jendave
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9d4eaab789
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Modified OpenDeck to use the multi-line choice list instead of the drop-down.
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2011-08-06 05:50:50 +00:00 |
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jendave
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fe361410b5
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Modified OpenDeck to use the multi-line choice list instead of the drop-down.
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2011-08-06 05:50:45 +00:00 |
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jendave
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f3491c2d7c
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Changed Burning CloakDraback to comply with slight change in ambiguous syntax. (DamageTgtC -> DamageTgtCard)
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2011-08-06 05:50:40 +00:00 |
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jendave
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8488400e23
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Combined some redundant code in doDrawback.
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2011-08-06 05:50:35 +00:00 |
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jendave
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a592bce232
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doDrawback - Added one more option for Damage.
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2011-08-06 05:50:30 +00:00 |
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jendave
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d33f966d11
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Modified spDestroyTgt to enable Drawback.
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2011-08-06 05:50:25 +00:00 |
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jendave
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3c564d3a76
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Modified doDrawback - Added additional options for GainLife and LoseLife. Added xCount for Targeted card.
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2011-08-06 05:50:20 +00:00 |
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jendave
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66c2970c8f
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- The AI will no longer target the human's Mana Pool when it's Archon of Justice leaves play.
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2011-08-06 05:50:14 +00:00 |
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jendave
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e4990d638f
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- Converted these creature destruction spells to the spDestroyAll keyword: Cleanse; Damnation; Day of Judgment; Mass Calcify; Nature's Ruin; Perish; Virtue's Ruin; Wrath of God.
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2011-08-06 05:50:09 +00:00 |
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jendave
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524fc02bc4
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- Added with and without keyword to the staticeffect keyword
- Added Gravitational Shift, Mouth of Ronom, Vampiric Sliver, Death of a Thousand Stings and Brackwater Elemental.
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2011-08-06 05:50:02 +00:00 |
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jendave
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e7d1bf90fa
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- Converted these land destruction spells to the spDestroyAll keyword: Acid Rain; Boil; Boiling Seas; Flashfires.
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2011-08-06 05:49:56 +00:00 |
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jendave
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5cd81a2430
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*Added Mana Drain
*Fixed Countersquall,Dismal Failure,Punish Ignorance and Undermine giving bonuses to the wrong player sometimes.
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2011-08-06 05:49:48 +00:00 |
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jendave
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cf849a003f
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- Added "newCard.setSVars(card.getSVars());" to the creatures missing a rarity.
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2011-08-06 05:49:39 +00:00 |
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jendave
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e8e0ff3030
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- Added more changeling checks to the staticeffect keyword
- another little improvement to the spbounceall AI.
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2011-08-06 05:49:31 +00:00 |
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jendave
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987af0e7b3
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- Added "card2.setSVars(card.getSVars());" to the planeswalkers. They all now display a rarity of Rare.
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2011-08-06 05:49:25 +00:00 |
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jendave
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f7db5b4afb
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- Added a isType function to cards.java that also checks for changelings.
- Changed the staticeffect keyword to now also pump changelings.
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2011-08-06 05:49:20 +00:00 |
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jendave
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3bdfb9cad0
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- This fixes two small errors in rev 1739. Added "CardListUtil." to sumCMC(human) and sumCMC(computer).
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2011-08-06 05:49:12 +00:00 |
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jendave
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ff5dfb8743
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- Improved the AI for spBounceAll
- Added a getTokens CardList filter to CardList.java
- Added sumCMC function to CardListUtil.java
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2011-08-06 05:49:07 +00:00 |
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jendave
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00f2bc3b21
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Added get/set for the whole SVars Hashtable
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2011-08-06 05:49:01 +00:00 |
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jendave
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343af68bc3
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Commented a debug output
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2011-08-06 05:48:56 +00:00 |
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jendave
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217cc8056b
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- Added a canPlayAI() method to Parallel Evolution.
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2011-08-06 05:48:51 +00:00 |
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jendave
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dbef94fbfa
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- Ran script on cards.txt with Rarity and Pictures, also re-alphabetized the cardslist.
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2011-08-06 05:48:45 +00:00 |
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jendave
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775b336253
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*Purged my personal preferences
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2011-08-06 05:48:40 +00:00 |
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jendave
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e2ab0b4eab
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- Fixed the Wall of Reverence bug. It appears that the AI was targeting the first creature to come into play:
CardListUtil.sortAttack(validTargets);
Card c = creats.get(0);
rather than the creature with the highest power:
Card c = validTargets.get(0);
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2011-08-06 05:48:36 +00:00 |
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jendave
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38c00e879c
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*Added CC-prefix to ExtraActions of spCounter
*Fixed Cancel not having anything in it's TargetingRestriction section.
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2011-08-06 05:48:31 +00:00 |
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jendave
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59d57940e7
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- Added onto Dennis' bug fix for Oust. Casting Oust with Library size at zero will now place creature on top of library and will no longer generate an error exception. Improved the AI, computer will only target creats with power > 2 and I included a canTarget() test.
