Maxmtg
63dfe94719
Trying to make deckreader more NPE-proof
2012-02-19 20:12:43 +00:00
Maxmtg
a16e65e560
mass-rename of deckSet into deckGroup to avoid confusing (set = 'edition' with set = 'several decks')
2012-02-19 20:00:34 +00:00
Maxmtg
fa9cdee559
moved precon decks to FolderMapView rails, cleaned up DeckSerializerBase - it was just deckReader by functionality
2012-02-19 19:56:55 +00:00
Maxmtg
2fa016c2e8
Unnatural Schemes.dck had no section header
2012-02-19 19:52:32 +00:00
Maxmtg
7962bc23b8
Deck.fromSections won't crash with NPE
2012-02-19 18:41:18 +00:00
Maxmtg
cc60f7eea7
res/deck/cube dir is for decks that are intended to be cubes.
...
One can read values from KeyValue lines via FileSection class (it parses by itself and provides a default value for bad parses)
CustomLimited is more related to limited games and its moved to game.limited package
2012-02-19 16:57:35 +00:00
Chris
c5b6acacb4
- Re-added the four new folders to the decks folder.
2012-02-19 16:34:21 +00:00
jeffwadsworth
c525c555d8
- Cleaned up some scripts.
2012-02-19 15:49:26 +00:00
Maxmtg
8c6bc5ecf1
removed potential NPE at readDeckMetadata, DeckSetSerializer now skips hidden directories
2012-02-19 14:47:17 +00:00
Sloth
3cab7eb7b1
- Updated some quest decks.
2012-02-19 14:46:52 +00:00
Chris
66ae66737c
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-02-19 13:22:02 +00:00
Chris
33941aee18
- Removed the four subdirectories from the decks folder for the time being.
2012-02-19 13:20:43 +00:00
Maxmtg
170df71893
DeckManager is known as DeckController
...
Quest decks are accessed from a class that implements IFolderMap (made a transient field for saves compatibility)
2012-02-19 12:16:43 +00:00
Chris
06c3c6b244
- Added the recent commit logs to changes.txt. Preparing for the snapshot build release.
2012-02-19 11:43:34 +00:00
Chris
f6b954b0b3
- Added the four new folders to the decks folder.
2012-02-19 11:41:20 +00:00
Sloth
3114f70d45
- Added Tornado Elemental.
2012-02-19 11:22:03 +00:00
Sloth
008d8e8808
- Fixed a bug in AF Pump.
2012-02-19 11:04:44 +00:00
Sloth
f6b98fb2ca
- Ach! Hans, run! It's the Jokulmorder!
2012-02-19 10:41:53 +00:00
Sloth
18a3eee604
- Added NeedsToPlayVar SVars to some cards.
2012-02-19 09:06:26 +00:00
Sloth
00af08fc16
- Fixed the AI not using ETB counters.
2012-02-19 08:44:05 +00:00
jeffwadsworth
cf5372543b
- Removed some extra spaces.
2012-02-19 05:34:29 +00:00
jeffwadsworth
5d4fcde934
- Added Body Snatcher.
2012-02-19 05:33:20 +00:00
jeffwadsworth
306539603b
- Converted Metalworker to script.
2012-02-19 04:54:27 +00:00
Doublestrike
f7ad4beef9
Removed parent view accessors in home UI in favor of singleton access.
2012-02-19 03:08:52 +00:00
Doublestrike
607f2970df
Renamed "getFooView()" to "getViewFoo()" for consistency.
2012-02-19 02:58:07 +00:00
Doublestrike
ae3d8e1d71
Renamed "getFooControl()" to "getControlFoo()" for consistency.
2012-02-19 02:55:13 +00:00
Doublestrike
027fef7c15
NPE adjustment.
2012-02-19 02:51:48 +00:00
Doublestrike
94f87284f2
Moved control accessors from ViewHome to ControlHome, added view accessors to ViewHome.
2012-02-19 02:24:19 +00:00
Doublestrike
deaf07a9fa
getFooController() methods changed to getFooControl() for consistency.
2012-02-19 02:15:20 +00:00
Doublestrike
934750606c
Aesthetic upgrade: Constructed submenu. Also made deck generation options available, and added quest event decks available to play.
...
Note: waiting deck restructure work to complete for testing decklist double-click.
Note: waiting pre-game management debugging for quest event deck availability.
2012-02-19 02:04:29 +00:00
Doublestrike
b724f39386
Avatar icons now update in the player field without restarting Forge.
2012-02-19 01:55:48 +00:00
Doublestrike
056885069a
Added "overlay" swatch to palettes in skin sprites.
2012-02-19 01:54:00 +00:00
Doublestrike
45445d98a0
Quest submenu: users w/o new quest data are now shown new quest tab directly, cannot access duels or challenge tabs.
2012-02-19 01:52:08 +00:00
Doublestrike
bd9da2bbdd
Aesthetic upgrade to Quest card viewer in win/lose.
2012-02-19 01:50:33 +00:00
Doublestrike
4f40e8fb10
Enforced singleton pattern in FControl.
2012-02-19 01:49:26 +00:00
jeffwadsworth
13d3179b47
- Added Scent of Nightshade.
2012-02-19 01:42:56 +00:00
jeffwadsworth
d2b9bb5b79
- Added Impatience.
2012-02-19 01:10:13 +00:00
jeffwadsworth
995c59b2d3
- Added Lurking Jackals.
2012-02-19 00:51:16 +00:00
jeffwadsworth
78ce38b4ec
- Added Private Research.
2012-02-19 00:42:01 +00:00
Sol
e27ceb5ce1
- Fixing Expendable Troops activation cost
2012-02-19 00:14:25 +00:00
jeffwadsworth
5d1455b2f0
- Added Opal Avenger.
2012-02-19 00:09:13 +00:00
Maxmtg
2ae9805379
smallest refactoring - move classes to siutable folders
2012-02-18 23:00:05 +00:00
Chris
dade11b471
- CheckStyle.
2012-02-18 21:56:13 +00:00
Chris
7e1868bbb8
- CheckStyle.
2012-02-18 21:51:58 +00:00
Chris
aeb44f00f0
- CheckStyle.
2012-02-18 21:41:16 +00:00
Chris
efe6adc243
- CheckStyle.
2012-02-18 21:35:23 +00:00
Chris
c7ea22bb16
- CheckStyle.
2012-02-18 21:29:43 +00:00
Sloth
997a9f8170
- Updated SVars and ran scripts.
2012-02-18 21:27:39 +00:00
Chris
663825c2d3
- CheckStyle.
2012-02-18 21:23:41 +00:00
jeffwadsworth
b4de819f5f
- Added Scrying Glass.
2012-02-18 18:23:58 +00:00