Commit Graph

1935 Commits

Author SHA1 Message Date
Seravy
36917c0d18 Fixes compile/run bugs in IntelliJ 2018-02-08 10:25:17 +01:00
Agetian
cd31c4e513 - Preparing Forge for Android publish 1.6.6.003 [incremental/bugfixes]. 2018-01-31 13:54:05 +03:00
Agetian
2e0af3c3fe - Preparing Forge for Android publish 1.6.6.002 [hotfix]. 2018-01-23 11:05:17 +03:00
Agetian
0e513614c3 - Preparing Mobile Forge publish v1.6.6.001 [incremental]. 2018-01-21 15:16:59 +03:00
Chris H
c87a2bff23 Manually update Pom files and release changes to be ready for next release 2018-01-15 13:57:46 -05:00
KrazyTheFox
6d5e56f6bf Normalize line endings 2017-12-28 23:40:29 -05:00
Agetian
81d853ac04 - Preparing Forge for Mobile publish 1.6.5.001 [incremental]. 2017-12-03 15:36:57 +00:00
Blacksmith
946a360652 [maven-release-plugin] prepare for next development iteration 2017-12-03 15:21:13 +00:00
Blacksmith
071fe9a910 [maven-release-plugin] prepare release forge-1.6.5 2017-12-03 15:21:05 +00:00
Agetian
ee21afee61 - Preparing Forge for Android publish 1.6.4.003 [incremental]. 2017-10-15 15:43:30 +00:00
Agetian
37d6e5aa3d - Preparing Forge for Android publish 1.6.4.002 [incremental]. 2017-10-15 08:12:45 +00:00
Agetian
9bb5a69b56 - Preparing Forge for Android publish v1.6.4.001 [incremental/new release]. 2017-09-29 16:22:05 +00:00
Blacksmith
89da789a99 [maven-release-plugin] prepare for next development iteration 2017-09-29 16:14:05 +00:00
Blacksmith
f78f8006d6 [maven-release-plugin] prepare release forge-1.6.4 2017-09-29 16:13:56 +00:00
Agetian
5a8762edb1 - Do not rotate the foil effect on the card if it has no picture (it's then drawn vertically). 2017-09-29 15:00:35 +00:00
Agetian
77942b632f - A better way to detect whether a player can look at the card for the purpose of identifying valid split rotation. 2017-09-29 11:33:19 +00:00
Agetian
29261c34d5 - Attempt to avoid spoiling that the face down card is a split card if it's face down and can't legally be seen by the player.
- Rotate Aftermath split cards correctly when they're in the graveyard.
2017-09-29 11:24:00 +00:00
Agetian
2152e5f731 - Do not try to rotate the foil for the non-current zoomed card since they're shown non-rotated and will break the foil effect. 2017-09-29 11:01:41 +00:00
Agetian
f7d626d8c6 - Fixed split cards not being foiled correctly in all cases because the game assumed the foil effect to be stored on one of the halves instead of on the original card state.
- A more comprehensive fix for rotating split cards with foil in mobile Forge that does not break them in hand/graveyard/whatever. Also, turned it into an option since it doesn't look good in portrait mode, especially on smaller cellphones and in single card zoom mode.
