Agetian
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5352514c2b
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- KeepTapped Attach AI logic: try not to activate on things that can't tap.
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2017-09-06 05:07:49 +00:00 |
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Agetian
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aa58b3df35
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- [XLN] Added a couple deck hints.
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2017-09-06 04:37:42 +00:00 |
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Agetian
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dfe5a90b06
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- [XLN] Added Savage Stomp and Wily Goblin.
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2017-09-06 04:36:06 +00:00 |
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Agetian
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893486eb93
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- Reorganized addCardToZone a little bit.
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2017-09-06 04:35:38 +00:00 |
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Agetian
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bdc684d2d1
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- Fixed Dev mode Add Card to X functions.
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2017-09-06 04:14:24 +00:00 |
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Agetian
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80bc435df6
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- Added Dinosaur creature subtype to lists/TypeLists.txt
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2017-09-06 03:34:44 +00:00 |
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kevlahnota
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00cbfa45d7
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Minor tweak in InputSelectTargets and some string refactoring
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2017-09-05 20:53:54 +00:00 |
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Agetian
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5c18270826
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- ComputerUtilCost: sac costs (Sac<...>) use ";" as a delimiter and not "," (fixes e.g. the AI never sacrificing anything to Defiant Salvager).
- Added SacMe to Puzzleknot cards.
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2017-09-05 19:35:35 +00:00 |
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Agetian
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aa86ef631b
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- DeckGenUtil: some improvements to the suggest basic lands feature.
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2017-09-05 19:09:06 +00:00 |
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Agetian
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c67a2bd458
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- Added an Explores trigger (not used anywhere yet, can be used in the upcoming Explore effect later).
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2017-09-05 18:05:33 +00:00 |
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Agetian
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f796ec32a7
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- [XLN] Added Deadeye Quartermaster, Kitesail Freebooter, Overflowing Insight, Pirate's Cutlass.
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2017-09-05 17:55:13 +00:00 |
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Agetian
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9ce43ea7a6
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- [XLN] Added 5 cards.
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2017-09-05 16:19:42 +00:00 |
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Agetian
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19702794e4
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- Volcano Hellion: tweak the script such that it allows to choose any number.
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2017-09-05 15:25:30 +00:00 |
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Agetian
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9015bfcac3
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- Minor dev panel button movement.
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2017-09-05 12:12:18 +00:00 |
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Agetian
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ad13ef9187
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- Dev Mode: split the "Add Card to Play" functionality into two buttons: "Add Card to Battlefield", which acts like other Add Card to X buttons and adds the card directly to the battlefield, without using the stack and without firing ETB triggers; and "Cast Spell/Play Land", which acts like the old "Add Card to Play" button and uses the stack when necessary and fires all triggers.
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2017-09-05 12:06:37 +00:00 |
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Agetian
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4a1b147a25
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- A little improvement in script execution code in GameState.
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2017-09-05 03:37:33 +00:00 |
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Agetian
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5970908a3f
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- GameState: added a way to precast from a custom script line for the needs of Puzzle Mode.
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2017-09-05 03:35:52 +00:00 |
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Agetian
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e3d37ca831
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- Reverted an inadvertent experimental commit.
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2017-09-05 03:27:29 +00:00 |
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Agetian
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4c9afb8c80
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- Fixed puzzle PP18.
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2017-09-05 03:27:08 +00:00 |
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Agetian
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253049ec5a
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- [XLN] Added Shapers of the Nature.
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2017-09-05 03:11:45 +00:00 |
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Agetian
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c1d7f86542
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- [XLN] Added Drover of the Mighty.
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2017-09-05 03:04:56 +00:00 |
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Agetian
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aa44fba1e5
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- Added 2 puzzles coded by Xitax, 9 puzzles coded by Nigol.
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2017-09-05 02:53:28 +00:00 |
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kevlahnota
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5dbf2b0ff5
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Fix font display in landscape mode (instead of vertical names, it will display names horizontall) Edited
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2017-09-05 02:47:55 +00:00 |
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kevlahnota
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8fcbaef064
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Refactor some strings
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2017-09-05 02:44:36 +00:00 |
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Agetian
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08c3509823
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- [XLN] Added some more cards.
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2017-09-04 18:55:56 +00:00 |
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Agetian
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d9961bc1a0
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- [XLN] Added some more cards + patched up a couple cards a bit.
