Agetian
58cf2a90e7
- Fixed a crash in mobile Forge when quitting a Quest Draft Tournament prematurely.
2017-05-14 13:18:12 +00:00
Hanmac
cb586dea4a
DebuffEffect: fixes Lose Protection on something like Order of the Stars
2017-05-14 09:26:35 +00:00
Hanmac
071f970636
fixed Reverent Mantra using correct Protection effect
2017-05-14 09:03:46 +00:00
Hanmac
7f08332631
cards: update Protection:Card.ChosenColor to use static ability instead of direct keyword
2017-05-14 08:44:38 +00:00
Hanmac
d9c0ed2960
CopyPermanentAi: cat combo got doubled
2017-05-14 05:30:04 +00:00
Hanmac
26d14e7f3d
CopyPermanentAi: updated code a bit an make Cat Combo a bit better
2017-05-14 05:12:31 +00:00
Agetian
8a4d8a0c9c
- A better way of handling the copycat combo in CopyPermanentAi.
2017-05-14 05:05:15 +00:00
Agetian
e7be54f8db
- Fixed parsing legendary creature names with a comma in them for the purpose of Protection:ChosenName (fixes e.g. Runed Halo against Sheoldred, Whispering One).
2017-05-14 04:40:23 +00:00
austinio7116
99c97775b4
Updated card-based deck generation model with Amonket standard decks from mtgdecks.net
2017-05-13 20:31:03 +00:00
Agetian
6aeffa69d0
- Saheeli Rai + Felidar Guardian combo support in CopyPermanent AI.
2017-05-13 17:44:19 +00:00
Agetian
f0802aa431
- Added a special AI Logic "BounceOnce" to ChangeZone AI to be able to mark permanents that exile another target permanent and then return it under its owner's control so that they are not bounced infinitely by the AI back and forth, creating an endless loop (e.g. Felidar Guardian bouncing another Felidar Guardian).
...
- Added AILogic$ BounceOnce to Felidar Guardian (some other cards may need to be marked with this logic).
- Added simple support for Saheeli Rai + Felidar Guardian "copycat" combo AI.
2017-05-13 17:07:10 +00:00
Agetian
5f4f2cee5e
- Somewhat better AILogic for Chandra, Torch of Defiance.
2017-05-13 11:18:32 +00:00
Agetian
a235696e2e
- Added AILogic params to Chandra, Torch of Defiance.
2017-05-13 11:10:07 +00:00
Hanmac
656dbecd62
cards: fixed References by Tibalt
2017-05-13 10:47:38 +00:00
Hanmac
32feaa8b3e
Card: fixed Property InZone using getChangeZoneLKIInfo
...
TriggerSpellAbilityCast & MagicStack: update code a bit using
2017-05-13 10:46:55 +00:00
Agetian
1b803d70ad
- Preparing mobile Forge publish v1.5.63.002 [incremental, fixes/improvements].
2017-05-13 06:17:41 +00:00
Agetian
f589dc5ad6
- AI should not sac a card when paying a cost for a SpellAbility that is targeting that card (e.g. sacrificing an Eldrazi Scion when trying to attach an equipment to it).
2017-05-13 06:02:24 +00:00
Agetian
974bbd694c
- NPE prevention in AF Attach (prevents a crash if e.g. the AI assumes control of Nahiri, the Lithomancer and tries to use its +2 ability).
2017-05-13 04:30:49 +00:00
Agetian
f578fe4636
- A little bit more permissive AIPreference for Westvale Abbey.
2017-05-12 11:13:35 +00:00
Agetian
d9b5b0b638
- Added basic AIPreference:SacCost to Westvale Abbey.
2017-05-12 11:08:33 +00:00
austinio7116
c6e8e2b149
Updatin CHANGES.txt with descriptions of new deck building and custom quest world features
2017-05-12 10:05:01 +00:00
austinio7116
7330c5b54a
Improved sideboard generation in card-based decks
2017-05-12 09:55:38 +00:00
austinio7116
5cf3f91472
Removed leftover debug system.out
2017-05-12 09:04:19 +00:00
austinio7116
cf08bf1334
Temporary fix for simulation test case failures - disabling load cards lazily until a better solution can be found
2017-05-12 06:19:41 +00:00
Hanmac
cb2d1a8777
Aftermath: now a property of SpellAbility the Game now knows to exile the card even if it got countered.
