Commit Graph

5215 Commits

Author SHA1 Message Date
Agetian
7ea067f8d5 - Updating CHANGES.txt to reflect the Esc key functionality change and the relevant option. 2017-01-06 19:54:31 +00:00
Agetian
9a75816ef2 - Adding a preference to control whether the Escape key can be used in desktop Forge as an alternative "end turn" shortcut (for players who prefer the old behavior). It is disabled by default. 2017-01-06 19:52:42 +00:00
Agetian
8554b22ac0 - Logic correction in orderAndPlaySimultaneousSa (by pfps). 2017-01-06 19:28:37 +00:00
Agetian
b2709a32fd - Somewhat better definition of Paradox Engine untap criterion. 2017-01-06 18:59:48 +00:00
Agetian
24c9cdf1a5 - Fixed Paradox Engine. 2017-01-06 18:58:31 +00:00
Agetian
15c631be72 - Temporarily reverting a change to the way ordering SAs is handled (breaks auto-yield) and improved my original change a bit to fix its logic, feel free to revert this to continue work on this project. 2017-01-06 18:53:05 +00:00
Agetian
45f0c317fa - Added Kari Zev's Expertise [AER]. 2017-01-06 08:36:30 +00:00
Agetian
297e73f204 - Fixed Consulate Crackdown type and mana cost. 2017-01-06 08:20:52 +00:00
Agetian
b68420384f - Updated several cards with "target noncreature artifact becomes an artifact creature" to actually add "artifact" as a type, 2017-01-06 07:01:14 +00:00
Agetian
60d2bcf5c8 - Use the Secondary$ True syntax for Sun Titan. 2017-01-06 06:53:03 +00:00
Agetian
7d3e775307 - Use DB$ instead of AB$ with Cost 0 2017-01-06 06:33:04 +00:00
Agetian
d50a0a5279 - Added Kari Zev, Skyship Raider [AER]. 2017-01-06 06:31:26 +00:00
Agetian
5ba0003eac - Adding new contributors to CHANGES.txt. 2017-01-06 05:17:42 +00:00
Agetian
505b8c1c74 - Committed a change to allow the simulatenous SAs coming from different cards to be detected as different (by pfps), reverted a previous change with faulty logic. 2017-01-06 04:59:46 +00:00
Agetian
95c925a236 - Adding placeholder AER edition file (no card list yet, needs to be updated later). 2017-01-05 19:57:04 +00:00
Agetian
841fb9f465 - Adding AER cards created so far by Marek14 (to upcoming). 2017-01-05 19:21:04 +00:00
Agetian
46674dca85 - A generic solution for Donate, now supports potentially donating cards other than Illusions of Grandeur (via SVar DonateMe specifying the donate priority, with 5 being the highest and 1 being the lowest priority). 2017-01-05 19:03:54 +00:00
Agetian
a168875f37 - Added Chain of Smog with basic AI support when the player casts it targeting AI, it will only continue the chain if it ends up having no cards in hand. The AI itself currently does not know when/how to time it properly when casting it from hand (will always cast it), 2017-01-05 16:16:42 +00:00
Agetian
c5d83f177f - Added AI cast preferences to either always cast a card when AI life is under a certain threshold or never to cast it under these circumstances.
- Set Illusions of Grandeur to always be cast if life is at 3 or below (in hope to save the AI's virtual skin via a topdecked/tutor-topdecked/looted Donate).
- Set Bitterblossom to never be cast if life is at 3 or below to avoid dying to it (not sure if maybe it needs to be set higher).
2017-01-05 14:24:58 +00:00
Agetian
77089b12ad - Added medium version of Ariel quest opponent deck (Ariel 2). 2017-01-05 13:51:59 +00:00
Agetian
2ae95906fb - Updated Ariel 3 quest opponent deck. 2017-01-05 11:13:24 +00:00
Agetian
57ee650801 - Updates to the Trix deck. Added hard version. 2017-01-05 06:03:47 +00:00
Agetian
b2709acc36 - Committed "exile from hand/battlefield" dev menu options by Zuchinni. 2017-01-04 20:14:35 +00:00
Agetian
2853fcc200 - Added AI logic to play a simple Illusions-Donate Trix deck.
- Added a quest opponent The Great and Powerful Trixie 4, a mono blue Trix combo deck with Illusions of Grandeur and Donate and a wide array of permission. It may be a little haphazard and not always very consistent, but it does beat many hard and very hard opponents with a decent chance.