2017-09-29 10:54:56 +00:00
Agetian
7f85a8f2e1 - A shorter name for the option to allow ordering cards in graveyard in mobile Forge (due to visual space constraints). 2017-09-28 13:40:47 +00:00
Agetian
e3ff8029de - Preparing Forge for Android publish 1.6.3.003 [hotfix]. 2017-09-28 13:23:52 +00:00
kevlahnota
8ea99648f0 Try to fix rotated split card with foil overlay 2017-09-28 01:52:09 +00:00
Agetian
06b887cd93 - A somewhat more fine-grained and less spoiler-y option to order graveyards, now with three states (Never / With Relevant Cards / Always). 2017-09-27 14:40:48 +00:00
Agetian
f6e99cf748 - Preparing Forge for Android publish 1.6.3.002 [incremental/bug fixes]. 2017-09-27 08:05:13 +00:00
Agetian
84a6876265 - Added an experimental option to allow ordering cards going to graveyard when playing with cards that care about graveyard order (Volrath's Shapeshifter and others). Disabled by default. 2017-09-26 19:40:44 +00:00
Agetian
3243555181 - Partner commander UI support for mobile Forge (both Constructed and Planar Conquest). 2017-09-25 06:29:47 +00:00
Agetian
31680b3849 - Preparing Forge for Android publish 1.6.3.001 [incremental/new release]. 2017-09-23 13:52:31 +00:00
Blacksmith
9f0a34455b [maven-release-plugin] prepare for next development iteration 2017-09-23 13:45:20 +00:00
Blacksmith
da51f8af37 [maven-release-plugin] prepare release forge-1.6.3 2017-09-23 13:45:13 +00:00
kevlahnota
68f36bf172 Rotate split cards when zoomed-in, text detail for effect and emblem instead of token 2017-09-21 14:29:08 +00:00
Agetian
ee025f9a13 - Asset file size correction. 2017-09-21 11:58:17 +00:00
kevlahnota
ec5c500b8f Fix lag I introduced. Just learned that we should never create an instance of a new object inside the render call, because it will create a new instance every draw call. 2017-09-15 20:53:46 +00:00
kevlahnota
e8e23603c3 Rotate Plane/Phenomenon on FOptionPane 2017-09-14 22:47:56 +00:00
Agetian
3b97f8c396 - Mobile Forge: fixed a long-standing bug which caused a match (e.g. Planar Conquest) to restart even after a victory when using Space or Enter shortcut keys (when running on PC or when using buttons on a mobile device that are bound to Space and/or Enter). 2017-09-14 09:42:17 +00:00
kevlahnota
8c90fb3c15 Planchase Mod for mobile Forge. Uses BG art of current planes when a player planeswalk. 2017-09-14 00:45:52 +00:00
kevlahnota
f2a55e525b Enhanced rotated display of Planes/Phenomenon 2017-09-09 13:35:37 +00:00
kevlahnota
0f9eecd821 Added UI Setting (Mobile Forge) for rotated zoomed image display for Planes and Phenomenon cards. 2017-09-09 10:20:06 +00:00
Agetian
95bda0d4bb - Preparing Forge for Android publish 1.6.2.007 [hotfix]. 2017-09-07 05:34:09 +00:00
Agetian
4cb4b3bb19 - Preparing Forge for Android publish 1.6.2.006 [incremental]. 2017-09-06 18:04:00 +00:00
Agetian
e2f9139aa9 - One more tweak to the dev menu (mobile Forge). 2017-09-06 15:40:46 +00:00
Agetian
6498250114 - NPE prevention in CardZoom (still need to figure out why sometimes [seemingly randomly] the card on stack will become "castable" in mobile Forge in the first place). 2017-09-06 12:06:12 +00:00
kevlahnota
00cbfa45d7 Minor tweak in InputSelectTargets and some string refactoring 2017-09-05 20:53:54 +00:00
Agetian
ad13ef9187 - Dev Mode: split the "Add Card to Play" functionality into two buttons: "Add Card to Battlefield", which acts like other Add Card to X buttons and adds the card directly to the battlefield, without using the stack and without firing ETB triggers; and "Cast Spell/Play Land", which acts like the old "Add Card to Play" button and uses the stack when necessary and fires all triggers. 2017-09-05 12:06:37 +00:00
Agetian
528ae68282 - Preparing Forge for Android publish 1.6.2.005 [incremental]. 2017-08-30 15:18:49 +00:00
Agetian
0f83f23052 - Preparing Forge for Android v1.6.2.004 [hotfix/incremental]. 2017-08-27 19:03:15 +00:00
Agetian
3688e13137 - Add Basic Lands dialog: make it show only the sets with actual basic lands in them.
- Minor cleanup in addCardToZone in PlayerControllerHuman.
2017-08-27 18:12:32 +00:00
Agetian
1e39e3e815 - Preparing Forge for Android publish 1.6.2.003 [hotfix]. 2017-08-27 03:15:58 +00:00
Agetian
6147d64a74 - Preparing Forge for Android publish 1.6.2.002. 2017-08-26 18:19:14 +00:00
Agetian
a8735d1b4c - Restored a separator space in SettingsPage. 2017-08-26 15:15:07 +00:00
Agetian
f9ede752f2 - Added a new option to mobile Forge which might help deal with the texture issues after locking/unlocking the screen (suggested by kevlahnota). 2017-08-26 15:13:46 +00:00