2017-05-12 04:52:08 +00:00
austinio7116
4aa9408000
Improved handling of color selection for deckbuilding and land selection in card-based random decks - including fixing a few bugs with dual land detection regexs
2017-05-11 23:58:47 +00:00
austinio7116
a4d15b6b86
Fixed state loading issue where null DeckProxy edition prevents loading of saved state.
2017-05-11 22:39:12 +00:00
austinio7116
764877bc34
Reverted accidental commit of personal preference change to deck viewer window size
2017-05-11 21:54:07 +00:00
austinio7116
cdfb3b5766
Added card-based random deck generation for constructed and gauntlet play - see forum post for full details: https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=20552&p=213010#p213010
...
Enabled custom quest worlds to be added to the user's preferences folder to avoid overwriting on upgrade
Improved fringe case handling of dual lands in AI limited deckbuilding
2017-05-11 21:13:16 +00:00
Agetian
3ee044c254
- Ensure that restoreOldZones in Mobile Forge only accepts correct objects when processing player InfoTabs (otherwise the game may crash or hang under certain circumstances when an unexpectedly filled Object set is passed in VStack).
2017-05-11 17:26:46 +00:00
Agetian
1cf3d9c975
- Added code support for Optional$ True in DB RemoveCounter. Fixed Shed Weakness not being optional.
2017-05-11 04:51:06 +00:00
Agetian
d1f930fca2
- Fixed Benefactor's Draught.
2017-05-11 04:34:23 +00:00
nefigah
5260786a87
Change means by which Planar Conquest "Chaos Wheel" animation was delaying its ending, so that it renders properly
2017-05-10 07:43:04 +00:00
Agetian
8f06aba64c
- Fixed paths in updated tools.
2017-05-10 06:54:13 +00:00
Agetian
ec2e8cf59e
- Updated some mtgdecks.net conversion tools.
2017-05-10 06:52:41 +00:00
Hanmac
3d13599103
ConquestUtil: some changes with Set/List/Map Types
2017-05-10 06:36:35 +00:00
Hanmac
2fc3f12fa8
CardFactoryUtil: fixed Prevent$ parameter on Replacement Effects
2017-05-10 05:49:23 +00:00
Hanmac
42dc6c3662
CardFactoryUtil: fixed Prevent all damage Replacement Effects add first part for PreventAllDamageBy
2017-05-10 05:18:55 +00:00
Hanmac
d26c569475
cards: update more with Prevent all (combat) damage
2017-05-10 04:56:21 +00:00
Agetian
cd3945b960
- Gideon of the Trials: KW$ HIDDEN Prevent... -> KW$ Prevent...
2017-05-10 04:51:00 +00:00
Hanmac
cae792a728
cards: fixed some 'Prevent all combat damage' cards
2017-05-10 04:44:21 +00:00
Hanmac
63e939ce31
cards: fixed some 'Prevent all damage' cards
2017-05-10 04:35:50 +00:00
nefigah
902bfd87b0
Fix bug in mobile Forge animations that was causing continuousRendering to be switched on indefinitely
2017-05-10 04:25:42 +00:00
Agetian
5da86ac0be
- Added a couple missing commanders to a couple Ravnica events in Planar Conquest.
2017-05-09 17:45:48 +00:00
Agetian
71ab7ef4ff
- RepeatEach AI should obey AILogic$ Never (e.g. Watchers of the Dead)
2017-05-09 08:46:49 +00:00
Agetian
9638f94815
- In Planar Conquest, choosing "Noncreature Permanent" as the Aether filter should not give you Artifact Creatures.
2017-05-09 06:27:19 +00:00
Agetian
0f4811ed71
- A couple fixes and improvements to Planar Conquest mode: the Commander card now goes into your main deck for non-EDH matches (e.g. Vanguard, standard Magic etc.); it's now possible to pay mana manually from the pool (was previously impossible due to the fact that the GUI player name was rigged in a hacky way, which caused the code to misbehave - thanks to nefigah for finding and debugging this).
2017-05-09 05:56:04 +00:00
Sol
546b9ac214
Some more fixes for Puzzle mode
2017-05-09 02:04:08 +00:00
Agetian
dcd08f0954
- Added proper mana base to the Naya Power 5+ event in the Alara plane of Planar Conquest.
2017-05-08 16:10:26 +00:00
Agetian
bba1910f05
- Minor Oracle fix in Trial of Ambition.
2017-05-08 09:11:30 +00:00