar in static abilities with "CheckSecondSVar".
- Added Rushwood Legate.
2011-11-29 18:29:16 +00:00
Sloth
fb3a2354cb - Rewrote the Recover keyword (because it was a mess). 2011-11-29 16:03:28 +00:00
Chris
e936900a98 - Added a fluff piece to the changes.txt file. 2011-11-29 14:23:03 +00:00
Chris
d3c43d9f1b - Checkstyle. 2011-11-29 14:13:08 +00:00
Doublestrike
61f4fed511 Returned animation capabilities to hand panel. 2011-11-29 12:11:28 +00:00
Sloth
35b1c64d41 - A change of controller will now remove creatures from combat and reset echo. 2011-11-29 12:06:38 +00:00
Chris
920bda51ea - Added the recent commit logs to changes.txt. Preparing for the snapshot build release. 2011-11-29 11:41:35 +00:00
Chris
b519c773b5 - Ran oracle script. 2011-11-29 11:40:21 +00:00
Chris
bc8f026472 - Ran set info script. 2011-11-29 11:39:34 +00:00
Doublestrike
1d50f80e98 Fixed closing frame no concede bug. 2011-11-29 10:39:02 +00:00
Sloth
0b7afacf74 - The AI will now only retrieve his own cards from the graveyard to hand. 2011-11-29 10:29:07 +00:00
Sloth
593fbf80c7 - Fixed Morph of Skirk Commando. 2011-11-29 10:20:12 +00:00
Sloth
ad4947638e - Updated two cards text files for AI reasons. 2011-11-29 10:17:46 +00:00
Doublestrike
747733ce04 Fixed phase indicator bug in old UI. 2011-11-29 10:15:08 +00:00
Doublestrike
8f88461e43 Win/lose screen: continue/restart bug fixed. 2011-11-29 10:10:47 +00:00
Sloth
2446467752 - (new GUI) The player detail panel will now also show poison counters and damage prevention. 2011-11-29 09:12:54 +00:00
slapshot5
37dde95936 fix Human battlefield so creatures are above lands (New GUI) 2011-11-29 07:20:59 +00:00
slapshot5
b1f0ed4d19 Cards in selection windows (getChoice(...), etc...) will now update the card picture in the top-right panel. (New GUI) 2011-11-29 06:56:10 +00:00
slapshot5
e21012aea3 make the Combat text more readable (new GUI) 2011-11-29 06:11:30 +00:00
jendave
85dfbbf59f update all dependencies to latest versions 2011-11-29 00:07:41 +00:00
jendave
a917783384 Fix license headers 2011-11-28 22:52:20 +00:00
jendave
bfa59d8783 Put headers into TreePropery files 2011-11-28 22:27:56 +00:00
jendave
5ebdfd259e Add GPL header for code grabbed from the Arcane project 2011-11-28 21:26:40 +00:00
Sloth
ddd2107a9e - Fix for Apathy giving errors (it's not scriptable correctly at the moment and the card is so AI unfriendly it shouldn't be in the game anyway). 2011-11-28 21:18:26 +00:00
jendave
592c445541 Add Braids license header to her code. 2011-11-28 20:26:16 +00:00
jendave
b5aa6c7d03 Add License header to each file 2011-11-28 19:56:47 +00:00