Commit Graph

5 Commits

Author SHA1 Message Date
jendave
04be1d6013 *"Optional$" parameter for triggers is now "OptionalDecider$" which works as "Defined$" for players.
Old "Optional$ True" is equivalent to "OptionalDecider$ You", old "Optional$ OpponentDecides" = "OptionalDecider$ Opponent" of course and instead of "Optional$ TriggeredControllerDecides" you can use any of the Triggered-variables that return a player.
*AF_Token's "TokenOwner$" parameter is now also a "Defined$"-like.
*Updated all cards that used either (637 of them!)
2011-08-06 19:49:00 +00:00
jendave
e9b85f7adb *Updated to triggers
Geth's Grimoire
	Ghitu Slinger
	Glade Gnarr
	Glassdust Hulk
	Glaze Fiend
	Goblin Arsonist
	Goblin Dirigible
	Goblin Medics
	Goblin War Wagon
	Goldenglow Moth
	Grazing Gladehart
	Gristle Grinner
	Grixis Slavedriver
	Grizzled Wolverine
192 WheneverKeyword cards to go, at least 11 of which require more functionality in triggers. Feels good,man.
2011-08-06 15:32:43 +00:00
jendave
9e88335de7 Added SetInfo to card data. G-H 2011-08-06 11:35:38 +00:00
jendave
88d8a13ec8 Switched SVars from keyword to parsed in ReadCard. D-G 2011-08-06 07:41:29 +00:00
jendave
225c57afee 4100 plus cards converted from cards.txt(r2008) G 2011-08-06 06:32:42 +00:00