Commit Graph

5983 Commits

Author SHA1 Message Date
slapshot5
472829f47a fix RememberDiscarded when Mode$ Hand 2011-10-11 04:37:49 +00:00
slapshot5
085eaa2cc5 convert Austere Command to script 2011-10-11 04:04:22 +00:00
slapshot5
c12fc9185a fix Charm targeting when called from a Trigger 2011-10-10 23:45:53 +00:00
slapshot5
f435c3ed11 a couple fixes for AF_Charm:
1. Charms weren't chosen from Triggers.  Now they are.
2. Defined in a Charm caused a crash because ActivatingPlayer wasn't set for newly linked Ability_Subs.  This is fixed.
2011-10-10 23:24:36 +00:00
Sloth
bdb17d0958 - Little improvement in damageChoosingTargets AI (Chandra, the Firebrand will no longer omit targeting the human). 2011-10-10 15:55:18 +00:00
Sloth
ed782bdd1c - Little AI improvements for AF Pump Curse. 2011-10-10 14:48:57 +00:00
Sloth
e888ab66c0 - Added an ultimate parameter to planewalker abilities. These abilities will be considered before the others. 2011-10-10 13:46:10 +00:00
Sloth
0f0e2bfaa6 - AI's checkRemoveCounterCost was way too conservative (which mostly prevented the usage of ultimate Planeswalker abilities). 2011-10-10 13:44:40 +00:00
Doublestrike
0b46ea60e3 Update to FRoundedPanel:
- Can now decide which corners to round.
- No settings file required in skin (all removed)
2011-10-10 11:57:39 +00:00
Doublestrike
4e85650dda Removed obsolete win/lose frame files. 2011-10-10 06:53:56 +00:00
slapshot5
0d38dfbe2b fully support the CharmNum param in AF_Charm 2011-10-10 05:30:40 +00:00
slapshot5
2ab17e5843 minor stack description fix in AF_ChangeZone 2011-10-10 05:29:37 +00:00
slapshot5
560c582b9a Add AF_Charm. This should support all the regular Charm cards, or any "Choose one - " type of spells. See Midnight Charm for an example. The following items are outstanding:
1. Enable Charms for the AI
2. add support for the CharmNum$ param to supports the Commands (Cryptic Command, Profane Command, etc.; i.e. "Choose two -")
2011-10-10 04:47:32 +00:00
Doublestrike
a59ced0c52 Fixed "New" flag bug in quest rewards handler. 2011-10-10 04:14:04 +00:00
Doublestrike
92157a7dc6 Sped up mousewheel scroll speed in custom scroll area on WinLoseFrame. 2011-10-10 03:16:20 +00:00
slapshot5
6d46465225 add Body Double (from Planar Chaos) 2011-10-10 03:09:27 +00:00
Doublestrike
4344cac411 Splash screen uses skin colors for load bar.
"Rebel" and "Default" skin palettes adjusted to fit (still need some grafix work).
2011-10-10 03:07:39 +00:00
Doublestrike
09f0e0e775 Fix on FRoundedPanel, and some brief changes to the "rebel" skin to differentiate from "default" (note, still needs a lot of work) 2011-10-10 02:30:57 +00:00
Sol
0a81cc3d72 - Add support for RememberDiscarded for everything except for DiscardUnless 2011-10-10 02:28:32 +00:00
jeffwadsworth
47978a7481 - Added Dread Wight 2011-10-10 02:04:28 +00:00
slapshot5
525d7b4d9f Add AF_NameCard. Like other AF_Choose*, it can be accessed as a Property Card.NamedCard 2011-10-09 20:52:54 +00:00
slapshot5
102c92c6c2 fix targeting of Volrath's Dungeon 2011-10-09 17:12:05 +00:00
slapshot5
26cfaaaba2 fix several places in AFs where compy wouldn't activate because it was checking the wrong param 2011-10-09 16:56:43 +00:00
slapshot5
b849c0c5aa Allow Compy to activate abilities in Draw phase. 2011-10-09 16:54:22 +00:00
Sloth
d34b4712ae - Fixed Rolling Temblor. 2011-10-09 07:18:33 +00:00
slapshot5
ed92acf9c6 AF_ChooseType for Creature types now uses list selection instead of free-text typing. 2011-10-09 00:19:25 +00:00
slapshot5
cda7968b19 convert Ignite Memories to script 2011-10-08 23:06:38 +00:00
slapshot5
413ffa9baa fix up the stack description for AF_Mill 2011-10-08 12:13:20 +00:00
slapshot5
641d016621 add AF_ChoosePlayer. Takes params for:
1. target/defined Player
2. Choices (defined for valid Player choices)

