drdev
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90e4474847
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Add advanced deck search options
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2015-09-06 04:38:09 +00:00 |
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drdev
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d24d90ede3
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Improve color formatting
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2015-09-06 03:59:08 +00:00 |
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drdev
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23f65a2b9e
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Improve display of advanced color filters
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2015-09-06 03:47:20 +00:00 |
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drdev
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6049b67a8e
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Flesh out CustomList operators
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2015-09-06 02:15:18 +00:00 |
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drdev
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225f39f3ba
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Allow canceling when selecting values
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2015-09-06 02:04:08 +00:00 |
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drdev
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717431b547
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Add spaces around operators
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2015-09-06 01:24:02 +00:00 |
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drdev
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83536becdf
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Add rarity long names
Support clearing filter
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2015-09-06 01:09:32 +00:00 |
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drdev
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d05eb93ec2
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Fix formatting of two values
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2015-09-06 00:18:16 +00:00 |
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drdev
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91e4f5d2d6
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Flesh out predicate building for advanced search filters
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2015-09-06 00:14:34 +00:00 |
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drdev
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703fecdefd
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Make it faster to edit existing filters
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2015-09-05 20:40:42 +00:00 |
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drdev
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c2fd7790f7
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Fix prompt for single select list
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2015-09-05 19:25:42 +00:00 |
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drdev
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cee7a106af
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Flesh out advanced filters some
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2015-09-05 17:28:08 +00:00 |
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drdev
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f71cac8ccd
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Add rarity to advanced search options
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2015-08-30 01:23:48 +00:00 |
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drdev
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c40ee59491
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Continue working on fleshing out advanced search
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2015-08-29 21:29:13 +00:00 |
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drdev
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f1490d5d2f
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Rework how advanced searches are built
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2015-08-29 16:26:53 +00:00 |
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drdev
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fc1dea4db2
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Build logic for advanced filter predicate builder
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2015-08-25 00:44:32 +00:00 |
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drdev
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5076aed38e
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Start work on Advanced Search for Deck Editor catalog
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2015-08-22 19:33:43 +00:00 |
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drdev
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6140367122
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Move creature type sorting to gui controller code
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2015-08-04 01:28:49 +00:00 |
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Sol
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fa2a9c1e63
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- Increase the number of wins needed before moving up to the next difficulty across the board (Making easy and medium more significantly different than Hard and Expert)
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2015-07-26 02:01:04 +00:00 |
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Krazy
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815fd10313
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Updated forge-gui-mobile(-dev) poms to reference the forge pom as a parent. Updated card prices url to cardforge.link.
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2015-07-21 01:20:37 +00:00 |
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drdev
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5ac766a542
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Fix so player 2 can start a network game
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2015-07-19 00:50:04 +00:00 |
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drdev
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c75a63305d
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Fix so player 2 receives zones properly in network game
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2015-07-19 00:13:10 +00:00 |
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Agetian
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42020ccf51
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- Fixed a mistype in ORI planeswalker achievements.
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2015-07-13 05:29:42 +00:00 |
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Agetian
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716b619a1e
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- Added ORI planeswalker achievements.
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2015-07-13 05:12:58 +00:00 |
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Sol
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3e6f08f258
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- Adding Prerelease packs for Origins
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2015-07-11 15:04:06 +00:00 |
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drdev
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3ef8f91e37
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Replace cardforge.org with cardforge.link
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2015-07-04 12:16:34 +00:00 |
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drdev
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e03156cd0c
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Refactor TrackableObjects to support copy forward changed properties without completely overwriting references
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2015-06-27 22:41:04 +00:00 |
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drdev
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61f5424b2e
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Fix or suppress warnings
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2015-06-27 19:24:16 +00:00 |
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drdev
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276144a62b
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Prevent extra new-line character being introduced when starting chat
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2015-06-27 17:27:13 +00:00 |
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drdev
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ffe70e991e
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Fix caption of menu item and close button tooltip when watching a game
Fix so screen actually closes when you click Stop Watching item
Prevent getting stuck waiting for opponent when watching game
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2015-06-27 17:13:20 +00:00 |
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Agetian
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c3c5a592f2
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- Added a trackable property EncodedCards for Cipher.
- Added text information for encoded cards to the card detail box.
- Fixed imports.
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2015-06-24 05:10:03 +00:00 |
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swordshine
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f4bf0e4fc7
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- ORI: Added 2 Renown cards
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2015-06-23 10:44:04 +00:00 |
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Agetian
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2cdcf7263b
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- Improved getCurrentColors (no longer wrongly shows the current card colors for face-down Morph creatures controlled by the human player).
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2015-06-16 14:24:45 +00:00 |
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Krazy
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f92741282f
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Reverted r29632 and r29649 for QuestWinLoseController, removing colored booster packs from the booster selection after winning a match.
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2015-06-16 02:31:50 +00:00 |
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Krazy
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b88ea7bab9
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Remember the last colored booster picked at the end of a match.
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2015-06-13 23:34:08 +00:00 |
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Krazy
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2ef375eea5
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Fixed "OK" button not receiving focus during the declare attackers step.
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2015-06-13 21:11:39 +00:00 |
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drdev
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d4c5a35ebe
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Remove excess deck types from desktop deck chooser combo box
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2015-06-13 20:12:17 +00:00 |
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drdev
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15e4cd5c88
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Prevent Cleanup message getting stuck during opponent's next turn
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2015-06-13 19:54:39 +00:00 |
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drdev
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3e6d5cd3e9
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Show "Waiting for opponent..." while you wait for the other player to choose whether to go first or keep their first hand
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2015-06-13 19:12:39 +00:00 |
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drdev
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b5f36846a0
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Prevent removing first two players for online games
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2015-06-13 18:54:12 +00:00 |
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drdev
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09762eb50c
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Prevent starting a game with less than two players
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2015-06-13 18:52:05 +00:00 |
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drdev
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9198fb6b29
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Fix so UI updated immediately when match started remotely
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2015-06-13 18:43:18 +00:00 |
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drdev
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b437d12892
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Fix enabled state of certain controls when mobile player joins or leaves server
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2015-06-13 18:24:54 +00:00 |
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drdev
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4984702803
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Tweak how mobile user sets that they're ready
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2015-06-13 17:20:49 +00:00 |
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Agetian
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520a44196a
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- Use the {X} symbol to represent "colorless" in current card colors (in line with how it's represented in the deck editor, deck statistics etc.).
- Attempt to fix concurrent modification exceptions in getAttackers/getDefenders.
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2015-06-13 07:35:57 +00:00 |
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Krazy
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63a73df35f
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Added new color-specific booster packs to quests.
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2015-06-13 02:23:02 +00:00 |
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Agetian
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6903d13430
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- Minor code cleanup in formatCurrentCardColors.
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2015-06-12 07:19:55 +00:00 |
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Agetian
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9d7e8ec4f8
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- Fixed a bug that caused some cards to be shown face down when looking through the library before taking an action (e.g. using a fetchland to find a land).
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2015-06-09 05:53:15 +00:00 |
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Agetian
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aa7adbda44
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- Added an option to toggle filtering lands by color identity on/off.
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2015-06-08 13:00:14 +00:00 |
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Agetian
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c6d7561e80
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- When filtering out all colors and multicolor cands, make sure to show all lands (because they are all colorless cards, relying on color identity here is counter-intuitive).
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2015-06-08 12:40:57 +00:00 |
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