Sloth
625efdf7f1
- Improved AI playing equipments.
2013-04-05 11:33:10 +00:00
Maxmtg
8b815eba16
and now a correct one!
2013-04-05 10:29:11 +00:00
Maxmtg
5430a5f119
won't ask to pay X twice
2013-04-05 10:25:51 +00:00
Maxmtg
aac8e6945b
Removed bare call to JOptionPane from code executed outside of EDT, also used a common input instead of a special one
2013-04-05 09:45:37 +00:00
swordshine
059fb54559
- Added Dual Nature
2013-04-05 09:28:20 +00:00
moomarc
010c7672ba
- Made some cards ready for multiplayer
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- minor style cleanup
2013-04-05 08:42:48 +00:00
swordshine
7b8c6def06
- Added Imp's Mischief
2013-04-05 08:09:35 +00:00
moomarc
e357598c0a
- Missed file in previous commit
2013-04-05 07:50:30 +00:00
Maxmtg
f71395a303
wrapped calls to JOptionPane in effects
2013-04-05 06:53:03 +00:00
Maxmtg
4e85736756
FThreads - renamed methods that plan tasks for EDT.
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all calls to CMatchUI.setCard have to be performed from EDT, otherwise an exception will raise. - this fixes problems with Goblin Guides and Inquisition of Kozilek (and all others whose effects displayed a card in UI to confirm or choose from list)
2013-04-05 06:22:25 +00:00
swordshine
65606caaff
- Vanguard: Frenetic Efreet Avatar
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- Plane: Windriddle Palaces
2013-04-05 04:38:57 +00:00
Maxmtg
092154b0f0
FThreads.checkEDT renamed and no longer requires a parameter with calling method name, since it can be derived from current stack trace.
2013-04-05 04:07:03 +00:00
Sol
018729fbcd
- When copying a spellAbility, make sure to copy all subabilities as well, and appropriately set the Source Card
2013-04-05 03:45:20 +00:00
Maxmtg
3e3d7f2915
rem imports
2013-04-05 02:08:15 +00:00
Sol
b78dfa7cea
- Added ChangeTargets Ability Effect
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- Added Swerve as ChangeTargets example of both ChangeTargets and singleTarget
2013-04-05 00:33:28 +00:00
myk
a3704de0f6
merge latest trunk
2013-04-04 18:35:08 +00:00
Sloth
a117cb53c3
- Added AI support to BecomesBlocked.
2013-04-04 13:23:01 +00:00
Sloth
cc245d2a98
- Added BecomesBlocked abilities.
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- Added Curtain of Light and Dazzling Beauty.
2013-04-04 12:52:52 +00:00
Maxmtg
dd8a60a9af
won't crash with empty strings
2013-04-04 12:50:51 +00:00
Sloth
92428d93d1
- Fixed a possible NPE in destroyNoRegeneration.
2013-04-04 11:22:36 +00:00
swordshine
90e3a9cefc
- Added Harsh Mercy and Kamahl's Summons
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- Vanguard: Karona, False God Avatar
2013-04-04 10:41:09 +00:00
swordshine
4ab1ace4d3
- vanguard: Added Kresh the Bloodbraided Avatar
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- Added Karmic Justice
2013-04-04 10:39:07 +00:00
swordshine
4e57d64659
- Converted Nebuchadnezzar and Brilliant Ultimatum
2013-04-04 10:31:03 +00:00
Maxmtg
0dc4bb0f10
stack descriptions for spells with X in cost fixed (X is displayed correctly)
2013-04-04 07:10:56 +00:00
Sloth
27ae91a1cf
- Cleanup of Combat class.
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- Added some infrastructure for "BecomesBlocked" effects.
2013-04-04 06:59:03 +00:00
Maxmtg
8124378853
limited announce list to 9 due to harder selection of numbers above 10
2013-04-04 06:28:39 +00:00
Maxmtg
e518027ff5
combineCosts - bugfix
2013-04-04 06:12:33 +00:00
Maxmtg
5b98f34a6d
focus on OK after creature selection
2013-04-04 06:01:57 +00:00
Maxmtg
f333535721
joinHomogenous
2013-04-04 05:56:18 +00:00
Maxmtg
e1d1bb45d6
removed language routines from GameState, moved to land library.
2013-04-04 05:43:14 +00:00
Maxmtg
628260b1fb
minor rearrange of statements
2013-04-04 05:26:32 +00:00
Maxmtg
16414982a8
the 'state' of GameState added - named it GameAge
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this should prevent wrong inputs before mulligan (problem reported by sol)
2013-04-04 05:16:46 +00:00
Maxmtg
3b88eae063
InputControl.java - getActualInput: moved stack extraction to top. so that mulligan input is returned only with empty stack.
2013-04-04 04:28:04 +00:00
Maxmtg
43553e7b3b
Sacrifice effect will try to include SacValid$ into message for easier understanding of what input wants you to do
2013-04-04 04:25:30 +00:00
Maxmtg
609f99a2b6
BugReporter will print crashed thread ID
2013-04-04 04:24:17 +00:00
Sloth
e5b20fbb8a
- runWaitingTriggers will now call checkStaticAbilities before triggers are checked (experimental).
2013-04-03 22:05:42 +00:00
Maxmtg
e3eb4dd972
simultaneous announces for X and multikicker work now.
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Comet storm scripted, Strength of Tajuru scriptable.
possible side effect: AI can may become unable to cast spells with X in their cost. (see ComputerUtilMana.java:242)
2013-04-03 20:59:31 +00:00
Maxmtg
d4d19f4f65
Tested consume_spirit.txt with Announce with X that must be colored - works!
2013-04-03 19:12:55 +00:00
Maxmtg
7ffd8008d5
fix2
2013-04-03 19:07:42 +00:00
Maxmtg
6c292fd067
bugfix for announced X
2013-04-03 19:04:09 +00:00
Maxmtg
e7365a8068
bugfix, CostPartMana tried to take color of X into account
2013-04-03 18:54:11 +00:00
Maxmtg
a787b9a075
CostPartMana - rearrange and cleanup,
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InputPayManaOfCost now takes ManaCostBeingPaid as parameter
AbilityUtils - workaroud about StringUtils.isNumeric that returned false for negative numbers
2013-04-03 18:16:18 +00:00
Maxmtg
7d3ee5635a
CostPartMana now contains a ManaCost instance, no more strings
2013-04-03 17:57:01 +00:00
moomarc
4a5d500f97
- Added Blazing Effigy
2013-04-03 17:09:39 +00:00
Maxmtg
e7b1a07742
had to move setActivatingPlayer to an earlier moment because player was needed yet at the point of costs check
2013-04-03 15:18:52 +00:00
Maxmtg
0d00496afe
same as previous
2013-04-03 15:14:00 +00:00
Maxmtg
8586768dcd
fixed a bug with incorrect recognition of numbers written as +N (titanic growth was affected)
2013-04-03 15:13:31 +00:00
swordshine
d69dd49bb1
- Simplified some codes and and stack descriptions
2013-04-03 11:01:59 +00:00
Maxmtg
8be07d95f2
cleanup of AbilityUtils.calculateAmount - if amount is pure integer, it's returned right away (that means no svars may be named after valid numbers)
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former parseMath renamed and no longer returns an array of one string (just return the string)
2013-04-03 09:35:09 +00:00
swordshine
25388ecda8
- Vanguard: Added Jhoira of the Ghitu Avatar
2013-04-03 08:43:51 +00:00