Krazy
c0c4383953
Fixed land distribution for FRF. Basics have been removed entirely as per the real booster packs. Also cleaned up a bit of formatting.
2015-01-24 17:37:54 +00:00
Agetian
e9000fa6b7
- Temporarily reintroduced the processing of !fromSheet (only in its inverted form) to fix M15 and CNS booster generation without breaking KTK/DGM booster generation (until a better solution is introduced).
2015-01-24 05:28:05 +00:00
Krazy
7e4cd4b717
[maven-release-plugin] prepare for next development iteration
2015-01-23 03:50:25 +00:00
Krazy
141a20570b
[maven-release-plugin] prepare release forge-1.5.33
2015-01-23 03:50:15 +00:00
Krazy
6382dbbe76
Fixed printsheets. A bug was preventing anything other than same-set cards from appearing in any separately defined printsheets, which broke booster packs for sets such as Fate Reforged and Dragon's Maze that contain cards from other sets. Also corrected the Fate Reforged booster format to include some KTK dual lands and to not put common dual lands into the commons slots.
2015-01-21 04:36:58 +00:00
Agetian
56dd767343
- Revert the last couple commits, looks like there is no unwanted console spamming if everything is set up properly.
2015-01-14 04:59:23 +00:00
Agetian
e40f374eff
- Forgot to commit this file.
2015-01-13 19:57:59 +00:00
Chris
cfe726e14a
update poms to 1.5.33
2015-01-08 03:25:07 +00:00
Myrd
2853af3a10
Support saving/restoring game state that has creature tokens.
2015-01-03 19:15:44 +00:00
Myrd
648756d1b8
More use of Visitor pattern - allowing iteration over all cards in the game without allocating a temporary collection.
2014-12-31 03:19:41 +00:00
swordshine
2cd0919d29
- FRF: Added Sandsteppe Mastodon
2014-12-30 12:27:42 +00:00
drdev
f89316603b
Support displaying unlock and win ratios for region
2014-12-14 04:02:44 +00:00
drdev
20b47f3b91
Support starting games with variants in Planar Conquest
2014-12-13 06:16:10 +00:00
drdev
7a20bd682e
Support using commander as game avatar
2014-12-13 05:03:42 +00:00
elcnesh
6de61cb9a6
Code cleanup: make a lot of methods static and remove some unnecessary interface implements and casts.
2014-12-10 18:40:19 +00:00
drdev
b8b433586d
Support playing conquest games
2014-12-07 01:20:52 +00:00
drdev
0e269420d2
Prevent more crashes in deck generator
2014-12-06 04:57:44 +00:00
drdev
32a1ee130f
Prevent crash in DeckGeneratorBase
2014-12-06 04:26:01 +00:00
drdev
dccf428bb8
Support laying out panels in region display
2014-12-06 04:14:18 +00:00
elcnesh
06681655c3
Non-functional change for Java 8 compatibility.
2014-12-02 08:28:05 +00:00
Myrd
5b8014cb3b
If the pic for a token doesn't exist, try loading one that doesn't have the set name suffix.
2014-12-02 03:16:04 +00:00
Chris
313c439d40
[maven-release-plugin] prepare for next development iteration
2014-11-28 15:37:56 +00:00
Chris
5361ac01c1
[maven-release-plugin] prepare release forge-1.5.31
2014-11-28 15:37:42 +00:00
Sloth
bff7f28000
- Added Myriad Landscape.
...
- Fixed chooseSomeType AI function for land types.
2014-11-23 22:33:28 +00:00
drdev
769b5c1b37
Support generating deck for planar conquest commander
2014-11-23 05:11:23 +00:00
drdev
f62312ab07
Flesh out art for Dominaria and Shandalar regions
2014-11-22 05:46:15 +00:00
drdev
50da0900d1
Flesh out planes some more
2014-11-21 20:17:03 +00:00
drdev
2bb3951f40
Support sorting commanders
2014-11-21 18:46:49 +00:00
drdev
3bccb98607
Initial commit for Planar Conquest mode
2014-11-21 18:13:38 +00:00
Chris
9663a86c82
[maven-release-plugin] prepare for next development iteration
2014-11-14 14:54:13 +00:00
Chris
bc1b9b955b
[maven-release-plugin] prepare release forge-1.5.30
2014-11-14 14:53:50 +00:00
elcnesh
57a09f275f
Refactor attack declarations.
...
The game now correctly calculates whether an attack declaration is legal, based upon the restrictions and requirements present on the possible attacking creatures. AI support is not yet fully implemented, but the AI can always default to a legal attack declaration.
2014-10-30 15:44:13 +00:00
drdev
9827880c47
Create login dialog
...
Flesh out some structure for having PHP files to govern server access
2014-10-26 02:06:21 +00:00
Chris
5a0b2d83b4
[maven-release-plugin] prepare for next development iteration
2014-10-22 16:01:13 +00:00
Chris
3cf8df7cf1
[maven-release-plugin] prepare release forge-1.5.29
2014-10-22 16:01:00 +00:00
drdev
e9c48ac495
Remove class that Android doesn't have access to
2014-10-19 01:36:45 +00:00
drdev
c6d2e89d13
Fix so AI respect Annihilator amount
2014-10-19 00:15:03 +00:00
drdev
e3bb577f73
Optimize hasImage check for paper cards by caching whether or not an edition has any images downloaded and avoiding the file exists checks if not
2014-10-18 21:52:37 +00:00
drdev
cd9a333bd0
Optimize image loading logic a bit
2014-10-18 01:00:22 +00:00
drdev
5b600bf592
Fix so cards with multiple subtypes have them appear in the correct order
2014-10-18 00:05:14 +00:00
drdev
08d714f635
Fix so the most recent edition with art appears in ItemManagers
2014-10-16 18:48:33 +00:00
drdev
1859fd1c4f
Prevent randomly selecting version of a card that doesn't have art available when there's another version where art is available
2014-10-16 18:22:48 +00:00
drdev
5ba5b70f1f
Refactor some the image loading code into forge-core
2014-10-16 16:17:18 +00:00
Sloth
aa1fc8765e
- Fixed Changelings.
2014-10-15 20:54:16 +00:00
drdev
a3b3027ac2
Version bump to 1.5.29.006
2014-10-15 20:53:46 +00:00
drdev
adc0a48cec
Prevent crash if calling hasStringType with ""
2014-10-15 20:03:10 +00:00
drdev
99e2b67e04
Prevent concurrent modification exception when moving token to a zone besides the graveyard
2014-10-15 16:07:54 +00:00
drdev
5c6d9736b2
Fix non* targeting restrictions (e.g. nonland)
2014-10-13 04:10:05 +00:00
drdev
7a1313d332
Fix crash when selecting a fake card in a list view
2014-10-13 01:29:44 +00:00
drdev
144f651fa0
Support caching ability text and certain keywords in view
...
Update names of certain classes and fields for better consistency
Fix so summoning sickness icon doesn't appear for creatures with Haste
2014-10-12 21:23:27 +00:00