Agetian
10ea7f0eb3
- A little tweak in ConquestPlaneSelector.
2017-05-23 16:40:00 +00:00
Agetian
bf6f6e267d
- Added instructions to tap art for info about the plane (in PConq mode).
2017-05-23 16:38:28 +00:00
Agetian
ba898ecd32
- Support showing plane description in Planar Conquest mode when choosing the current plane by tapping on the plane art (if the Desc: entry in planes.txt is non-empty).
2017-05-23 16:33:18 +00:00
Agetian
fd1cf75259
- Preparing Forge for Mobile publish 1.5.63.005 [incremental].
2017-05-21 07:21:46 +00:00
Agetian
306f797bf2
- Quest Draft Tournaments always run in "Simulate AI vs. AI Results" mode on mobile Forge, since this is the only mode that works correctly on Mobile without hanging the game (temporarily removed the relevant setting from Mobile Forge preferences page not to confuse the player).
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- If QDTs are improved to the degree where non-simulated matches can run correctly, this functionality can be restored.
2017-05-19 15:47:37 +00:00
Agetian
96f2268343
- Preparing Forge for Mobile publish 1.5.63.004 [incremental].
2017-05-18 05:43:21 +00:00
nefigah
36dfa34a94
Planar Conquest: Modify odds and rules related to pulling from Aether to make it less lucrative/exploitable
2017-05-17 21:33:34 +00:00
austinio7116
dde9f064ab
Improvements and extensions to Card based random deck generator. Now randomly picks a second keycard to build the deck around too. Also I have now included all non-AI playable decks in the model (the AI still excludes the non-AI playables from the decks it builds). There are now 10x more decks in the model including the latest decks from pro tour AKH. The format of the .dat files has now changed - so these new dat files need to be redeployed if you are manually installing on Android.
2017-05-17 08:23:47 +00:00
Agetian
8c7ec20556
- Preparing Forge for Mobile publish v1.5.63.003 [hotfix].
2017-05-15 05:05:22 +00:00
Agetian
58cf2a90e7
- Fixed a crash in mobile Forge when quitting a Quest Draft Tournament prematurely.
2017-05-14 13:18:12 +00:00
Agetian
1b803d70ad
- Preparing mobile Forge publish v1.5.63.002 [incremental, fixes/improvements].
2017-05-13 06:17:41 +00:00
austinio7116
cdfb3b5766
Added card-based random deck generation for constructed and gauntlet play - see forum post for full details: https://www.slightlymagic.net/forum/viewtopic.php?f=52&t=20552&p=213010#p213010
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Enabled custom quest worlds to be added to the user's preferences folder to avoid overwriting on upgrade
Improved fringe case handling of dual lands in AI limited deckbuilding
2017-05-11 21:13:16 +00:00
Agetian
3ee044c254
- Ensure that restoreOldZones in Mobile Forge only accepts correct objects when processing player InfoTabs (otherwise the game may crash or hang under certain circumstances when an unexpectedly filled Object set is passed in VStack).
2017-05-11 17:26:46 +00:00
nefigah
5260786a87
Change means by which Planar Conquest "Chaos Wheel" animation was delaying its ending, so that it renders properly
2017-05-10 07:43:04 +00:00
nefigah
902bfd87b0
Fix bug in mobile Forge animations that was causing continuousRendering to be switched on indefinitely
2017-05-10 04:25:42 +00:00
Myrd
cfe2a7e98d
Quitting a gauntlet match should abandon it (when not
...
using the "quit and save" option after a win). With this
change, you can now properly edit your deck between
gauntlet tries and have the effect be reflected in the
next gauntlet.
2017-05-07 19:36:14 +00:00
Agetian
c9eabd4d01
- Preparing Forge for Android build 1.5.63.001 [incremental].
2017-05-07 05:40:39 +00:00
austinio7116
e50a243d7a
Improved card list renderer for aftermath cards on mobile - now shows the top and bottom images one above the other in list views for deckbuilding and quest shops.
2017-05-04 21:25:52 +00:00
Agetian
06323d5c35
- Preparing Forge for Android build v1.5.62.005 [hotfix].
2017-05-04 17:53:08 +00:00
Agetian
d666f04f85
- Preparing Forge for Android 1.5.62.004 build [incremental].
2017-05-04 05:57:54 +00:00
austinio7116
7a355a84a1
Add 2 new random deck types - standard and modern legal random color decks. Also improved dual/tri land selection with oracle parsing. Generated decks now choose basic lands that match a card from the deck.
2017-05-03 10:49:53 +00:00
Agetian
c3d34b407f
- Preparing Forge for Android release 1.5.62.003 [incremental].
