Commit Graph

616 Commits

Author SHA1 Message Date
jendave
a84e93cf16 Add ability to generate proxies from deck editor 2011-10-05 23:01:03 +00:00
Sloth
487e0f1715 - Added the SVar "FullCost" to add additional costs to permanents.
- Added Makeshift Mauler, Skaab Goliath and Stitched Drake.
2011-10-05 20:51:01 +00:00
Sloth
55ba45f870 - Improved the implementation of the second ability of Rhys the Redeemed. 2011-10-05 16:19:34 +00:00
slapshot5
a230d52339 forgot some code for Ghazban Ogre. The LifeAmount param in Trigger restrictions now accepts any SVar, not just 'X'. 2011-10-05 07:48:01 +00:00
Hellfish
7c6b96acd2 *Removed debug output. 2011-10-05 07:13:36 +00:00
Hellfish
85a7fe15e1 *Added SVar$ to calculateAmount.
*Removed NumBlockersMinus1 triggeredobject from AttackerBlocked.
2011-10-05 07:12:10 +00:00
slapshot5
7babcc1ab4 a Card that bounces back and forth via a self-trigger of AF_GainControl doesn't need to say it's controlling itself 20 times... 2011-10-05 07:09:42 +00:00
slapshot5
57301b9193 I had to add a NumBlockersMinus1 param to the AttackerBlocked trigger due to TriggerCount not working in a second level of xMath 2011-10-05 05:03:31 +00:00
Hellfish
5b432a04e6 *Hopefully fixed the Plaxmanta issue on bugz. 2011-10-04 22:21:36 +00:00
Sloth
9958652fcf - Converted Callous Giant to script. 2011-10-04 20:19:33 +00:00
Sloth
2497dad385 - Added Teferi's Moat. 2011-10-04 19:14:08 +00:00
Sloth
c0ff8dabc3 - Moved the representation of counters to the left and made attack/block/phasing icons appear on top. 2011-10-04 18:07:43 +00:00
Maxmtg
41d907b6a8 Rarity constants no longer needed 2011-10-04 12:24:53 +00:00
Sloth
d44352f451 - Added Jeweled Torque. 2011-10-04 10:57:57 +00:00
Sloth
78d2cb58e9 - Added an AILogic parameter to AF ChoseColor.
- Converted Curse of Wizardry to script.
2011-10-04 10:46:02 +00:00
Sloth
10b203de68 - Fixed the combat damage distribution window (it's still using some of the old GUI stuff). 2011-10-04 07:52:37 +00:00
slapshot5
eed7f70dce fixed an exception in Tezzeret the Seeker 2011-10-04 06:12:53 +00:00
slapshot5
2548e72eff fix a Java warning 2011-10-04 05:54:41 +00:00
slapshot5
25e35e1f8c convert Venser, the Sojourner completely to script 2011-10-04 00:05:17 +00:00
Hellfish
c351bb9d38 *Added a way to force state effect checking, regardless of wether something is resolving. The only thing that uses this is Persist, currently.
*Fixed Persist's interaction with Melira, Sylvok Outcast.
2011-10-03 20:46:03 +00:00
Sloth
5604b34bf3 - Added Myr Battlesphere. 2011-10-03 18:28:37 +00:00
Sloth
30ca292fe1 - The number of counters shown on a card is now based on the sum of all counters. 2011-10-03 17:04:43 +00:00
Sloth
4b61355663 - Added a graphic representation of counters. 2011-10-03 13:17:41 +00:00
Doublestrike
741df78bb2 Fixed fantasy extras only appearing in first round. 2011-10-03 11:32:18 +00:00
Doublestrike
a662443caa Booster choice window is back in action (at end of quest event). 2011-10-03 11:14:36 +00:00
Doublestrike
7c74c7a3d0 Changed "booster SET" to "booster FORMAT" in reward text for QuestWinLoseHandler. 2011-10-03 11:09:58 +00:00
Doublestrike
650bf636b4 WinLose bug fix: Quest win penalizes 15 credits and doesn't add win credits - fixed. 2011-10-03 11:04:49 +00:00
Sloth
f3e54f754c - Made the max card size customizable (via menu -> Specify Max Card Size). 2011-10-03 10:37:24 +00:00
slapshot5
c5d29d1972 make sure all buttons on WinLoseFrame fit on Mac OS X 2011-10-03 05:18:15 +00:00
Maxmtg
030a26ea0e in sealed AI and Human receive different cardpools 2011-10-03 00:38:10 +00:00
Sol
959a9f8689 - Added support for Putting Counters on Cards you Control as a Cost 2011-10-02 14:08:55 +00:00
Sloth
dd710d5073 - Added the phasing symbol and replaced the other symbols with the new one by Marc. 2011-10-02 13:50:41 +00:00
Doublestrike
ce8d5de10e UI improvements, round 1: WinLose UI streamlined. 2011-10-02 11:57:04 +00:00
Sloth
ef71031ad2 - AF ChangeZone Hidden used the parameter "Defined" for two different things (cards and players). Renamed one to "DefindPlayer". 2011-10-02 11:38:06 +00:00
Sloth
cb2ed24064 - Fixed destroyLegendaryCreatures(). 2011-10-02 11:05:28 +00:00
slapshot5
e24dbe694b removing a TODO in AF_ChooseNumber 2011-10-02 07:39:06 +00:00
slapshot5
5f7b762899 convert Shapeshifter to script 2011-10-02 06:48:30 +00:00
slapshot5
66a82cd1d5 add AF_ChooseNumber with Min, Max and Random params accepted. Max is required. 2011-10-02 06:48:00 +00:00
Sol
d6e1a324fb - Add Support for ChosenColor in AF_Mana
- Add My Grail (Sol Grail)
2011-10-02 02:43:10 +00:00
slapshot5
04d4fd017e AF_Token now supports:
1. ChosenColor for TokenColors$
2. ChosenType for TokenName$
3. ChosenType for TokenTypes$
2011-10-01 21:41:30 +00:00
Sloth
981e678368 - Fixed a bug in AbilityFactory.resolve.
- Added Eater of the Dead.
2011-10-01 20:34:08 +00:00
slapshot5
adbef6c43e add ChosenColor as a property in Card.java 2011-10-01 18:18:37 +00:00
Sol
914beb6402 Fix for crash in GameAction when QuestEvent is not a QuestChallenge 2011-10-01 18:04:44 +00:00
Sol
44dd486959 - Convert Soldevi Digger to TopGraveyard property 2011-10-01 13:58:45 +00:00
Sloth
940773f01c - Little fix in changeHiddenTriggerAI. 2011-10-01 10:08:55 +00:00
Sloth
5d09ba5af7 - Added Zombie Scavengers.
- Converted Necratog to script.
2011-10-01 10:00:59 +00:00
Doublestrike
d435cbe5b7 Minor fix. 2011-10-01 07:53:07 +00:00
Sloth
d20c830c02 - Added the properties "TopGraveyardCreature" and "TopGraveyard" to hasProperty.
- Added Shallow Grave.
2011-10-01 06:46:35 +00:00
Sloth
bcafd4aa02 - Little fix in moveCounterDoTriggerAI. 2011-10-01 06:41:36 +00:00
Doublestrike
9873c3ad2d Replaced AllZone global "QuestChallenge" with its superclass "QuestEvent". 2011-10-01 00:13:35 +00:00