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2017-09-04 18:55:14 +00:00 |
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Agetian
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9fd8c1f546
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- Basic Survival of the Fittest logic (in addition to it already accounting for DiscardMe cards), most likely needs tweaking. Promoted Survival of the Fittest to RemRandomDeck from RemAIDeck.
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2017-09-04 17:32:46 +00:00 |
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Agetian
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d265102f31
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- [XLN] Added Wakening Sun's Avatar.
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2017-09-04 16:20:34 +00:00 |
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Agetian
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063a50b14a
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- Some modification of chance variables in the AI profiles related to the experimental attack/block trade options.
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2017-09-04 13:24:56 +00:00 |
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Agetian
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ebb06b34b0
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- Some more work on attack/block trades [experimental].
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2017-09-04 12:18:06 +00:00 |
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Agetian
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bbc3a75e4a
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- A NPE guard in the experimental pump code.
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2017-09-04 09:59:07 +00:00 |
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Agetian
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86c5ef363e
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- A tweak in the lure pump experimental code.
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2017-09-04 09:00:23 +00:00 |
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Agetian
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daefcab8f5
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- A little modification for the previous commit.
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2017-09-04 05:42:41 +00:00 |
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Agetian
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3d5f9beac5
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- ChangeZoneAi: implemented AILogic SacAndRetFromGrave, added it to Recurring Nightmare.
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2017-09-04 05:40:27 +00:00 |
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Agetian
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0b01855bf4
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- Maniacal Rage: promoted to RemRandomDeck.
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2017-09-04 04:58:59 +00:00 |
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Agetian
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cc78904582
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- GameState: support for targeting scripted abilities that use a Defined$ parameter originally (for Puzzle Mode needs).
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2017-09-04 04:32:25 +00:00 |
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Agetian
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306b4652eb
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- Fixing a potential crash in the experimental holdCombatTricks code.
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2017-09-04 04:10:41 +00:00 |
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Agetian
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721a629ba8
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- LifeInDanger AI: account for special cases with Worship and Elderscale Wurm
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2017-09-03 18:58:51 +00:00 |
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Agetian
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4f00aeeed7
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- Fixed a quest opponent deck file.
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2017-09-03 15:57:32 +00:00 |
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Agetian
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88ca671965
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- Some more work on surprise attacks/trades [experimental, disabled by default].
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2017-09-03 15:26:28 +00:00 |
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Indigo Dragon
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7c3cfe1326
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Updated all the Overload Reminder Texts
Some now use ValidDescription$
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2017-09-03 15:05:02 +00:00 |
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Agetian
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735f1007cf
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- AB$ Cost 0 -> DB$ in Festering Mummy.
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2017-09-03 14:44:57 +00:00 |
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Agetian
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66df063e2a
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- Added ValidDescription to Street Spasm.
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2017-09-03 14:44:35 +00:00 |
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Indigo Dragon
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e7547905a3
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Magus of the Wheel had a weird Name:Meteor Blast in its oracle text
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2017-09-03 13:59:08 +00:00 |
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Agetian
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206b01376d
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- Added unfinished and inoperable Online Play mode to ISSUES.txt (known issues).
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2017-09-03 13:04:03 +00:00 |
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Agetian
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e50ef893e8
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- [XLN] Added Huatli, Warrior Poet.
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2017-09-03 12:55:47 +00:00 |
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Indigo Dragon
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496cc470e2
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Update all the Prowl and Reinforce cards from MOR.
They now pretend to be keywords better.
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2017-09-03 11:54:55 +00:00 |
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Agetian
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b82516ba4d
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- Minor improvement related to my previous commit.
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2017-09-03 11:19:23 +00:00 |
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Agetian
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bbe7ff3c9b
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- Further work on surprise pump spells on attack [experimental, disabled by default, may still cause issues when enabled].
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2017-09-03 11:12:48 +00:00 |
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Indigo Dragon
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d33770f107
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Update Convoke Reminder text to include the "(Your creatures can help cast this spell. ", similar to Improvise.
Also updated Frenzy Sliver and Virulent Sliver. Frenzy Sliver is done, while Virulent sliver needs a few more tweaks in an upcoming Keyword update.
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2017-09-03 09:50:04 +00:00 |
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