RedDeckWins
3b1197cdc6
Added better logic when the AI is the defending player in a Sphinx Ambassador trigger, it is horrible at naming
2013-04-26 02:06:20 +00:00
Maxmtg
8591a63721
adjusted default booster template,
...
fixed some crashes in quest mode shop content generation
2013-04-26 02:05:07 +00:00
RedDeckWins
86d07620c4
Fix null pointer when creating a custom constructed game. Enforce deck conformance check for ai deck.
2013-04-26 02:03:03 +00:00
RedDeckWins
40ef9e0bcd
Cyclone implemented. UnlessCost supports UnlessXColor to specify the color of mana which must be paid for X in an UnlessCost.
2013-04-26 01:57:20 +00:00
Maxmtg
114504d5e3
Card standing for defending player will have an owner an thus will be able to retrieve its game
2013-04-26 01:51:30 +00:00
Maxmtg
2982c5ed21
renamed rare slot : "rare" will yeild only rares "RareNotMythic" was ugly, slot named "RareMythic" makes a sheet of 1 copy of all mythic and 2 copies of each rare, which is fine for full sets and produces the ratio 1:8
2013-04-26 01:12:36 +00:00
Chris
c42f05d0d6
- Added a fluff piece to the changes.txt file.
2013-04-25 15:49:38 +00:00
Chris
3229ec299c
- Added a fluff piece to the changes.txt file.
2013-04-25 15:38:21 +00:00
Maxmtg
57e58690f9
removed imports and added some notes to rare+mythic slot generation
2013-04-25 15:34:04 +00:00
Maxmtg
a2da45152d
Quest mode reward generation does not use booster generator - will create a printsheet and get directly from it.
2013-04-25 14:48:54 +00:00
Maxmtg
b930e6fcb1
disabled draft for Guild sealed (blocks)
2013-04-25 14:20:46 +00:00
Maxmtg
c9d275b8fb
Fixed crash when there were no cards on a sheet, will message to stderr instead. (when asking mythics from a ARN-themed cube)
2013-04-25 14:01:32 +00:00
Maxmtg
2a2a347340
Updating custom drafts
2013-04-25 13:58:33 +00:00
Chris
625768a8b3
- Added a fluff piece to the changes.txt file.
2013-04-25 13:51:24 +00:00
Maxmtg
d2633f7561
fix a typo
2013-04-25 13:45:04 +00:00
Maxmtg
c6c4fa5b17
Custom printsheets implemented
...
CardPool deserialization moved to cardpool as factory method.
2013-04-25 13:42:12 +00:00
swordshine
edec0d0eca
- Fixed Spell Description of Notorious Throng
2013-04-25 13:26:17 +00:00
swordshine
e2d2ed9ed3
- Add "Mandotary$ True" to Sylvan Library
2013-04-25 12:49:28 +00:00
Maxmtg
df7e51094c
Changes to RTR/GTC guild sealed: now there's only 1 guild booster, both promos are inside.
...
File format for cubes adjusted
2013-04-25 12:40:17 +00:00
Maxmtg
8fd5f73980
removed some duplicate code
2013-04-25 08:28:47 +00:00
Maxmtg
718b719306
disabling debug output for svn
2013-04-25 08:15:32 +00:00
Maxmtg
46e2ac3c65
setColorsToPay, setSunburst moved from input/InputPayManaOfCostPayment.java to CostPartMana
...
ManaPool.payManaFromAbility does not return ManaCostBeingPaid - that means it does not create a new instance, but alters the one passed as parameter
a few mana-paying inputs: the player who is shown the input is taken from base class field, not from singletons
2013-04-25 07:32:46 +00:00
Sloth
e258d30580
- Added the medium quest deck Anakin Skywalker 2.
2013-04-25 07:10:22 +00:00
Sol
97c5777d87
- Convert Patriarch's Bidding to script
2013-04-25 02:29:07 +00:00
Sol
6bb80c00a6
- Provide targeting hints when attempting to target a Planeswalker with direct damage
2013-04-25 00:51:14 +00:00
Chris
4c946b8b4d
- Added a fluff piece to the changes.txt file.
2013-04-24 22:43:48 +00:00
Maxmtg
f5a01494f0
reverting setdata changes
2013-04-24 21:42:13 +00:00
Maxmtg
f00f67c164
refactored booster generation: ARN generates correctly, DGM maze land slot not coded yet.
...
FPs, starters not tested.
known issues: guild sealed not working
2013-04-24 21:41:17 +00:00
Chris
83c4e972e1
- Converted precon deck descriptions to straight ASCII, M to Z.
2013-04-24 21:03:59 +00:00
Chris
224c7243fa
- Converted precon deck descriptions to straight ASKII, A to L.
2013-04-24 20:29:30 +00:00
Sloth
3e18c042cb
- Fixed NPE caused by Deepcavern Imp.
2013-04-24 18:37:25 +00:00
Sloth
1c9a2da3a6
- Little safety fix for removeAllExtrinsicKeyword.
2013-04-24 14:09:19 +00:00
Sloth
0b4e1757de
- Fixed some extrinsic keywords not being HIDDEN.
2013-04-24 14:04:17 +00:00
Sloth
7500652a8d
- Fixed AI using Nyxathid.
2013-04-24 13:29:07 +00:00
Sloth
3673028c5b
- Fixed AI not using Rebound.
2013-04-24 13:22:36 +00:00
Chris
44f8326b73
- Added new card names to changes.txt.
2013-04-24 12:27:45 +00:00
swordshine
d3ac169d03
- Added Taunt
2013-04-24 12:19:44 +00:00
swordshine
cd7d435977
- DGM: six remaining white cards
2013-04-24 06:39:13 +00:00
RedDeckWins
d60d2cbfcf
Spitting Slug implemented
2013-04-24 04:50:59 +00:00
RedDeckWins
883208bd56
Liege of the pit copypasta error fixed.
2013-04-24 02:28:59 +00:00
swordshine
27145488c2
- DGM: Added 4 split cards by PowerClaws (rewrite two of them)
2013-04-24 02:19:09 +00:00
Maxmtg
4e70925eac
Deck generation based on color profile, strictly follows profile
...
cmc curve uses relative weights
2013-04-23 22:20:55 +00:00
Hellfish
deeba62794
*Fix potential NPE in Commander deck conformance check.
2013-04-23 18:43:19 +00:00
Maxmtg
f5ac535af3
updates to VStack are never empty
2013-04-23 18:38:23 +00:00
Hellfish
45a9f0985a
*Added a map of color -> basic land type to Constant, since it might be of use elsewhere.
...
*Added Commander deck conformance check for basic land types.
2013-04-23 18:00:44 +00:00
Maxmtg
3e76abbaf5
Improve texts for combat in both log and window
2013-04-23 15:47:24 +00:00
Chris
7a9e33bc6e
- Removed a no longer needed known issue.
...
- Added a fluff piece to the changes.txt file.
2013-04-23 15:30:35 +00:00
Maxmtg
5fff16db45
Combat panel updates as you click on cards to attack
...
Log panel is also updated correctly
2013-04-23 14:21:39 +00:00
swordshine
168bbe0ebf
- DGM: 7 green cards
2013-04-23 13:22:27 +00:00
Maxmtg
3b4f1dbb05
removed FModel.getGame method.
...
please retrieve the GameState instance from nearby players
2013-04-23 13:18:58 +00:00