2017-01-04 18:48:56 +00:00
Agetian
ba71d9ec8c - Added deck construction hint to River of Tears. 2017-01-04 04:54:24 +00:00
Agetian
46ad0cb4d6 - Retested River of Tears, it no longer glitches when used by the AI (mana does not linger in the pool as it used to) and works correctly in auto mana payment tests.
- Remarking River of Tears as RemRandomDeck instead of RemAIDeck (useful for Faeries lists, played reasonably well by the AI in those deck lists).
2017-01-03 20:07:37 +00:00
Agetian
ba68e337b7 - Added some AI priorities for Cryptic Command to specify a subability that is generally good and a subability that is good under a particular circumstance. Tests show that the AI plays the card rather sensibly with these priorities in mind, on par with other Command cards.
- Marking Cryptic Command as AI playable.
2017-01-03 18:47:34 +00:00
Agetian
98f56af6ca - Fixed Faerie Artisans. 2017-01-03 14:33:37 +00:00
Agetian
ee8b1dd237 - Show the source of the triggered ability on the battlefield if it's a WrappedAbility when ordering simultaneous SAs (e.g. Evolve) [affects desktop Forge, already taken care of in mobile Forge].
- Treat triggers with the same description coming from different sources as different for the purpose of auto-ordering them (do not auto order by default).
2017-01-03 06:06:31 +00:00
Agetian
47acef1262 - Tidying up the new quest opponent deck. 2017-01-02 19:51:14 +00:00
Agetian
b5fd21b1fd - More robust check for editions that should be ignored when generating quest draft tournaments. 2017-01-02 19:42:43 +00:00
Agetian
6fa6600756 - Added quest deck Gadget Hackwrench 2, an Izzet Ramp artifact-centric deck with Kaladesh vehicles and Metalwork Colossus. 2017-01-02 16:39:43 +00:00
Agetian
79ae8c2e3d - No need for an extra view update if the AI vs. AI match was randomly simulated. 2017-01-02 15:16:53 +00:00
Agetian
0c18195558 - Added some basic hardcoded logic for Nykthos, Shrine to Nyx to make the AI not to waste it completely and to try to use it to get a mana advantage in main phase 2 instead, when possible.
- Marked Nykthos, Shrine to Nyx as AI playable.
2017-01-02 15:15:13 +00:00
Agetian
56cba1365e - Prevent a crash if the player clicks "Start Next Match" in random simulation mode once all the matches in a quest draft tournament have already been played. 2017-01-02 11:18:27 +00:00
Agetian
31cb66a3d5 - AI vs AI matches should never be played out from an update call if the user has chosen to simulate random outcomes for AI matches. 2017-01-02 11:04:46 +00:00
Agetian
66c84da4f1 - Fixed the code for running quest draft tournaments normally (without random outcome simulation). 2017-01-02 09:36:05 +00:00
Agetian
c6e61b2547 - Updated AI vs. AI random match outcome simulation code, now the matches will be simulated one by one. It might be a little less convenient (you need to click a Start per every match) but the visual update of the results will be a lot more consistent and far less error-prone. 2017-01-02 09:31:38 +00:00
Agetian
dd9e06b8f7 - Updated CHANGES.txt. 2017-01-02 06:02:01 +00:00
Agetian
331ad768f3 - Removed a completed TODO entry and unused imports, some other tidying up. 2017-01-02 05:22:27 +00:00
Agetian
b386f5f9d7 - Refactored limited deck evaluation into a new class LimitedDeckEvaluator to avoid code duplication. 2017-01-02 05:16:54 +00:00
Agetian
643d2a0170 - Corrected a typo in Shrine of the Forsaken Gods. 2017-01-02 04:57:39 +00:00
Agetian
c838b46c17 - Fixed Mesmeric Sliver. 2017-01-02 04:55:49 +00:00
Sol
9eeb7cdb11 Add Ludevic Necro-Alchemist (C16) 2017-01-02 02:52:55 +00:00
Sol
939a1b4a53 Add Kynaios and Tiro of Meletis (C16) 2017-01-01 20:27:48 +00:00
Agetian
798cc430b7 - Removed unused imports. 2017-01-01 20:16:04 +00:00
Agetian
699a0b95bc - File correction. 2017-01-01 20:14:58 +00:00
Agetian
cc3a587e42 - Implemented biasing random (simulated) AI vs AI matches towards decks with higher draft rank value.
- Better name for the random decision simulation option.
2017-01-01 20:14:13 +00:00
Hanmac
56cf064e0b fixed Identity Thief 2017-01-01 19:26:08 +00:00
Agetian
98a05bb353 - Added comment to Rhys the Exiled script (for AIPreference SVar). 2017-01-01 17:27:03 +00:00