Agetian
becd02c8e2
- Preparing Forge for Android publish 1.6.13.001 [incremental].
2018-08-04 06:29:17 +03:00
tehdiplomat
be18d49de7
Fix Mobile project not catching new thrown error
2018-08-03 22:44:37 -04:00
tehdiplomat
ab77d97e59
Improve resilience for Quest Loading
2018-08-03 21:19:14 -04:00
Michael Kamensky
e250077839
Merge branch 'fix_unzipped_path' into 'master'
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Fix incorrect file path when extracting downloaded .zip
See merge request core-developers/forge!809
2018-08-03 04:05:27 +00:00
Agetian
3b6ab7e8c1
- Preparing Forge for Android publish 1.6.12.001 [incremental].
2018-07-31 07:02:02 +03:00
NikolayHD
43a12342e9
Fix incorrect path when extracting downloaded .zip
2018-07-30 22:40:42 +03:00
austinio7116
5cf63692a8
Fixed legacy and vintage deck generation for gauntlets on desktop and android
2018-06-15 22:01:20 +01:00
austinio7116
4612dbbc59
Updated deck generation to include Legacy and Vintage - fixed a few bugs that lead to incorrect land counts and random cards being added. Fixed Snow land issue so Skred red should be more playable.
2018-06-15 21:51:26 +01:00
Agetian
eb22d38770
- Preparing Forge for Android publish 1.6.11.001 [incremental].
2018-06-10 07:04:42 +03:00
Michael Kamensky
dc3efbc739
Merge branch 'filteredhands' into 'master'
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Filtered Hands
See merge request core-developers/forge!607
2018-06-09 05:33:30 +00:00
austinio7116
f34dc83907
Changes to ensure LDA archetype decks are used in gauntlets rather than the old card-based ones. Ensured correct longpress function for generated decks in cardview on android.
2018-06-07 20:32:15 +01:00
austinio7116
85ad236693
Changed card-based deck generation to archetype based making better use of the new LDA models. Decks can now be selected by archetype with names generated from the source decklists. Archetypes are ordered by popularity.
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(cherry picked from commit e993b00)
2018-06-07 19:55:41 +01:00
austinio7116
e6af43b060
Implemented hand filtering properly using deck land ratio
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Made hand filtering optional and disabled by default
2018-05-30 07:19:54 +01:00
Hanmac
31113133fc
Oracle: update base code for their effects
2018-05-26 13:38:55 +02:00
Michael Kamensky
ed034bdec7
Merge branch 'performancemode' into 'master'
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Bandaid temporary performance preference to disable additional static abilities…
See merge request core-developers/forge!558
2018-05-16 04:43:30 +00:00
Sol
bbd8c0c752
Merge branch 'historicformats' into 'master'
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Formatting and preparation of historicformats
See merge request core-developers/forge!342
2018-05-16 01:40:34 +00:00
austinio7116
e51fdd8c56
Bandaid temporary performance preference to disable additional static abilities checks when checking mayplay to support better performance on Mobile and for multiplayer
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(cherry picked from commit 3e6a2e9)
2018-05-15 20:51:09 +01:00
austinio7116
8c695fd4d9
Added configurable option to enable/disable historic formats
2018-05-15 19:46:28 +01:00
Hans Mackowiak
fb1c545a98
Merge branch 'hasKeywordEnum' into 'master'
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Card: add Keyword methods that work with Keyword Enum
See merge request core-developers/forge!535
2018-05-11 11:34:15 +00:00
Hanmac
058aabb666
KeywordEnum: replace more String Keywords checks with Enums
2018-05-10 11:53:41 +02:00
Agetian
5d43733add
- Preparing Forge for Android publish 1.6.10.001 [incremental].
2018-05-08 06:51:43 +03:00
Agetian
773358e538
- More NPE prevention in mobile Forge.
2018-05-07 23:18:46 +03:00
Agetian
697be27d4f
- NPE prevention in LobbyScreen on mobile Forge when trying to choose a variant without having a constructed deck.
2018-05-07 23:07:47 +03:00
Agetian
01017efab6
- Dev Mode: added a way to remove counters from permanent.
2018-04-29 18:51:46 +03:00
Agetian
bc701fecb3
- Making transform cards work as plane/region art in Planar Conquest (mobile Forge).
