drdev
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49a70ccf48
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Refactor how MindSlaver logic works so mindSlaveMaster can view their cards in addition to those of the player they've taken over
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2014-03-27 03:14:25 +00:00 |
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drdev
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9304137b80
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Prevent being able to see certain cards when modal opened
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2014-03-27 02:18:47 +00:00 |
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drdev
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aca3051029
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Prevent being able to identify cards you're not allowed to see
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2014-03-27 01:59:18 +00:00 |
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drdev
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35563a415d
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Fix issue when field disappears
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2014-03-27 00:40:35 +00:00 |
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Sloth
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d5c2b3bacd
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- Improved the playImmediately AI function.
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2014-03-26 20:04:18 +00:00 |
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Sloth
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ef6d1f440e
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- Fixed a bug when Nivmagus Elemental tries to exile copied spells.
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2014-03-26 19:31:22 +00:00 |
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Sloth
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d11b8fb546
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- Fixed Precursor Golem.
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2014-03-26 15:28:21 +00:00 |
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excessum
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d1a1c7f3b1
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- Added "IsCurse" to Bile Blight. Removed "AI cannot use" flags from Bile Blight and Devour Flesh. Added AITgt block for AnimateAI to allow Sealock Monster's monstrosity trigger to have a proper (still random) target.
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2014-03-26 12:37:25 +00:00 |
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drdev
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af7d7b6ff8
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Improve stack display for multiple items
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2014-03-26 02:44:26 +00:00 |
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drdev
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d3a9fb107d
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Support setting up game state
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2014-03-26 02:24:54 +00:00 |
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drdev
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6f68535120
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Prevent crashing if deck generation fails
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2014-03-26 02:00:43 +00:00 |
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Sloth
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ba430215f6
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- Improved AI dealing with Web of Inertia.
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2014-03-25 21:16:35 +00:00 |
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Sloth
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306c7a6678
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- Improved AI using Tamiyo, the Moon Sage.
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2014-03-25 13:17:07 +00:00 |
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Sloth
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58ecdb59a7
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- Fixed Ivory Gargoyle and Molten Firebird.
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2014-03-25 12:58:09 +00:00 |
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Sloth
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c6008dfea4
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- Improved isUsefulPumpKeyword.
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2014-03-24 14:09:47 +00:00 |
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drdev
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13259c9896
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Improve appearance of multiple items on stack
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2014-03-24 02:39:33 +00:00 |
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Sol
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b6f245071f
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- Improve how Storm Count works, recording the current storm count onto the trigger instead of relying on a potentially incorrect count amount.
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2014-03-24 02:15:31 +00:00 |
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drdev
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51a20a21d2
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Fix issue with card zoom following double-click activation
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2014-03-24 01:38:36 +00:00 |
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Sol
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cf3425cfde
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- Add mana symbol to Goblin Flotilla trigger desc
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2014-03-24 00:53:45 +00:00 |
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Sloth
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5e38f04fa2
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- Fixed AI ignoring NeedsToPlay SVars when playing lands.
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2014-03-23 22:57:09 +00:00 |
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drdev
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a3ed2dbb14
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Get stack working
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2014-03-23 19:06:08 +00:00 |
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Sloth
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27e07fd9dd
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- Fixed a bug in predictToughnessBonusOfAttacker/Blocker (thanks excessum).
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2014-03-23 14:11:55 +00:00 |
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Sloth
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2677323657
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- The AI will no longer use TapType costs for Pump abilities.
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2014-03-23 08:52:30 +00:00 |
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Sloth
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a5899de0e3
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- Fixed AI calculating Monstrosity abilities twice.
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2014-03-23 08:38:42 +00:00 |
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excessum
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a7b8410f25
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- AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc.
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2014-03-23 06:56:24 +00:00 |
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excessum
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6e1c19f660
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- Consider if attacker/blocker can go monstrous when attacking/blocking. Only considers added P1/P1 counters at present and NOT extra abilities.
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2014-03-23 03:13:22 +00:00 |
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drdev
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d37c6fc9a4
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Improve menu item and icon size
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2014-03-22 22:58:06 +00:00 |
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drdev
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548b080cbc
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Add delay after clicking menu item
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2014-03-22 22:45:57 +00:00 |
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drdev
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58b91ee603
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Update menu bar for match screen
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2014-03-22 22:35:42 +00:00 |
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drdev
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1aac485377
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Implement menu structures
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2014-03-22 20:53:17 +00:00 |
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drdev
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3469bd4eaa
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Tweak previous fix
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2014-03-22 16:29:11 +00:00 |
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drdev
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9d4bd7489e
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Prevent crash if Generate Mana dev tool used before game begins
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2014-03-22 16:22:34 +00:00 |
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drdev
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bffa4259a0
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Flesh out Dev pane
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2014-03-22 02:30:39 +00:00 |
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Sloth
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4a83127c69
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- Fixed Mercadian Atlas.
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2014-03-21 14:40:40 +00:00 |
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swordshine
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f470120924
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- Fixed NPE
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2014-03-21 12:13:33 +00:00 |
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drdev
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748356b8bf
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Start working on VDev
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2014-03-20 23:47:02 +00:00 |
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excessum
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9f810d131f
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- AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available.
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2014-03-20 12:58:04 +00:00 |
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drdev
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7c3bcda327
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Fix clipboard
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2014-03-20 02:38:03 +00:00 |
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drdev
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6bcd655198
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Support determining scroll bounds
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2014-03-20 02:20:19 +00:00 |
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drdev
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2c3d96228c
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Refactor how overlays are shown and hidden
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2014-03-19 23:56:02 +00:00 |
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drdev
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93c02e9425
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Flesh out Guantlet stuff and stuff for winning/losing games
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2014-03-19 22:58:08 +00:00 |
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swordshine
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c787d02de5
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- Tweak Planeswalker's redirection effect
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2014-03-19 13:48:27 +00:00 |
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swordshine
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5cc0b20654
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- Remove hidden keyword "At the beginning of the end step, exile CARDNAME."
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2014-03-19 04:55:34 +00:00 |
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swordshine
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7eb4279a6c
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- Update scripts
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2014-03-19 03:40:30 +00:00 |
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Sol
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6c747b5857
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- Check if creatures in combat are actually still creatures during state checks
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2014-03-19 01:34:18 +00:00 |
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swordshine
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e67a152654
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- Update scripts
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2014-03-19 01:17:26 +00:00 |
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Sol
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8075435210
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- Flip incorrect short circuit boolean in checkBlockPayments
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2014-03-18 23:32:37 +00:00 |
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drdev
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875befff35
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Add match screen menu bar
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2014-03-18 15:03:57 +00:00 |
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swordshine
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d933d79ef9
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- Update scripts
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2014-03-18 14:06:01 +00:00 |
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swordshine
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2038216017
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- Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers
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2014-03-18 13:22:57 +00:00 |
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