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2011-08-06 05:48:23 +00:00 |
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jendave
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7589fd7590
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- Excluded the types snow, arcane, aura and equipment from the changeling check in getType. This prevents changelings from being affected from Serene Heart and Diamond Faerie.
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2011-08-06 05:48:18 +00:00 |
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jendave
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3a8885916f
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- Added the destination BottomofLibrary to the keyword spBounceAll.
- Added Hallowed Burial and Harmonic Convergence.
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2011-08-06 05:48:13 +00:00 |
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jendave
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aebc10327b
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- Added Final Judgment.
- Fixed Inundate.
- Cosmetic changes to the spBounceAll keyword entry.
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2011-08-06 05:48:06 +00:00 |
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jendave
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aaed0f2058
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- Changed getValidCards to never return the Mana Pool.
- Added Upheaval.
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2011-08-06 05:47:59 +00:00 |
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jendave
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a0cbe8e04c
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- Added the keyword spBounceAll.
- Added Hibernation, Inundate, Reduce to Dreams and Sunder.
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2011-08-06 05:47:53 +00:00 |
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jendave
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760dac4cef
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- Added Winds of Rath.
- Added a medium deck called Elrond 2 based on Aura Gnarlid, Rabid Wombat and Uril with lots of auras.
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2011-08-06 05:47:47 +00:00 |
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jendave
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66735f4f8b
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Added Anarchy, Ruination and Tivadar's Crusade. Added SVar:RemAIDeck:True to Tsunami.
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2011-08-06 05:47:39 +00:00 |
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jendave
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66c34ddf96
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- Fixed Oust (will not put tokens in library anymore).
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2011-08-06 05:47:32 +00:00 |
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jendave
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76cbe126db
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- Fixed the input for Shizo, Death's Storehouse. The human was allowed to target any Legendary card, creature or not.
- Kami of the Crescent Moon type was misspelled. Fixed.
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2011-08-06 05:47:27 +00:00 |
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jendave
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508512cdcc
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Deleted 2nd copy of Bad Moon from the cards.txt file.
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2011-08-06 05:47:21 +00:00 |
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jendave
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fe0cc7c43a
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- Added the option enchanted, unenchanted and token to getValidCards in CardList.java.
- Added Brainspoil, Cut the Earthly Bond and Venomous Vines.
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2011-08-06 05:47:16 +00:00 |
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jendave
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c741bb22f8
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- Added SVar:PlayMain1:TRUE to Bad Moon.
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2011-08-06 05:47:10 +00:00 |
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jendave
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fad79a51dd
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- fixed the with Keyword restriction in getValidCards in CardList.java.
- Added Whirlwind.
- Removed Emblem of the Warmind, it wasn't fully implemented
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2011-08-06 05:47:05 +00:00 |
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jendave
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17504912c6
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- Added the keyword spDestroyAll.
- Added Serene Heart, Tranquil Domain and Tsunami.
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2011-08-06 05:46:59 +00:00 |
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jendave
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0fc8a73b68
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- Added the option tapped to getValidCards in CardList.java.
- Added Assassinate, Death Stroke and Vengeance.
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2011-08-06 05:46:53 +00:00 |
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jendave
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ea4916106e
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I deleted the contents of the forge.preferences file. It may not be a problem, but keeping this file empty might be best for our SVN copy. This way people can personalize the settings to match what they want.
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2011-08-06 05:46:47 +00:00 |
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jendave
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5ba19a06c8
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Added more cards to be removed from generated AI decks.
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2011-08-06 05:46:44 +00:00 |
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jendave
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7cc6dfd8cc
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*Fixed Mad Auntie being able to target itself for regeneration.
*Added Smokespew Invoker,Overgrown Battlement
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2011-08-06 05:46:39 +00:00 |
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jendave
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d4d13c7d81
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- AI will now play a creature with Exalted during main 1.
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2011-08-06 05:46:32 +00:00 |
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jendave
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5b2cc2ce63
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- Added SVar:PlayMain1:TRUE to Elvish Vanguard and Juniper Order Ranger. The AI will cast these cards during main phase 1.
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2011-08-06 05:46:27 +00:00 |
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jendave
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ab5654a764
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- Added SVar:PlayMain1:TRUE to last of the cards with "Lord" like effects. The AI will cast these cards during main phase 1.
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2011-08-06 05:46:23 +00:00 |
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jendave
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ee285c3c41
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- Added SVar:PlayMain1:TRUE to some of the cards with "Lord" like effects. The AI will cast these cards during main phase 1.
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2011-08-06 05:46:18 +00:00 |
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jendave
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3fa5d89c63
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- Added SVar:PlayMain1:TRUE to some of the cards with "Lord" like effects. The AI will cast these cards during main phase 1.
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2011-08-06 05:46:13 +00:00 |
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jendave
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3dc4e534a1
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- Added SVar:PlayMain1:TRUE to the Sliver cards. The AI will cast these cards during main phase 1.
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2011-08-06 05:46:08 +00:00 |
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