Commit Graph

24540 Commits

Author SHA1 Message Date
drdev
49a70ccf48 Refactor how MindSlaver logic works so mindSlaveMaster can view their cards in addition to those of the player they've taken over 2014-03-27 03:14:25 +00:00
drdev
9304137b80 Prevent being able to see certain cards when modal opened 2014-03-27 02:18:47 +00:00
drdev
aca3051029 Prevent being able to identify cards you're not allowed to see 2014-03-27 01:59:18 +00:00
drdev
35563a415d Fix issue when field disappears 2014-03-27 00:40:35 +00:00
Sloth
d5c2b3bacd - Improved the playImmediately AI function. 2014-03-26 20:04:18 +00:00
Sloth
ef6d1f440e - Fixed a bug when Nivmagus Elemental tries to exile copied spells. 2014-03-26 19:31:22 +00:00
Sloth
d11b8fb546 - Fixed Precursor Golem. 2014-03-26 15:28:21 +00:00
excessum
d1a1c7f3b1 - Added "IsCurse" to Bile Blight. Removed "AI cannot use" flags from Bile Blight and Devour Flesh. Added AITgt block for AnimateAI to allow Sealock Monster's monstrosity trigger to have a proper (still random) target. 2014-03-26 12:37:25 +00:00
drdev
af7d7b6ff8 Improve stack display for multiple items 2014-03-26 02:44:26 +00:00
drdev
d3a9fb107d Support setting up game state 2014-03-26 02:24:54 +00:00
drdev
6f68535120 Prevent crashing if deck generation fails 2014-03-26 02:00:43 +00:00
Sloth
ba430215f6 - Improved AI dealing with Web of Inertia. 2014-03-25 21:16:35 +00:00
Sloth
306c7a6678 - Improved AI using Tamiyo, the Moon Sage. 2014-03-25 13:17:07 +00:00
Sloth
58ecdb59a7 - Fixed Ivory Gargoyle and Molten Firebird. 2014-03-25 12:58:09 +00:00
Sloth
c6008dfea4 - Improved isUsefulPumpKeyword. 2014-03-24 14:09:47 +00:00
drdev
13259c9896 Improve appearance of multiple items on stack 2014-03-24 02:39:33 +00:00
Sol
b6f245071f - Improve how Storm Count works, recording the current storm count onto the trigger instead of relying on a potentially incorrect count amount. 2014-03-24 02:15:31 +00:00
drdev
51a20a21d2 Fix issue with card zoom following double-click activation 2014-03-24 01:38:36 +00:00
Sol
cf3425cfde - Add mana symbol to Goblin Flotilla trigger desc 2014-03-24 00:53:45 +00:00
Sloth
5e38f04fa2 - Fixed AI ignoring NeedsToPlay SVars when playing lands. 2014-03-23 22:57:09 +00:00
drdev
a3ed2dbb14 Get stack working 2014-03-23 19:06:08 +00:00
Sloth
27e07fd9dd - Fixed a bug in predictToughnessBonusOfAttacker/Blocker (thanks excessum). 2014-03-23 14:11:55 +00:00
Sloth
2677323657 - The AI will no longer use TapType costs for Pump abilities. 2014-03-23 08:52:30 +00:00
Sloth
a5899de0e3 - Fixed AI calculating Monstrosity abilities twice. 2014-03-23 08:38:42 +00:00
excessum
a7b8410f25 - AI support for "deal damage equal to power". Tweak to sort "fight" list by card efficiency instead of power/cmc. 2014-03-23 06:56:24 +00:00
excessum
6e1c19f660 - Consider if attacker/blocker can go monstrous when attacking/blocking. Only considers added P1/P1 counters at present and NOT extra abilities. 2014-03-23 03:13:22 +00:00
drdev
d37c6fc9a4 Improve menu item and icon size 2014-03-22 22:58:06 +00:00
drdev
548b080cbc Add delay after clicking menu item 2014-03-22 22:45:57 +00:00
drdev
58b91ee603 Update menu bar for match screen 2014-03-22 22:35:42 +00:00
drdev
1aac485377 Implement menu structures 2014-03-22 20:53:17 +00:00
drdev
3469bd4eaa Tweak previous fix 2014-03-22 16:29:11 +00:00
drdev
9d4bd7489e Prevent crash if Generate Mana dev tool used before game begins 2014-03-22 16:22:34 +00:00
drdev
bffa4259a0 Flesh out Dev pane 2014-03-22 02:30:39 +00:00
Sloth
4a83127c69 - Fixed Mercadian Atlas. 2014-03-21 14:40:40 +00:00
swordshine
f470120924 - Fixed NPE 2014-03-21 12:13:33 +00:00
drdev
748356b8bf Start working on VDev 2014-03-20 23:47:02 +00:00
excessum
9f810d131f - AI fix for "fight" keyword. Added "AILogic$ Main2" to Domri Rade's +1 to allow AI to choose -2 ability if available. 2014-03-20 12:58:04 +00:00
drdev
7c3bcda327 Fix clipboard 2014-03-20 02:38:03 +00:00
drdev
6bcd655198 Support determining scroll bounds 2014-03-20 02:20:19 +00:00
drdev
2c3d96228c Refactor how overlays are shown and hidden 2014-03-19 23:56:02 +00:00
drdev
93c02e9425 Flesh out Guantlet stuff and stuff for winning/losing games 2014-03-19 22:58:08 +00:00
swordshine
c787d02de5 - Tweak Planeswalker's redirection effect 2014-03-19 13:48:27 +00:00
swordshine
5cc0b20654 - Remove hidden keyword "At the beginning of the end step, exile CARDNAME." 2014-03-19 04:55:34 +00:00
swordshine
7eb4279a6c - Update scripts 2014-03-19 03:40:30 +00:00
Sol
6c747b5857 - Check if creatures in combat are actually still creatures during state checks 2014-03-19 01:34:18 +00:00
swordshine
e67a152654 - Update scripts 2014-03-19 01:17:26 +00:00
Sol
8075435210 - Flip incorrect short circuit boolean in checkBlockPayments 2014-03-18 23:32:37 +00:00
drdev
875befff35 Add match screen menu bar 2014-03-18 15:03:57 +00:00
swordshine
d933d79ef9 - Update scripts 2014-03-18 14:06:01 +00:00
swordshine
2038216017 - Started to convert "At the beginning of the end step, exile CARDNAME." to delayed triggers 2014-03-18 13:22:57 +00:00