This can then be accessed by Defined$ ChosenPlayer
2011-10-08 11:10:31 +00:00
slapshot5
dd74417a19 fix WinLoseFrame so skinned buttons are not cut off on Mac OS X. 2011-10-08 10:28:32 +00:00
Doublestrike
84017a7a47 Splash screen now loaded from skin (theme). 2011-10-08 09:44:37 +00:00
jendave
c4df569af1 Checkstyle fixes 2011-10-08 07:49:38 +00:00
jendave
0f748398bf Checkstyle fixes 2011-10-08 07:37:21 +00:00
Doublestrike
74c88cc48a Added 25px horizontal insets to FButton.
Changed "Surrender" to "Quit" in QuestWinLoseHandler to prevent overflow.
2011-10-08 07:33:37 +00:00
Doublestrike
81866569b6 Minor fix to reset new card flags in QuestWinLoseHandler.
Note, "missing new card flag" bug is still present, probably from lines commented out in DeckEditorShop.java.
2011-10-08 06:54:43 +00:00
jendave
0bbd46011f Minor Gui cleanup - Menu items that require input should have "..." 2011-10-08 06:53:19 +00:00
Doublestrike
5b9df64b39 Fixed text antialiasing for FButtons. 2011-10-08 06:08:42 +00:00
Doublestrike
5d11ac9827 - Full support for skins in place.
- Default skin added.
- WinLose panel styled with new skinning system.
- Forge custom swing components added and available for use in Swing UI.
- WinLose panel written to use forge components.
2011-10-08 05:47:39 +00:00
Sloth
86dc99bc47 - Cards like Winter Orb and Stoic Angel will no longer allow players to untap permanents that could not untap otherwise. 2011-10-07 21:15:08 +00:00
Sloth
615ee79af4 - Converted Arctic Nishoba to script. 2011-10-07 20:39:47 +00:00
Sloth
90a44fbc91 - Converted Singe-Mind Ogre to script. 2011-10-07 14:12:13 +00:00
slapshot5
b7ba5065d9 add a bit more Exception handling in Gui_DownloadSetPictures_LQ for java.net.ConnectException 2011-10-07 06:16:19 +00:00
slapshot5
643f473144 small fix for displaying revealed card in AF_Reveal 2011-10-07 05:22:32 +00:00
slapshot5
ca9b09f211 add AF_Reveal for things like "target player reveals a card at random from his or her hand" Takes player defined/target, Random$ True and RememberRevealed$ True. 2011-10-07 05:15:30 +00:00
slapshot5
9a282cdf74 clean up some Java warnings 2011-10-07 04:43:58 +00:00
jeffwadsworth
0239f25600 - Added Sword of the Ages 2011-10-06 23:14:37 +00:00
Sloth
46bc44eba3 - Fixed Sword of the Meek. 2011-10-06 16:41:32 +00:00
Sloth
32ef454468 - Lands that become creatures will now always be moved to the front row. 2011-10-06 16:26:56 +00:00
jendave
e32d234da6 fix link to releases 2011-10-06 14:47:39 +00:00
Maxmtg
81de9f9ada very small refactoring for equipped (removed some redundant conversions toArray or back) 2011-10-06 14:37:05 +00:00