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- Currently will show the cards untransformed on the plane selection screen and transformed on the multiverse/region screen.
2018-04-27 10:46:48 +03:00
Agetian
e8d0fe07f4
- Preparing Forge for Android publish 1.6.9.005 [hotfix].
2018-04-26 07:36:04 +03:00
Agetian
83665d0992
- Preparing Forge for Android publish 1.6.9.004 [AI hotfix].
2018-04-25 07:17:39 +03:00
Agetian
a8277f5e13
- Preparing Forge for Android publish 1.6.9.003 [hotfix].
2018-04-23 09:56:48 +03:00
austinio7116
e5db8ff8b3
Merge branch 'assorted-fixes' into 'master'
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Adding Rat Colony to card limit exceptions, fixing Goblin Chainwhirler.
Closes #527
See merge request core-developers/forge!470
2018-04-23 06:36:40 +00:00
Agetian
75d6ea6537
- Unifying the list for card exceptions in DeckFormat, as suggested and coded by Austinio.
2018-04-23 09:21:55 +03:00
Agetian
1522baa97d
- Adding Rat Colony to card limit exceptions in several places.
2018-04-23 07:31:39 +03:00
Agetian
ec266d6d9b
- Preparing Forge for Android publish 1.6.9.002 [bugfixes].
2018-04-23 06:49:21 +03:00
Agetian
30f8e8b16c
- Preparing Forge for Android publish 1.6.9.001 [incremental].
2018-04-21 06:36:46 +03:00
maustin
eb0724954b
Merge branch 'brawlfixes' into historicformats
2018-04-19 18:21:36 +01:00
maustin
0168a20e7e
Use later reprints in card-themed generated decks
2018-04-19 18:21:00 +01:00
maustin
53a03b94d4
Merge branch 'master' into historicformats
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# Conflicts:
# forge-game/src/main/java/forge/game/GameFormat.java
2018-04-18 23:00:56 +01:00
Meerkov
6efd631fd8
Declares a serialVersionUID.
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Lots of classes here are serializable, but warn due to missing UID. Serializables are supposed to have a UID for version compatability. Fixes a bunch of compiler warnings.
Also adds in "default:" branch to a few switches which were warning due to missing cases.
2018-04-17 16:48:18 -07:00
Meerkov
0aea9ce153
Fix imports.
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Woops, commited too fast. Adding imports for MyRandom.
2018-04-17 16:28:27 -07:00
Meerkov
4925db1b66
Remove Math.Random in favor of MyRandom.
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This is a continuation of the RNG updates. Math.Random is an insecure PRNG which is actually different than java.util.Random as well.
2018-04-17 16:25:43 -07:00
Meerkov
db3e4d9e83
Fixes ~50 compiler warnings for unused libraries.
2018-04-17 16:06:00 -07:00
austinio7116
41e1997d73
Deactivate the choose format button if a quest world is selected
2018-04-16 22:00:55 +01:00
austinio7116
e359042766
New quest screen format selector now updates button text when a format is selected
2018-04-16 20:33:38 +01:00
austinio7116
ad6f26f6a9
Separated the historic format selector UI for android from the filter class so that it can also be used to select any format for quest pools
2018-04-16 20:17:19 +01:00
austinio7116
e1ed1ae69c
Grouped formats by historic subtype as well as type in android scroll selector
2018-04-15 19:53:30 +01:00
maustin
b4526df691
Merge branch 'master' into historicformats
2018-04-10 14:07:06 +01:00
Agetian
afe040d0b6
- Minor cleanup.
2018-04-10 10:58:51 +03:00
Agetian
9a43c1b3ae
- Ensure that players have equal player panel heights in a two-player game in Landscape mode
2018-04-10 10:56:33 +03:00
Agetian
7e58e204ed
- Code style cleanup/unification in multiplayer Forge for Android.
2018-04-10 10:49:24 +03:00
austinio7116
a5d964a334
Updated formats to include subtype enum and made a first batch attempt to set the value
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Now sorting formats by type, subtype then name
Added new "additional" property to gameformats to allow additional non printed but legal cards to be included e.g. dual lands in extended 1999
2018-04-10 07:28:31 +01:00
austinio7116
00a2a1ef4d
Enabled historic/casual formats as starting pools for quest mode on desktop
2018-04-09 23:35:08 +01:00