2017-04-30 13:54:13 +00:00
Agetian
0a51061e96
- Normal split cards should show cost parts unflipped, Aftermath split cards should show cost parts flipped in mobile Forge
2017-04-26 05:49:28 +00:00
Agetian
b966f6c2cf
- Preparing Forge for Android release 1.5.62.002 [incremental].
2017-04-26 05:17:41 +00:00
Sol
91d7513152
Flip casting costs for split cards
2017-04-25 23:30:51 +00:00
austinio7116
178c974bb8
Initial update to android list view cardart renderer to support aftermath card images
2017-04-25 21:59:40 +00:00
austinio7116
f9be56f7df
Added selling percentage options to the Quest preferences
2017-04-25 21:55:41 +00:00
Agetian
834cabfb4c
- Preparing mobile Forge release 1.5.62.001 Alpha.
2017-04-22 13:49:07 +00:00
Krazy
be3c1cbbf2
Moved everything back to cardforge.org in preparation for release
2017-04-22 05:55:17 +00:00
Sol
836ebdc5e6
Initial checkin for Puzzle Mode
2017-04-08 15:17:07 +00:00
Agetian
d5c1582029
- Added a way to show the current storm count in the prompt pane (in desktop Forge) or prompt panel (in mobile Forge), it is optional and disabled by default (probably only useful for decks that rely on Storm and might clutter the prompt panel a bit in mobile Forge and thus make the text smaller). Can be enabled in Forge preferences via the "Show Storm Count in Prompt Pane/Panel" option.
2017-03-07 15:37:45 +00:00
Agetian
0da9ef985b
- Preparing Mobile Forge build 1.5.61.003 (fixes a rather serious logic bug).
2017-03-07 06:42:45 +00:00
Agetian
b108031633
- Preparing Mobile Forge build 1.5.61.002.
2017-03-07 06:09:37 +00:00
Agetian
885776f66c
- Preparing mobile Forge release 1.5.61.001.
2017-02-21 05:06:20 +00:00
Agetian
e89d091a27
- Preparing mobile Forge release 1.5.60.004.
2017-02-06 04:34:09 +00:00
Agetian
0b2513b14d
- Preparing Mobile Forge release 1.5.60.003 (incremental).
2017-02-03 09:23:26 +00:00
Agetian
79da71ced1
- Somewhat better option name for auto-yield granularity.
2017-02-01 18:09:40 +00:00
Agetian
10f76eae82
- Implemented a toggleable option to auto-yield either per ability or per card ("Auto-Yield Mode" under Gameplay).
...
- Restored the historical Forge default of auto-yielding per ability.
2017-02-01 17:32:02 +00:00
Agetian
33a218f707
- Preparing mobile Forge release 1.5.60.002.
2017-01-31 15:13:21 +00:00
Agetian
f09be0ea5d
- Do not offer Gauntlet-style "Next Round" option when playing a single Sealed/Draft match vs. a specific opponent in mobile Forge.
2017-01-30 15:00:12 +00:00
Agetian
af20732173
- Preparing mobile Forge release 1.5.60.001.
2017-01-29 20:04:44 +00:00
pfps
403ecda572
Show card when swiping or long-pressing in mobile prompt message area
2017-01-25 00:29:15 +00:00
pfps
5924706b1a
Move several confirm popups to prompt pane - required modifying prompt pane to have a cardview instead of a spellabilityview
2017-01-21 16:28:11 +00:00
pfps
00ecfe7e49
Make mouseover on prompt pane show cardview of the controlling card if there is one
2017-01-20 00:48:01 +00:00
Agetian
c31d1bae80
- Added an option to preselect the last known order of simultaneous abilities to simplify confirming the previous order (which is by far the most common thing you'd want).
...
- Fixed an issue where the wrapped abilities triggered by different objects counted as different abilities for the purpose of remembering simultaneous ability order.
- Updated CHANGES.txt.
2017-01-18 12:23:13 +00:00
Agetian
ee65ad43a1
- Preparing mobile Forge release 1.5.59.002.
2017-01-18 06:23:59 +00:00
Sol
1ecb00ab85
- Display PT for nonCreature Vehicles in Mobile where they were previously not visible
2017-01-14 21:14:00 +00:00
Agetian
7d498e2b03
- Better (shorter) option name.
2017-01-14 19:51:48 +00:00
Agetian
ef27adc5c6
- Improved detailed spell ability descriptions when paying costs/targeting by getting rid of the Targeting ERROR text in the prompt box at the time when the SA is not yet targeted by the player.
...
- Made the detailed SA descriptions on paying costs/targeting optional (can be enabled/disabled in preferences, enabled by default) for people wanting the old behavior (which might especially be useful for mobile Forge on small screens).
2017-01-14 19:44:01 +00:00
Agetian
c76e6a0471
- Preparing mobile Forge release 1.5.59.001
2017-01-14 06:51:39 +00:00